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#71
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#72
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#73
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I agree. Some of the questions seem to be a little nit-picky in nature, but I think people just like to know what the new engine's capabilities are. I think most people agree that Oleg makes a quality product (the best WW2 flight combat sim out there), so I wouldn't rule out anything as far as what SoW might offer. It's the little details that can really make a difference.
________ Lovely Wendie Last edited by Necrobaron; 04-26-2011 at 07:23 AM. |
#74
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i see an explosion of updates and many time dadicated from athors...
it seems that BOB is going to be out at last... ![]() anyway,great work.. |
#75
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Dang. Had to register finally to ask some questions.
Seeing these boats raised the following questions for me... 1a) Are we going to be getting flyable seaplanes/floatplanes/flying boats? 1b) If so, will there be possible missions rescuing shot down flyers? 2a) Will we get to run anti-shipping patrols/convoy attack missions? 2b) If yes, will the ships take evasive actions to avoid torpedoes, or try to dodge level bombing attacks (Presumably this could be scaled to depend on visibility as well)? 3) Is it possible in the future that we will get to see guided anti shipping weapons like the Germans used on the Fw-200s (and other planes, but that's whats on my mind right now). Can't wait to see the next update :p |
#76
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For a moment I heard seagulls...
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#77
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Thanks for the update Oleg. And thank you team too.
PR |
#78
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Thanks for the update.
A couple of questions: - I hope the stopped propeller when pause is pressed is configurable. It may not be always wanted when taking screen shots and so. - Will it have a resource to export aircraft data so we can link with other peripherals and apps (as devicelink did, but more comprehensive - simpit intended)? Will it work also online? - Could one watch a recorded track from another pilot PoV (inside his cockpit)? From the past preview we saw, it will have moving air masses. so... - Will it have gauges to provide windspeed, temperature and pressure? (high level precision bombing intended) thanks tityus |
#79
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BigC208, who you flying the Caravan for? |
#80
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Now...all that being said, I too understand the allure of the fantasy. I don't think that their is a single "war history buff / gamer" out their that wouldn't love a realistic, all encompassing, FPS / aircombat / armor / sea battle / simulator...BUT, we better hope that a huge gaming corporation picks up the idea, because the amount of time it would take to develop a good product would be monumental (even with Oleg's amazing engine as a starting point). |
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