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  #61  
Old 04-17-2019, 12:17 PM
shelby shelby is offline
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does the buffalo's I airspeed indicator show the speed in knots?
https://www.warbirdforum.com/buffpilotmanual.pdf
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  #62  
Old 04-20-2019, 01:02 AM
dflion dflion is offline
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Cool Moscow Map problems

I'm creating a mission using the He-177-A3 bombers on the 'Moscow Map'. When I hit the play button I get the following message:-

'Mission Loading Failed: Mesh 3do/humans/Paratroopers/Russia/mo no.sim not created.'

Can anybody help me?
DFLion
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  #63  
Old 04-20-2019, 04:57 PM
Sita Sita is offline
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sounds familar ... at current moment can't remeber the cure for it.
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  #64  
Old 04-21-2019, 12:27 AM
stugumby stugumby is offline
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Have you tried using the 512 exe?
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  #65  
Old 04-21-2019, 11:32 AM
JacksonsGhost JacksonsGhost is offline
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Quote:
Originally Posted by dflion View Post
I'm creating a mission using the He-177-A3 bombers on the 'Moscow Map'. When I hit the play button I get the following message:-

'Mission Loading Failed: Mesh 3do/humans/Paratroopers/Russia/mo no.sim not created.'

Can anybody help me?
DFLion
Are you running in Direct X? If so, running in Open GL may help.
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  #66  
Old 04-22-2019, 09:04 AM
dflion dflion is offline
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Cool Moscow Map problems

Thanks everybody. I am running Direct X 12 Jackson Ghost, so I don't think I can run in Open GL.
Stugumby - not sure what you mean by 'try using 512 exe'
Sita - obviously there must be a cure for it somewhere? In this upgrade 4.14 I can't use any Moscow map. I have also seen this same message when I try to run some of my older campaigns?? I have a feeling there is something missing on these Moscow maps i.e 3do/humans/Paratroopers/Russia and the game is blocking the start - this might be effecting a lot of players!!!

Thanks again - if anybody has an idea (especially the Daidalos Team), let me know. I have started a campaign with the He-177-A3 operating with KG1 which is coming along very well. KG1 bombed the railway centre at Velikye Luki, 300 miles to the west of Moscow, using 87 He177's flying at 20,000ft - would have made an impressive sight!
DFLion
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  #67  
Old 04-22-2019, 12:51 PM
JacksonsGhost JacksonsGhost is offline
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Quote:
Originally Posted by dflion View Post
Thanks everybody. I am running Direct X 12 Jackson Ghost, so I don't think I can run in Open GL.
I suppose it could be a Daidalos issue, but in the past that error has indicated a graphics/memory limitation to do with textures. OpenGL often works better with textures (including enabling Perfect textures with the right config.ini settings) if your graphics card supports it. I also have DirectX 12 but run IL-2 through OpenGL by selecting it in the in-game graphics options.

In any case here's a link to one of many threads about the Paratrooper issue (Storebror's comment gives some tech explanation of the texture issue):

https://www.sas1946.com/main/index.php?topic=17194.0
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  #68  
Old 04-22-2019, 02:52 PM
Ventura Ventura is offline
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I noticed using an old mission with version of AI He-177-A3 and enabling one AI group as player flyable He-177-A3 will not let you go beyond briefing/plane setup. You get plane not loading or something. Resolved by creating new flight for player flyable.

Thank you TD for all your work past and present on a most enjoyable and historically immersive sim!
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  #69  
Old 04-22-2019, 09:59 PM
Ice_Eagle Ice_Eagle is offline
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Quote:
Originally Posted by dflion View Post
I'm creating a mission using the He-177-A3 bombers on the 'Moscow Map'. When I hit the play button I get the following message:-

'Mission Loading Failed: Mesh 3do/humans/Paratroopers/Russia/mo no.sim not created.'

Can anybody help me?
DFLion
In your conf.ini in the root folder try this under [Render_DirectX] or [Render_OpenGL] whichever your using.

TexCompress=2
TexFlags.TexCompressARBExt=1
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  #70  
Old 04-22-2019, 10:59 PM
stugumby stugumby is offline
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Default MBR anti shipping

MBR is coded as a level bomber, if linked to a moving ship it will go to low and eventually ram the ship like a torpedo. best to use unlinked and it will bobble about a bit and hopefully stay high enough to not self destruct.
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