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#51
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Here it is Hasim
You go to \sessions\red_sands\config and open red_sands_cfg and check the picture I added, you just change 10 to what lvl diff you prefer where the blue line is. Hope it works for you. NOTE: you need to start a new game for it to work, you can wait for the next update should be out soon. EA Last edited by ecania; 05-31-2014 at 10:48 PM. |
#52
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I`m here, still alive
![]() But work, and electric power shortage last week keep me off games. Tried your mod, it looks great. Impossible difficulty really seems impossible ![]() Probably will start new game on hard, because kiting here is almost undoable. As for mentioned Asmodeo files, i have no idea what is cap on his lvl compared to hero. Last time played him about 2 years ago and dont remember this type of problem. Now i checked all files mentioning him in red sands folder and cant find anything about max level or something similar. In atoms is familiar_beh.atom in which is xp_coeff for each of his actions , so that`s describing how much exp he get for any attack/action in battle. But nothing about his max lvl ![]() |
#53
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Heya Fatt.
Great to hear from you, we found some serious nasty bugs in this version, but Im soon release Another, so hold out, I can also adjust impossible if needed. |
#54
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Abel the trader - was he in one of the new dungeons? I encountered a rune exchanger in one of them. I didn't note his name or use him though.
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#55
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Aye it is Kiras.
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#56
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#57
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Strategist 5 medal does not show requirements for Strategist 6.
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#58
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Will not be fixed, dont have any knowledge how to fix that.
Prolly same problem with all medals that are higher then 4. EA |
#59
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#60
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Jeah Hasim was up early cuz i couldnt sleep so well after wrestling my brain off with the medal problem that Kiras reported, I have an ability to never give up problems, just cant stop think about them, but at one point you just have to give up.
And Im just as eager as you are to get the new updated version finished and out for test, so I will do what I can to make that happend soonish. Well guys, good news, after 8 hour brainstorming I have solved the medal problem, I have a few things yet to test, the Dragonslayer medal now work as intended, it shows next levels from medal4 and it doesent show IVII or somthing anymore, but it shows level 5 like IIIII, thats how it looks now, but thats just a small glitch, most important is that it shows the missing info. The problem was in a lua script file. here is a teaser from the new Cave, Kef Asiz EA |
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