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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-04-2011, 06:31 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by reflected View Post
No they don't, Yay!

However, engines don't shake anymore when they overheat, is that normal?
I take it you've never overheated your car engine before? Did it start shaking? lol

An engine (any for that matter) is balanced either internally or externally and the only way it starts shaking (before mechanical damage) is if a cylinder starts misfiring. You'd be surprised how long an over heated engine can run on all cylinders smoothly. Anyhow, depending on the engine type, usually a blown head gasket, burnt valve etc (you lose cylinder pressure/compression/combustion is going where it's not supposed to) will the balance or in terms of IL2 "shaking" occur. If you overheat it long enough it could simply lock up completely due to friction, even before a misfire occurs and maintain a relatively smooth balance.

I've built quite a few engines (I'm a gear head). Hope that clears it up for you.
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Old 05-04-2011, 06:54 PM
reflected reflected is offline
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Quote:
Originally Posted by SYN_Bliss View Post
I take it you've never overheated your car engine before? Did it start shaking? lol

An engine (any for that matter) is balanced either internally or externally and the only way it starts shaking (before mechanical damage) is if a cylinder starts misfiring. You'd be surprised how long an over heated engine can run on all cylinders smoothly. Anyhow, depending on the engine type, usually a blown head gasket, burnt valve etc (you lose cylinder pressure/compression/combustion is going where it's not supposed to) will the balance or in terms of IL2 "shaking" occur. If you overheat it long enough it could simply lock up completely due to friction, even before a misfire occurs and maintain a relatively smooth balance.

I've built quite a few engines (I'm a gear head). Hope that clears it up for you.
What I mean is that it started shaking violently before this beta patch as soon as the radiator temp. went above the limit.
  #3  
Old 05-05-2011, 02:14 PM
Zoom2136 Zoom2136 is offline
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Quote:
Originally Posted by SYN_Bliss View Post
I take it you've never overheated your car engine before? Did it start shaking? lol

An engine (any for that matter) is balanced either internally or externally and the only way it starts shaking (before mechanical damage) is if a cylinder starts misfiring. You'd be surprised how long an over heated engine can run on all cylinders smoothly. Anyhow, depending on the engine type, usually a blown head gasket, burnt valve etc (you lose cylinder pressure/compression/combustion is going where it's not supposed to) will the balance or in terms of IL2 "shaking" occur. If you overheat it long enough it could simply lock up completely due to friction, even before a misfire occurs and maintain a relatively smooth balance.

I've built quite a few engines (I'm a gear head). Hope that clears it up for you.
Well if you seize an exhaust valve that thing will shake like a m%t?r f$%?&r(...
  #4  
Old 05-05-2011, 02:38 PM
mcdaniels mcdaniels is offline
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Back from the first testing I ve got the following to say:

At first, game is still running ok (no massive problems noticed so far). With a screenresolution of 1920x1080 and all detailsettings to medium (grass off, all other things on) I flew over london.

There is no massive framedrop, but it is not running smooth "as silk" looks like litte micro stuttering. As I have got no AMD/ATI graphics card, I ve no graphical issues, running @fullscreen mode.

Then I went to MP. Seems like there are some performance issues now. I noticed the game stutters, when a new message in the chat window appears. Also it is stuttering from time to time (for no considerable reason...)

As some of the other posters mentioned, the radio is still not working, which I found annoying... please fix it .

Will test again in the evening.

Greetz

Last edited by mcdaniels; 05-05-2011 at 03:10 PM.
  #5  
Old 05-05-2011, 03:40 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by Zoom2136 View Post
Well if you seize an exhaust valve that thing will shake like a m%t?r f$%?&r(...
Yep, that's why what I said included this - (before mechanical damage occurs) as a valve is part of the mechanical workings of an engine.
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Old 05-04-2011, 08:37 PM
JG14_Jagr JG14_Jagr is offline
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Quote:
Originally Posted by reflected View Post
No they don't, Yay!

However, engines don't shake anymore when they overheat, is that normal?
Engines usually shake when they are misfiring due to sequence or fuels problems.. When they over heat they tend to make a horrible grinding sound then get very quiet
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  #7  
Old 05-04-2011, 08:29 PM
TommiVH TommiVH is offline
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Hi! Downloaded it and make a quick test. Fbs is now better. No more slow fbs above Le Havre. Didn´t found anything to complain. Dont know yet is the rpm-issue in brittish campaing fixed... Its biggest step forward since the first patch. Is there any hopes getting Mosquito or Westland Lysander to game in future patches?
Thanks!

Everything High, grass off and with this patch I turned V-Sync on.
P7P55D Pro (latest BIOS and other Motherboard-drivers)
Intel Core i5 750 2.67Ghz oc to 3 Ghz
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GigaByte NVidia GeForce 560 ti 1GB (270.61 driver)
Win 7 64bit Ultimate

Last edited by TommiVH; 05-04-2011 at 09:25 PM.
  #8  
Old 05-04-2011, 08:38 PM
skouras skouras is offline
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above Le Havre worst fps for me
with previous beta i had excellent performance
  #9  
Old 05-04-2011, 08:55 PM
TommiVH TommiVH is offline
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Quote:
Originally Posted by skouras View Post
above Le Havre worst fps for me
with previous beta i had excellent performance
I got just the opposite. It was terrible before?, but only when the harbour itself was visible. Now its just fine. Well, devs have really hard job to make it work to everyone....
  #10  
Old 05-04-2011, 09:00 PM
Ivan Fooker Ivan Fooker is offline
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I treid again a resolution at 1680x1050 and full screen.
But as soon as i press "ESC" the windows increases and is half black, half ingame (horizontal)and a part is desktop.
At the end it leads again to Launcher.exe stopped working.
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