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Mods Men of War mods and other improvements

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  #61  
Old 06-09-2010, 01:57 PM
Twan Twan is offline
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Oh, and one more small thing.

Would it be possible to fix the single player bug with RPG's (penetration decreasing as range increases) in this campaign?

And maybe this is pushing it, but would it be possible to add defensive structures that you can purchase, like bunkers or pillboxes, that would be able to be set within the first, say, 20 seconds of a round?
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  #62  
Old 06-09-2010, 08:38 PM
Korsakov829 Korsakov829 is offline
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Quote:
Originally Posted by Twan View Post
...And maybe this is pushing it, but would it be possible to add defensive structures that you can purchase, like bunkers or pillboxes, that would be able to be set within the first, say, 20 seconds of a round?...
Whoa, thats ground breaking for any mod. Its possible and can be done but the posistion has to be pre set. Its fun but too arcady for me.

Example: Frontline map

Choose one of 3:

Sandbags - 25 points
Trenches - 50 points
Bunker - 75 points

Chose only one of those and it will spawn on the pre designated area.
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  #63  
Old 06-09-2010, 11:10 PM
Twan Twan is offline
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Eh, nevermind

But I wish the RPG single player bug was fixed.
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  #64  
Old 06-09-2010, 11:48 PM
Zeke Wolff Zeke Wolff is offline
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Quote:
Originally Posted by Twan View Post
But I wish the RPG single player bug was fixed.
This problem has been fixed in DCG v2.4.

Being able to purchase bunkers aint nothing we have planned to add, sorry.

~Zeke.
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  #65  
Old 06-10-2010, 10:59 AM
Twan Twan is offline
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Quote:
Originally Posted by Zeke Wolff View Post
This problem has been fixed in DCG v2.4
Excellent!
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  #66  
Old 07-31-2010, 08:35 PM
matabiko matabiko is offline
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Default problem & no idea...

Hi there...
currently now im using patch 1.17.5
after i compeletly install i got this

define not found (esdlreader.cpp,326)
--------------------------------------------
>>> main
>>> file"/set/stuff/gun/152mm_m10t"
> file"set/set/gun/152mm_m120a"

24 ("overmatch_128mm")
25 }

Men of war -v1v17v5 - mp
2010.04.09 07:36 - 0x00000000

so what should i do now?
plz HELPPPP!!!! (
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  #67  
Old 08-01-2010, 03:47 PM
Zeke Wolff Zeke Wolff is offline
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If you are using it, do not use the Rangefix minimod. The current release of DCG and its minimods, are only fully working with 1.11.3 version of the game. However, if you don´t use the minimod Rangefix, DCG main program, vehicle, map and infantry packs do work with the 1.17.5 version as well.

~Zeke.
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  #68  
Old 08-02-2010, 04:47 AM
matabiko matabiko is offline
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Quote:
Originally Posted by Zeke Wolff View Post
If you are using it, do not use the Rangefix minimod. The current release of DCG and its minimods, are only fully working with 1.11.3 version of the game. However, if you don´t use the minimod Rangefix, DCG main program, vehicle, map and infantry packs do work with the 1.17.5 version as well.

~Zeke.
thanks Zeke,... i delete the rangerfix according to ur advise
but sorry to trouble u again..
i got this error mxg again after restart...

>>>>> Main
>>>>mp.thread_single.exec >>>> Mp.thread_single.exec
>>>thread.exec >>> Thread.exec
>>clock threadn execute >> Clock thread: on execute
>file "/interface/action/round_sandbag.set" > File "/ interface / action / round_sandbag.set"
12: [plant "sandbag_woodbeam1_round" 12: [plant "sandbag_woodbeam1_round"
default "sandbag:woodbeam1_round" forward"] default "Sandbag: woodbeam1_round" forward "]
13 ] 13]
14 [ if props "round_sandbag2" 14 [if props round_sandbag2 "
15 [plant "sandbag2_round" default 15 [plant "sandbag2_round" default
"sandbag2_round" forward] "Sandbag2_round" forward]
16 ] 16]

any solution?...
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  #69  
Old 08-02-2010, 10:48 AM
Zeke Wolff Zeke Wolff is offline
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Check this thread at Digitalmindsoft... http://www.digitalmindsoft.eu/forums...p?f=140&t=5707

You want to read post #5 and the answers below it.

Hope this helps,

~Zeke.
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  #70  
Old 08-02-2010, 03:16 PM
matabiko matabiko is offline
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Quote:
Originally Posted by Zeke Wolff View Post
Check this thread at Digitalmindsoft... http://www.digitalmindsoft.eu/forums...p?f=140&t=5707

You want to read post #5 and the answers below it.

Hope this helps,

~Zeke.
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i have reg & login but cant read this????...
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