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#421
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Thanks, do I need version 1.0?
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#422
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#423
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I did what you said and now it gives me a 'Dont send' error when loading a level :S.
Edit: now it wouldnt even start without the dont send error. Last edited by Pizzadvl; 02-02-2010 at 05:49 PM. |
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#424
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Quote:
1. \Games\MoT\Levels\DemoDay\zones.shadvs 2. \Games\MoT\Scripts\ai.shadvs 3. \Games\MoT\Scripts\startup.shad Send to motmod@tut.by |
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#425
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Quote:
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#426
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I'm going to release the next version of my addon for MoTMod soon.
Here are the list of changes:
I will upload it on megaupload this time. I'm hoping to have these things done in the next release:
Last edited by Liz Shaw; 02-04-2010 at 11:02 AM. |
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#427
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Doesn't someone really knows what he problem is with the mouse?
First I never had issues with it, now I have |
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#428
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#429
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Quote:
Quote:
![]() BTW, why you can't buy a new mouse for $5? |
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#430
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I've created the new entity, but when I try to replace the two radio operators in King's Riddle with it, they disappear. Also, actor reference "GermanYellow" uses a different mesh than "GermanSoldier". All I wanted was to make the radio operators in King's Riddle completely different from the drivers.
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