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#1
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The 25th..........of April
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#2
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..I'm without words...
![]() Simply stunning... |
#3
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Well, I have nothing to say
![]() ![]() Thank you ![]()
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If you are insecure: use more bullets. |
#4
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Awsome
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#5
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Incredible! It looks just amazing!
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#6
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Fan-freaking-tastic! Love the damage model detail. It looks like you've made some nice movie effects, really good stuff.
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I'm pretty much just here for comic relief. Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit |
#7
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THAAAAAAAAAAANNNKKK You OLEG AND THE TEAM! THAT is what we have been waiting to see!
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#8
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OMG. This is truly outstanding. Well done Oleg & team.
PPanPan
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Intel Core i7 2600 3.4 GHz | 1GB Gainward GTX 460 GS | Corsair 4GB XMS3 PC3-12800 1600MHz (1x4GB) | Gigabyte GA-P67A-UD3P B3 (Intel P67) | Windows 7 Home Premium 64 BIT | 600W PSU | 1 TB SATA-II HDD 7200 32MB | 22" Samsung T220 screen. |
#9
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Thanks very, very much for this update!!!
![]() That's freaking awesome!!! Just a question, which part of the Sunderland crew is CGI and which is in-game? It looks really great, fabulous, superb!!! as somebody already said, running out of superlatives ![]() |
#10
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That was a very satisfying combat sequence, we got to see almost every single aircraft type featured in the sim, doing what they would need to be doing in a realistic scenario.
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Overall, there's some very nice features presented too, the propellers in the heinkel when the movie goes to slow motion for example, which seem to be rendered this way from within the track replay function. And let's not forget the combination of tracers and the smoke trails around the 4 minute mark (when the German fighters bounce the spits and in the 110 shots), it looks so close to reality...the damage models, the fact that we can see improved AI i the gunners that seems more human: they can miss, die and be scared and not shoot at all, as evidenced in the do17 kill by the spit...try parking on a bomber's six like that in IL2 and see how long you last ![]() Overall, this is putting the excitement back on. Not that i had any doubts about the overall quality after piecing together in my mind everything we've been shown so far, but it does make a welcome difference to see the sum of all the parts animated and moving. |
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