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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-28-2011, 07:05 PM
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JG52Uther JG52Uther is offline
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Quote:
Originally Posted by Tanner View Post
Seems as if they have not developed anti-aliasing.
Wait for the videos.
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  #2  
Old 01-28-2011, 07:12 PM
longjap longjap is offline
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Hi Oleg team, been following this thread for ages without participating so i feel a little obligated to contribute. Thanks for serving our niche hunger for 2nd WW sims. Will buy, count me in. BUT, it seems that many game developers still keep(for example) the atmospheric perspective out of their work. In a way you are painters, artists, you are creating worlds that before never existed or reenact them, revive them. I wonder if doing art-classes will do some improvements. No i'm not here to whine, just sharing mutual interests.
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  #3  
Old 01-28-2011, 07:17 PM
rookie_and_noggie rookie_and_noggie is offline
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>File Type: jpg DSCN0115-4.jpg

Oleg, check your six!!!!
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  #4  
Old 01-28-2011, 07:18 PM
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Gromic Gromic is offline
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Thanks for the update. Very appreciative as always. I can't wait to see just how complex CoD will be.

Pic 1. must be the surprise Oleg mentioned. Will she be in the collector's edition?

Cheers.
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  #5  
Old 01-28-2011, 07:40 PM
luthier luthier is offline
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Folks,

1. The beautiful girl in the picture is not a cheap marketing ploy. You've all seen her before in the Spitfire from Igromir. She's the girl you'll all be flying with.
PS. I'm the guy who hated the cheap love story tacked onto the 1969 film, but I love this particular angle of our sim. Trust me on this.

2. If you expect something new every week, you kind of maybe expect too much at this point. We're going to drown you in videos in the coming weeks. The development diaries Oleg introduced you to will absolutely flood you with info on every single aspect of the sim. They're just not ready today.

3. I still can't believe we're discussing tracers. I know it's our own fault for making them look like glowing sperm in the original and allowing you to get used to them. They're correct now. They're perfection. They're ideal. They'll never change. OK?
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  #6  
Old 01-28-2011, 05:59 PM
Bearcat Bearcat is offline
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Looks good.. the terrain looks great. One thing that used to really kill it for me in IL2 (one of the few things actually..) was the scale.. but it looks like this might not be a problem here based on some of the ground shots from previous screens.. I like the way you can see the shadows on each individual tree.. I'd be really curious to set up a DF and watch the shadows change in real time...
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  #7  
Old 01-28-2011, 08:08 PM
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LukeFF LukeFF is offline
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Quote:
Originally Posted by Tanner View Post
IL2: Jaggies Over Dover. Does anti-aliasing actually work in this game or do I need to wear a pair of ill-made eye glasses to blur out all the jaggies?
No, the game is going to look worse than Il2. 1C decided that AA is not essential to the game.


Last edited by LukeFF; 01-28-2011 at 08:16 PM.
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  #8  
Old 01-29-2011, 05:36 AM
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LukeFF LukeFF is offline
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Quote:
Originally Posted by Tanner View Post
You folks are clueless, CLUELESS, as to what is the norm in games development. Get a clue before you comment on how great these updates are that are not updates at all.
Yes, yes, Oleg is totally clueless as to how to post a development update. Someone send him the news, stat!

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  #9  
Old 01-29-2011, 10:16 AM
Kikuchiyo Kikuchiyo is offline
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Lime green is a very bright brilliant green. Look at a lime. It's a very particular almost neon color. look at grass it is a very dark or yellowish color, and I mean look at a real lime not a picture of a lime. It is a very peculiar green, nothing like any of the colors I see in the pallete in the colors of any screen shots of Storm of War's/Ciffs of Dover's screen shots.
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  #10  
Old 01-29-2011, 10:29 AM
Insuber Insuber is offline
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As I see it, and thinking to the "features that didn't make it to the release", I'm afraid it will take another year or two to get a product close to the developers' original plans, much like ROF - and the color of grass will be in perspective a very minor issue. I will nevertheless support this strategy by purchasing whatever Ilya and Oleg will market, despite the probable frustrations. ROF was a nice product anyway, even in the early stages...

Cheers,
6S.Insuber
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