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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #61  
Old 01-14-2014, 02:33 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by planespotter View Post
Thanks for help.



If you read all thread, you see I was told this makes like SHOUTING and I tried to change topic heading to not shouting. This is not possible in this forum to edit a topic heading. So.

And if you look at my post history you see I am no troll. On this discussion I stick it to this thread only, not take it everywhere like a troll.

I maybe not agree with you, but that does not make a troll. And if I am a troll, then everyone who has this opinion on other forum, you also think is a troll.

Please stay on topic of discussion or leave discussion, not personal name calling. I am happy to accept that many people are happy with the patch 4.0 and you should be able to accept that some of us are not, and that we are entitle to discuss this, also as days become weeks, and week becomes months, we can mention it again.

Like I said I'm not sure if criticize is fair because of the situation with an all volunteer force. Maybe reaching for too much or to quickly is a mistake...I don' know, but I do know it is hard work to do, and so will take time.
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  #62  
Old 01-14-2014, 05:57 PM
planespotter planespotter is offline
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Thankyou Slipball, that part we agree.
  #63  
Old 01-15-2014, 05:50 AM
Kastel Kastel is offline
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Do we have to think the unthinkable: the Mod v4.0 was the last Mod we will see from ATAG? I read something like that on another forum.
  #64  
Old 01-15-2014, 07:15 AM
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Do we have to think the unthinkable: the Mod v4.0 was the last Mod we will see from ATAG? I read something like that on another forum.
source?
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  #65  
Old 01-15-2014, 05:28 PM
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I hope not
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  #66  
Old 01-15-2014, 06:12 PM
planespotter planespotter is offline
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Quote:
Originally Posted by Kastel View Post
Do we have to think the unthinkable: the Mod v4.0 was the last Mod we will see from ATAG? I read something like that on another forum.
I think it was you the one who said 'What ATAG is offering is simply too little, too slow and with wrong priority to be successfull.' So it should not upset you if true, which makes me think untrue.
  #67  
Old 01-15-2014, 09:48 PM
Kastel Kastel is offline
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Source is the ZG26.

Not to imagine what would happen to ATAG if BO$ would offer his upcoming title for 12$ and with a spring landscape ;)
  #68  
Old 01-15-2014, 11:59 PM
Smilinjack Smilinjack is offline
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Quote:
Originally Posted by SlipBall View Post
I hope not
+1
Kastel, suggest you read the TF Update thread on the ATAG Forum. Quite a different story than that of your "source". IMO, TF has and continues to do wonders for CloD and I'm looking forward to anything they choose to release. If you feel otherwise, don't use their product.
Regarding BO$ and where that sim may morph in the future, I'm one of the "Founders" over there and I'm looking forward to seeing the release of the completed (at least the Stalingrad) product. As of this point at least, I favor CloD over BO$, particularly due to the efforts of TF.
I think both sims will live for quite a while longer.
  #69  
Old 01-16-2014, 03:27 PM
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Quote:
Originally Posted by Kastel View Post
Source is the ZG26.

Not to imagine what would happen to ATAG if BO$ would offer his upcoming title for 12$ and with a spring landscape
Never will happen!!!!

Their (1c/777) first priority is to make money, everything else is second. imo.
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  #70  
Old 01-17-2014, 05:19 AM
planespotter planespotter is offline
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Was on BoS forum from Team Fusion

and

Just to let people know, we will be releasing TF 4.01 in the near future, and that release will include a complete revision of the ground handling, and takeoff/landing modeling. This will include more accurate ground Centers of Gravity, spring stiffness, oleo leg characteristics for the different types, as well as enhanced propwash effects. This will coincide with the implementation of more of the game's very complex layered wind modeling on the servers, to provide a more challenging landing and takeoff experience.

TF 4.01 will also include a fix for the 'lawndarting' issue with AI, although a complete revision of AI behaviour is going to have to wait till TF 5.0, as it is quite a considerable undertaking.

There will also be quite a number of other revisions to graphics and FM's, with a special focus on bombers and attack aircraft, all of which you will be able to find on our updates thread tomorrow. (Friday 17th)
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