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#1
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wide screen!
thsi is the only pain in the arse this game still has. look for SANS FOV changer for inspiration |
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#2
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English Channel areas are banned because of Cliffs of Dover.
I'd like to have even better AI, correct markings for USAAF fighters/bombers for ETO and PTO, swastikas on German planes (I know, but it's historical and there is no film, plane model/replica, or even sim without them), Do 17 (<3), changeable places of plane spawning on carriers, the same DM for static and ordinary planes and finally some better effects (It's 2012, not 2001 anymore!). Pleeeeaaaase.
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#3
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Quote:
Ausstattung / Datenblatt Dell Inspiron 15R-N5010Notebook: Dell Inspiron 15R-N5010 (Inspiron 15 Serie) Prozessor: Intel Core 2 Duo SU7300 Grafikkarte: ATI Mobility Radeon HD 4330 Bildschirm: 15.6 Zoll, 16:9, 1366x768 Pixel, spiegelnd: ja Gewicht: 2.6kg Preis: 600 Euro no, your machine can not run perfect water. Try with Water=3 as a last shot. some people have gotten that to run on NEW ATI cards. and not with the "newest" drivers. the "newest" drivers have caused trouble. http://www.sas1946.com/main/index.ph...c,16872.0.html yours defnitely is not NEW, its a "light" version of a mid-range card thats about 2.5 years old. Get a new Nvidia Card. Or keep wishing for the next 5 years. those are your choices, and those only. Last edited by HundertneunGustav; 02-10-2012 at 09:09 AM. |
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#4
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You only get perfect in Open GL, don't know if that's been said. No perfect for DirectX.
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#5
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Have you tried to enable Perfect water within the conf.ini file? If not, please search for the HardwareShaders=0 string under the [Render_OpenGL] section and put HardwareShaders=1. I do not remember if it works also for the DirectX.
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#6
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Here are mine:
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
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#7
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Quote:
-Not likely, this game is too old , it's better to improve it in other areas IMO. -Not simple to make it realistic and easy on PC. -Prepare the material with bombers formations and attack patterns. Ground attacking will get some attention in 4.12
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#8
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Quote:
Quote:
-A huge chunk of is is already written down in my manual in the signature. What is missing are complex USAAF formations, from basic 12 ship combat boxes to simple 18/21 ship formations with out step downs (staggering inside elements) to Javelin Down and full 18 ship combat box formation, like this: VIDEO GALLERY / Historic Footage Even if a map maker builds this kind of formation, there is no group cohesion or AI. In best scenario it will work until the formation reaches a turning point / waypoint. If TD would really like to pursue this matter, I am willing to help / share my materials.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
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#9
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+1
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#10
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Is there a way you could create a night fighter version of the Me-110G-4/R3 for us?
It would have the option of the "slanting music" of two 20mm MG FF cannon firing up at an angle from the fuselage aft of the cockpit... plus the Radar antennas would show too. Then there's the need for the most deadly night fighter made in WW II... the He-219B-3 These two aircraft would complete the night fighter capability in IL2-1946... Thanks! |
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