Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-07-2011, 11:23 AM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Same bug here as mentioned above, if running other resolution than desktop the game is not going fullscreen. Back to testing.
  #2  
Old 04-07-2011, 11:35 AM
F16_Petter F16_Petter is offline
Approved Member
 
Join Date: Sep 2009
Location: Sweden
Posts: 35
Default

Another mirror, for English Version.
No limits.
http://www.f16vs.se/fil/IL2COD_13915.rar
  #3  
Old 04-07-2011, 07:47 PM
Revvy Revvy is offline
Registered Member
 
Join Date: Jan 2011
Posts: 9
Default

Win7 Ult. 32bit
P45 chipset msi MB
HD4890 1gig
e8500@4.2
4gig ddr2

My game after patch doesn't see my thurstmaster pro-shocks stick axises in menu anymore I can't play at all right now, buttons work but no stick input recognized, force feedback wasn't working before. I love IL2 and hope to see Cod working good pretty soon.

Last edited by Revvy; 04-07-2011 at 11:47 PM. Reason: more info
  #4  
Old 04-07-2011, 08:04 PM
Zappatime Zappatime is offline
Approved Member
 
Join Date: Oct 2009
Location: Wakefield UK
Posts: 170
Default post patch performance

FPS seems consistently higher and more stable, far less sudden FPS drops to very low values, then back up high again, now;

Stuttering over land still present, particularly in fly-by external view, no noticable improvement there;

Appears to be slightly more noticable delay in texture loading, particularly at ground level in flicking between aircraft views;

Engine sounds slightly better - rpm variation more noticable, but did have some sound stuttering/dropouts from within cockpit of he111

Game Settings:
Graphics : (all parameters) 'High' , AA 8x , grass trees & buildings on

System:
Win 7 64 bit @ 1920 x 1200
CPU: Q9650 @ 3.7Ghz
Ram: 4Gb
GPU: Zotac Amp! 480GTX
S/C: Creative X-Fi
  #5  
Old 04-10-2011, 10:15 AM
bob_baer bob_baer is offline
Approved Member
 
Join Date: Apr 2011
Posts: 40
Default Map

It seems the little map is not working. Will you put a plane manual on line or it's not in your plan?
Thanks
  #6  
Old 04-07-2011, 12:14 PM
mcler002 mcler002 is offline
Approved Member
 
Join Date: Mar 2011
Location: UK
Posts: 277
Default Cant load a single mission...

As the title says...

Back to 'normal' version for me
  #7  
Old 04-07-2011, 12:48 PM
strongbird strongbird is offline
Registered Member
 
Join Date: Apr 2011
Posts: 2
Default

Still getting about 15-20 over land
My friend got same videocard as me and he runs it at 40-50 on medium settings while i run medium aswell and i get that low

he got a slightly less better CPU

Specs:

Win7 64bit
I7 860 quad core
GTX 275
4gb Ram DDR3
  #8  
Old 04-07-2011, 01:10 PM
Curso Curso is offline
Registered Member
 
Join Date: Mar 2011
Posts: 6
Default

Installed the patch, have seen a very slight FPS increase however the little stutter is still there with is major frustrating



AMD Pheanom 9650 (4cores) 2.3ghz
ATI Radeon HD 4600 Series
4GB Ram
  #9  
Old 04-07-2011, 03:32 PM
Squid_DK Squid_DK is offline
Registered Member
 
Join Date: May 2010
Posts: 12
Default

i5 750 2.66 ghz, 4gb RAM, ATI HD5770 with 1 gb RAM, Win 7 64 bit
I went from practically no stutters to stutters every 2 seconds, even over sea (Trees both off and at very low, buildings very low on detail, res 1920x1080)

Staffan
  #10  
Old 04-07-2011, 03:42 PM
Targ Targ is offline
Approved Member
 
Join Date: Oct 2007
Posts: 133
Default

e8400 cpu @3.6ghz
4870x2 duel gpu card
8 gigs memory
win7 64bit sp1

Russian version of game.

After patching game would not launch properly so had steam validate game cache and re applied patch.

Game started fine after second attempt.

GPU clocked up from 2D clock speeds to 3D on both cores!

Loaded channel mission 15 and as soon as mission was fully loaded GPU went back to 2D core settings
I have duplicated this several times, you guys are close!

Still doing testing on fps and stutters but seems a little bit better in both regards but hard to tell, need to test more.

Trees on very low and buildings on low all lese high or medium with grass, shadows and roads turned on and 8x AA.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:00 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.