Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

Reply
 
Thread Tools Display Modes
  #1  
Old 10-31-2012, 05:29 PM
Zechnophobe's Avatar
Zechnophobe Zechnophobe is offline
Approved Member
 
Join Date: Nov 2009
Posts: 991
Default

Quote:
Originally Posted by Nevar View Post
Are you sure? My Christa had Rest 2 before but seemed to have Rest 1 after picking up Rage Ready. The Rest values in your Rage menu seem to reflect the Net Rest after subtracting Rage Ready. However, the Rest values you see when leveling up Rage skills is gross, so you still have to subtract Rage Ready mentally.

I cannot confirm nor disprove this at the moment.
Yeah. My Gurlida's Rage has shown as 'Rest 1' forever, and yet had 2 turns of delay before casting. Then I got a level of the medal for using Valkyrie special abilities, and it dropped down one. The tooltip is clearly not showing the right rest times. Rest 1 means you should have no delay in using the ability again.

So Rage Ready is correctly effecting Viking powers, but is tooltipping like it works on Valkyrie oens.
Reply With Quote
  #2  
Old 10-31-2012, 05:46 PM
Bowie Bowie is offline
Registered Member
 
Join Date: Oct 2008
Posts: 4
Default

Not sure if this has been mentioned, but Ice Prison can instantly kill pretty much any lower level stack.

If a target is hit with Ice Prison, and then you break the prison with the Arrows rage ability, the entire stack will be annihilated and replaced with a charger.
Reply With Quote
  #3  
Old 10-31-2012, 06:04 PM
camelotcrusade's Avatar
camelotcrusade camelotcrusade is offline
Approved Member
 
Join Date: Apr 2009
Location: San Francisco, CA
Posts: 448
Default

Quote:
Originally Posted by Bowie View Post
Not sure if this has been mentioned, but Ice Prison can instantly kill pretty much any lower level stack.

If a target is hit with Ice Prison, and then you break the prison with the Arrows rage ability, the entire stack will be annihilated and replaced with a charger.
That sounds like something is wrong. I don't have either ability so I'm not sure what "should" happen. If I add it, what do you suggest?
Reply With Quote
  #4  
Old 11-01-2012, 12:08 AM
torquemada torquemada is offline
Approved Member
 
Join Date: Oct 2011
Location: Reykjavik, Iceland
Posts: 59
Default

Discovered yet another bug. Slow lvl3 says it immobilises enemts with less speed than the spell power (as I understand it is a stack with 2 or less in speed gets immobilised). This does not happen however the stack retains 1 speed despite this.
Reply With Quote
  #5  
Old 11-01-2012, 12:17 AM
camelotcrusade's Avatar
camelotcrusade camelotcrusade is offline
Approved Member
 
Join Date: Apr 2009
Location: San Francisco, CA
Posts: 448
Default

Quote:
Originally Posted by torquemada View Post
Discovered yet another bug. Slow lvl3 says it immobilises enemts with less speed than the spell power (as I understand it is a stack with 2 or less in speed gets immobilised). This does not happen however the stack retains 1 speed despite this.
It does? That's kind of cool. I like that level 3 spells are starting to show new powers. But they do pop up bugs, though. I'll add it to spells in a minute.

On a semi-related note, does level 3 haste do anything special?
Reply With Quote
  #6  
Old 11-01-2012, 03:24 AM
Loopy Loopy is offline
Approved Member
 
Join Date: Mar 2011
Posts: 71
Default

Regarding level 3 slow...

While it doesn't entirely prevent movement on enemies with 2 or less base speed, it does last a lot longer on them. Seems to be 50% longer. i.e., 4 turns -> 6 turns if enemy is <3 speed, 6 turns -> 9 turns.
Reply With Quote
  #7  
Old 11-01-2012, 03:45 AM
camelotcrusade's Avatar
camelotcrusade camelotcrusade is offline
Approved Member
 
Join Date: Apr 2009
Location: San Francisco, CA
Posts: 448
Default

Update - Added the Bane of Death crash to Achievements and the Shamanic Doll crash to Items.
Reply With Quote
  #8  
Old 11-01-2012, 01:06 AM
Zechnophobe's Avatar
Zechnophobe Zechnophobe is offline
Approved Member
 
Join Date: Nov 2009
Posts: 991
Default

Quote:
Originally Posted by torquemada View Post
Discovered yet another bug. Slow lvl3 says it immobilises enemts with less speed than the spell power (as I understand it is a stack with 2 or less in speed gets immobilised). This does not happen however the stack retains 1 speed despite this.
Woa, that's a surprise. I mean, that they had that as the intention. Like, did Slow really need to be made more powerful? Heh.

At least they didn't give it mass effect.
Reply With Quote
  #9  
Old 11-01-2012, 01:09 AM
QNk QNk is offline
Approved Member
 
Join Date: Apr 2010
Posts: 16
Default

Immobilized units still get 1 AP to attack things right next to them, wouldn't make sense to reduce speed to 0 because they wouldn't be able to act at all if there were no nearby units (assuming target is melee).
Reply With Quote
  #10  
Old 11-01-2012, 01:17 AM
camelotcrusade's Avatar
camelotcrusade camelotcrusade is offline
Approved Member
 
Join Date: Apr 2009
Location: San Francisco, CA
Posts: 448
Default

Quote:
Originally Posted by QNk View Post
Immobilized units still get 1 AP to attack things right next to them, wouldn't make sense to reduce speed to 0 because they wouldn't be able to act at all if there were no nearby units (assuming target is melee).
Yeah, I don't know what they were going for. But if that description is right then I wouldn't expect the unit to move once it's slowed. Can it have 0 speed but 1 AP? I don't remember how it handles that when you're say, webbed.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:57 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.