Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #481  
Old 04-16-2012, 10:08 AM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

I guess that Sean is addman who provided the G.50 manual.
Reply With Quote
  #482  
Old 04-16-2012, 10:21 AM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Quote:
Originally Posted by klem View Post
Ummm a bit late now but I am wondering who Sean is (who provided Luthier with FM data) and what he would have provided.

" We used actual pilot's notes and flight testing data during the process (thank you Sean!). "

Anyone?
See post #29 here;

http://forum.1cpublishing.eu/showthr...t=31099&page=3
Reply With Quote
  #483  
Old 04-16-2012, 10:24 AM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Quote:
Originally Posted by Insuber View Post
I guess that Sean is addman who provided the G.50 manual.
Nah, my real name is not Sean . I think that Sean guy supplied the with detailed data on many different engines and stuff.

"We've performed a tremendous amount of work testing and improving flight models in the game, as well as improving various aircraft engines. We used actual pilot's notes and flight testing data during the process (thank you Sean!)."
__________________
Reply With Quote
  #484  
Old 04-16-2012, 10:29 AM
LcSummers LcSummers is offline
Approved Member
 
Join Date: Aug 2010
Posts: 585
Default

Quote:
Originally Posted by addman View Post
Nah, my real name is not Sean . I think that Sean guy supplied the with detailed data on many different engines and stuff.

"We've performed a tremendous amount of work testing and improving flight models in the game, as well as improving various aircraft engines. We used actual pilot's notes and flight testing data during the process (thank you Sean!)."
His real name is addman

Just kidding
__________________
MSI 790FX-GD70
Win 7 64bit
AMD Phenom II 965BE 4 x 3.5Ghz
ASUS GTX 680 TOP
Corsair 16GB RAM
Thrustmaster Warthog Hotas
Saitek Pro Rudder
Track IR 5

SB Audigy 2 ZS
Reply With Quote
  #485  
Old 04-16-2012, 10:32 AM
Majo Majo is offline
Approved Member
 
Join Date: Oct 2009
Posts: 113
Default I was wondering about...

I was wondering why BlackSix/Luthier would open the debate about FMs and so on, just right with the announcement
of the almost, almost, almost ready patch.

A patch that, in their words, was only going to be a graphic patch.

Not that I do not think that adjusting the FMs to their maximum possible historical correction is great.

It is, and I think is the way to go…

Is just that I do not understand why this has to be mixed up with the FMs discussions and the sempitern question
of “Who won the war?” as the greatest and irrefutable argument for aircraft performance.

Salutes Majo.

Last edited by Majo; 04-16-2012 at 10:40 AM.
Reply With Quote
  #486  
Old 04-16-2012, 10:33 AM
king1hw king1hw is offline
Approved Member
 
Join Date: Jul 2010
Posts: 64
Default LODs

On the disappearing planes:

When I focused real hard I could see the 109s but it seams like they do have no contrast at the that stage and then they get darker. What they should do is like the guy with the RoF post some how add some contrast to that LOD then they would not disappear.

I am hopeful that the patch fixes a lot, but from reading the post I am not encouraged. When I look at the modeling and the reason why I was so excited about the game is that the DM would be the best to not have Radiator damage is BAD.

Anyway waiting patiently for the ALL PATCH LOL.

king
Reply With Quote
  #487  
Old 04-16-2012, 10:35 AM
Conte Zero's Avatar
Conte Zero Conte Zero is offline
Approved Member
 
Join Date: Feb 2009
Location: Italy
Posts: 95
Default

I am sorry for the stupid questions, but I have been away for a while, not using this game nor my Steam

what should I do with this latest 13 april update?
will Steam download and install it automagically?

my pc is not optimal for the specifications, tha game used to run, but with some tweaking on detail and rgaphics, and I had the stuttering effect.

will this new version strongly better the situation?
I can't wait. thank you all.

by the way my actual version is 1.05.15950
__________________
CPU Q9550 2.83ghz - Mobo Asus P5q - RAM4Gb - GPU GTX260 1732Mb - Sata2 HD - Vid Drivers 267.24
1440x900 - AA 4x - SSAO on - Grass OFF - Forest LOW - Txtr Original - FX HIGH - Terr Detl HIGH - Buildgs LOW - Terr Shad LOW - Damg Labl HIGH - Shadows ON - Modls HIGH - Buildgs Detl LOW

Last edited by Conte Zero; 04-16-2012 at 10:38 AM.
Reply With Quote
  #488  
Old 04-16-2012, 10:47 AM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

Quote:
Originally Posted by Conte Zero View Post
I am sorry for the stupid questions, but I have been away for a while, not using this game nor my Steam

what should I do with this latest 13 april update?
will Steam download and install it automagically?

my pc is not optimal for the specifications, tha game used to run, but with some tweaking on detail and rgaphics, and I had the stuttering effect.

will this new version strongly better the situation?
I can't wait. thank you all.

by the way my actual version is 1.05.15950
The patch is not yet published. In few days we should get the beta, you will need to download it and install manually. Once our beta test is done the patch will be distributed through Steam, probably with a 1.1 something version.

Cheers!
Reply With Quote
  #489  
Old 04-16-2012, 10:59 AM
Conte Zero's Avatar
Conte Zero Conte Zero is offline
Approved Member
 
Join Date: Feb 2009
Location: Italy
Posts: 95
Default

Quote:
Originally Posted by Insuber View Post
The patch is not yet published. In few days we should get the beta, you will need to download it and install manually. Once our beta test is done the patch will be distributed through Steam, probably with a 1.1 something version.

Cheers!
thank you, I have to get used to all the stuff again after this long pause.
a 1.1 version!
considering we have been under 1.0.something for ages, sounds like a major upgrade
__________________
CPU Q9550 2.83ghz - Mobo Asus P5q - RAM4Gb - GPU GTX260 1732Mb - Sata2 HD - Vid Drivers 267.24
1440x900 - AA 4x - SSAO on - Grass OFF - Forest LOW - Txtr Original - FX HIGH - Terr Detl HIGH - Buildgs LOW - Terr Shad LOW - Damg Labl HIGH - Shadows ON - Modls HIGH - Buildgs Detl LOW
Reply With Quote
  #490  
Old 04-16-2012, 11:08 AM
klem's Avatar
klem klem is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,653
Default

Quote:
Originally Posted by ATAG_Dutch View Post
Ahhhh IvanK

Looks like good data. In a way I don't care how they perform as long as its historically correct (or as near as they can be made).

Thanks guys, I feel better now.
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:27 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.