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#1
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Oleg, what about 4.09 ? any news or progress ? What will be included in 4.09 ?
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#2
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Hi Oleg,
first of all, really great pics. Is it possible that gears and their tyres get damaged so that landing will be dangerous? Second question, when in gunnery positions in bombers, are shacking present while firing? Enrico |
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#3
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Hi Oleg,
thank you for the new pictures, the detail on the aircraft looks excellent ! can you plz comment if we will have some civilian road / rail / aircraft activity in BoB, so that the world we fly in feels more "alive" ? for ex a civilian car or bus driving on country road (instead of only military truck and tank convoys etc), and maybe some moving tractor in the fields ? or a passenger commuter train on the rail track traveling from one town to the next ? maybe even some unarmed military transport planes bringing new pilots to an airfield etc.. right now in il2 we can shoot at anything that moves and we always get points, in real life often pilots had to identify a target as military instead of just shooting/bombing anything that moves (except near the front lines) this would mean we have to be much more careful about identifying our targets on ground attack ! |
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#4
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Dear Oleg,
Yes, I get the point about PC power......that's why I am waiting to the very last minute before I upgrade after SOW BOB comes out. I'm going to have to invest in cooling systems as well I fear. I thought that those (big) holes in the wings could only be from cannon shells. Only 92 days to go if the date does not change again...........92 days of hell (in the cooler!!)......I'd better get that little rubber ball out again! Best regards, Pike. |
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#5
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Mr Oleg, thank you for the new pictures of damage model...I have a question about the pictures.
Are the pictures composed to show some of the detail modeled into the airplanes? Are they pictures of "random" damage (or possible damage) OR are the damage images "scripted"? (Like they are now...hole in wing always looks the same) Will damage appear where "virtual bullets" hit the fighter? In other words, will the damage depicted "in game" reflect what was hit? (one bullet= one hole) Thanks you for your time |
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#6
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Same question as proton; how dynamic will the damage model be?
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#7
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Quote:
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#8
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Quote:
Thanks, I don't know how I missed that. |
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#9
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release date in 08 ? Thank you for stopping by at least I know someday I will be able to buy this game. Back to 46.....
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#10
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Oleg,
Beautiful stuff the accuracy and depth of detail is truly amazing. One question though_Does the entire damage engine need to be built now, if as you said it will take computers some ten years to be able to run it at full render? Or, am I missing the point of your answer on the previous page. Quote:
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