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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-16-2011, 03:43 PM
jojimbo jojimbo is offline
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Yeah, no disrespect to Luthier and the Clod team, I have no doubt that these teething troubles will pass, but I went over to RoF , luckily for me, it's had it's teething problems for the most part fixed, and already has a great career mode, which is being biult upon by the team.
RoF is always in development, and thats how I see CoD, I fully support the development of CoD and paid my 30 quid to the devs.

I would love to see a simple career mode introduced to CoD based upon the plane you fly, ie a Spit,Hurri,ju87,109 etc, and also a dynamic campaign feature (in the future of course) and i would pay extra for it.

Pity I cant enjoy CoD to its fullest, my rig is medium standard, but has no problems with RoF and i wanted a sim to PLAY, RoF provided it, and i am a ww1 convert.

Keep popping in to see the progress, good luck to Luthier and the team.
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  #2  
Old 05-16-2011, 07:49 PM
easytarget3 easytarget3 is offline
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Quote:
Originally Posted by addman View Post
It's so frustrating having such a high fidelity sim as CloD but having to build every single mission if you want to play. I like making my own missions but two things makes it unsustainable to create new ones all the time:

1. It's time consuming to make a good mission.
2. No surprises during mission, you know what will happen.

After finally having smooth performance in CloD, it hit me, where's the game in this sim? What exactly did luthier and Co expect people to use this game for? Playing quick mission builder skirmishes over and over again? The campaigns aren't horrible but once they are finished they don't offer much more in replay value. I don't care so much for multiplayer (broken at the moment anyway) because I'm an offliner. I've played 3 self-made missions the last two weeks in CloD, that's it. I'd never thought I'd say it but I miss Dgen LOL!

I read in luthiers latest update that they're hiring a lot of new staff, I hope they hire some kind of game producer and not just 3D modellers and programmers because this game is in desperate need of game elements. They'd better come up with some kind of campaign generator for their next game because they can't rely on the community to do everything for them.

Don't hate on me for this post because I really love IL-2, CloD and the team at MG I just want to play and enjoy this game but it's very hard when you have to spend just as long creating a good mission as it takes to fly it.
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  #3  
Old 05-16-2011, 07:54 PM
JG27_brook JG27_brook is offline
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Agree u know we only get " 4 missions" for the 109 its like " GROUND HOG DAY "
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  #4  
Old 05-16-2011, 08:07 PM
Orpheus Orpheus is offline
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Quote:
Originally Posted by addman View Post
It's so frustrating having such a high fidelity sim as CloD but having to build every single mission if you want to play. I like making my own missions but two things makes it unsustainable to create new ones all the time:

1. It's time consuming to make a good mission.
2. No surprises during mission, you know what will happen.

After finally having smooth performance in CloD, it hit me, where's the game in this sim? What exactly did luthier and Co expect people to use this game for? Playing quick mission builder skirmishes over and over again? The campaigns aren't horrible but once they are finished they don't offer much more in replay value. I don't care so much for multiplayer (broken at the moment anyway) because I'm an offliner. I've played 3 self-made missions the last two weeks in CloD, that's it. I'd never thought I'd say it but I miss Dgen LOL!

I read in luthiers latest update that they're hiring a lot of new staff, I hope they hire some kind of game producer and not just 3D modellers and programmers because this game is in desperate need of game elements. They'd better come up with some kind of campaign generator for their next game because they can't rely on the community to do everything for them.

Don't hate on me for this post because I really love IL-2, CloD and the team at MG I just want to play and enjoy this game but it's very hard when you have to spend just as long creating a good mission as it takes to fly it.
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  #5  
Old 05-16-2011, 10:00 PM
kimosabi kimosabi is offline
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I'm watching Game of Thrones. Excellent series.
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  #6  
Old 05-17-2011, 08:31 AM
carguy_ carguy_ is offline
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Quote:
Originally Posted by addman View Post
After finally having smooth performance in CloD, it hit me, where's the game in this sim? What exactly did luthier and Co expect people to use this game for? Playing quick mission builder skirmishes over and over again? The campaigns aren't horrible but once they are finished they don't offer much more in replay value. I don't care so much for multiplayer (broken at the moment anyway) because I'm an offliner. I've played 3 self-made missions the last two weeks in CloD, that's it. I'd never thought I'd say it but I miss Dgen LOL!
You sound like you never played IL2 before 1946. Let me tell you - there wasn`t much of a "game" to the first IL2 titles either. Just maybe 4 static campaigns and that was it. It really took some time for the offilne content to build up. Also the IL2 title quickly gravitated towards online play. Even the free planes that came with updated were aimed at online wars half the time (many slightly different Yak types for example) to balance the plane pool. Soon after the game flourished, the multiplayer scene took over most of it. Many people like me flew offline QMB 5-10%, and online 80-90% of the time. I`m pretty sure that Luthier and Oleg meant the same pattern of development for Storm of War. To be honest, the game as of now doesn`t present much of content in any field, be that online multiplayer or offline.


Quote:
Don't hate on me for this post because I really love IL-2, CloD and the team at MG I just want to play and enjoy this game but it's very hard when you have to spend just as long creating a good mission as it takes to fly it.
Don`t worry. This game just has to straighten up and gain some speed. You will probably get loads of user made single missions after that happens, maybe even some campaign generator. Remember that this game is supposed to be opened to modding, well, another version of it. This feature needs to be finished and up you go.
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