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  #1  
Old 01-25-2011, 08:53 PM
Wolkenbeisser Wolkenbeisser is offline
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Three very old bugs (older than 4.09m), and maybe almost forgotten...
...but maybe easy to fix:


1. With P-51B, P-51C and Mustang MkIII, smoke only comes out of the left smokestaks of engine (you can see it best from external view). P-51D's are fine.


2. P-47D-27 (and the newer one) have a red seat if you look at it inside the cockpit.


3. Wings of P-40's (except P-40B/C) have a to great angle in relation to the fuselage. If you use external views and watch from the nose, you can see, that the Wingtips are to high compared to the wingroot. Meaning the "V" of the wings is too much bent skywards. Best viewable if you compare it with real pictures or the P-40B/C in game.


Would be nice, if one could fix these bugs. Anyway: Very good job TD. Thank you very much for your work.
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  #2  
Old 01-25-2011, 09:12 PM
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JG52Karaya JG52Karaya is offline
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I've lately noticed that whenever I start a mission (QMB) I have the following error code written in my console (and logfile).

Game is 4.10 stock

Quote:
[7:28:02 PM] SectFile load failed: null
[7:28:02 PM] java.io.FileNotFoundException
[7:28:02 PM] at com.maddox.rts.SFSInputStream.<init>(SFSInputStrea m.java:65)
[7:28:02 PM] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[7:28:02 PM] at com.maddox.rts.SectFile.loadFile(SectFile.java:157 )
[7:28:02 PM] at com.maddox.rts.SectFile.loadFile(SectFile.java:136 )
[7:28:02 PM] at com.maddox.rts.SectFile.<init>(SectFile.java:10
[7:28:02 PM] at com.maddox.rts.SectFile.<init>(SectFile.java:6
[7:28:02 PM] at com.maddox.il2.gui.GUIQuick.checkCustomAirIni(GUIQ uick.java:1339)
[7:28:02 PM] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:1 477)
[7:28:02 PM] at com.maddox.il2.gui.GUI.create(GUI.java:15
[7:28:02 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:70 0)
[7:28:02 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:35 7)
[7:28:02 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.j ava:211)
[7:28:02 PM] at com.maddox.il2.game.Main.exec(Main.java:420)
[7:28:02 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235)
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  #3  
Old 01-25-2011, 10:56 PM
Ventura Ventura is offline
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Not sure if this is redundant (did quick search) but:

MTO map in FMB when creating missions shows the piers and docks (in large harbour on upper right Island) but when you attempt to 'play' within FMB and on HL, the pier and docks are invisible.

MTO 'light' shows same piers and docks but are fully visible when played.

REVISION: MTO 'light' map: the piers show up when RED aircraft spawn (I had them time out so I didn't see it earlier)

Last edited by Ventura; 02-08-2011 at 01:45 AM. Reason: revision, update.
  #4  
Old 01-26-2011, 05:25 PM
Dance Dance is offline
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Just came across this, I didn't see it in the 4.101 RC - List of fixes. so here it is,
Spitfire F IXc, 1942 with any loud out containing 2 x 250lb bombs, one 250 pounder is missing.
  #5  
Old 01-26-2011, 08:20 PM
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JG52Karaya JG52Karaya is offline
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Quote:
Originally Posted by Dance View Post
Just came across this, I didn't see it in the 4.101 RC - List of fixes. so here it is,
Spitfire F IXc, 1942 with any loud out containing 2 x 250lb bombs, one 250 pounder is missing.
from the 4.101 bugfix list

19. Spitfire Mk.IXc 1942 - when 2x250lb bombs loadout selected, only one (left-side) bomb is shown under wings in loadout screen and in game.
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  #6  
Old 01-26-2011, 08:43 PM
Dance Dance is offline
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Pardon my faux pas, I looked up and down that list several times and missed it
  #7  
Old 01-26-2011, 11:22 PM
Ala13_Kokakolo Ala13_Kokakolo is offline
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Please Team Daidalos, any information about the use of dual throttle with saitek x65f in 4.10?
  #8  
Old 01-27-2011, 06:07 AM
Aardvark892 Aardvark892 is offline
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Default P-51D-20 Cockpit switch upside down?

Forgive me if this has already been reported. I did not see it in this thread (it's hard to dig through 67 pages, post by post). This may not be a bug, but I believe it is.

On the left side of the dashboard of the P-51D-20 there is a small switch set that seems to be upside down.

Picture attached.

I hope this helps.
Attached Images
File Type: jpg P51D20cockpit.jpg (58.5 KB, 81 views)

Last edited by Aardvark892; 01-27-2011 at 08:03 AM.
  #9  
Old 01-27-2011, 04:22 PM
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SkyFan SkyFan is offline
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Exclamation Attention!!! Zombies in air!!!

Dear DT members,
unfortunately next two 4.10m's bugs were recently found:
1) Killed gunner continues to shoot despite his death like's zombie (see enclosed image)
2) Gunner's death including blood at the cockpit doesn't reflect in ntrk records .
To be sure please see enclosed track, taking into account, that there is the same event on enclosed image and in track. My colleague Sparr firstly started mission, secondary started record, than he killed Bf-110s gunner, use "Pause", use "Print Screen" and continue his flight. But the same gunner is dead in screen from the mission and alivey in track. Something wrong isn't it?
Is it possible to fix?
Thank you beforehand and best regards.
Attached Images
File Type: jpg Gunner_Zombi.jpg (739.6 KB, 73 views)
Attached Files
File Type: zip Sparr_Gunner_Zombi.zip (720.8 KB, 5 views)

Last edited by SkyFan; 01-27-2011 at 04:24 PM.
  #10  
Old 01-27-2011, 05:58 PM
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Aviar Aviar is offline
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Quote:
Originally Posted by SkyFan View Post
Dear DT members,
unfortunately next two 4.10m's bugs were recently found:
1) Killed gunner continues to shoot despite his death like's zombie (see enclosed image)
2) Gunner's death including blood at the cockpit doesn't reflect in ntrk records .
To be sure please see enclosed track, taking into account, that there is the same event on enclosed image and in track. My colleague Sparr firstly started mission, secondary started record, than he killed Bf-110s gunner, use "Pause", use "Print Screen" and continue his flight. But the same gunner is dead in screen from the mission and alivey in track. Something wrong isn't it?
Is it possible to fix?
Thank you beforehand and best regards.
I can't really prove it, but I have a possible explanation. If you've been playing IL-2 for any length of time, the following has happened to you:

You are fly along and pressing the trigger to fire your guns when all of a sudden you are hit and killed instantly. Well, in the game, your screen goes black but your guns continue to fire. They continue to fire until you run out of bullets or crash. This has been happening in IL-2 for many years.

So, maybe this is what happened in your track, but to the gunner instead of the player. I think it's not unreasonable to say that the game code handles both of those particular deaths in the same manner.

Aviar
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