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  #321  
Old 02-15-2012, 06:28 AM
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Aviar Aviar is offline
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Just wanted to report a small issue with the Do-335A-0.

I've seen them on fire until the end of a mission and they never explode. In the screenshot you will see one where the pilot has already ejected. I watched this one burn for a good 20 minutes until the mission was ended.

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File Type: jpg Do-335A-0.jpg (201.0 KB, 45 views)
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  #322  
Old 02-16-2012, 03:38 PM
SPAD-1949 SPAD-1949 is offline
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Quote:
Originally Posted by Aviar View Post
Just wanted to report a small issue with the Do-335A-0.
I've seen them on fire until the end of a mission and they never explode. In the screenshot you will see one where the pilot has already ejected. I watched this one burn for a good 20 minutes until the mission was ended.
But others explode very fast and the sphere of ejected debris is large.
Dont let a I-16 or a Mig3 fill the reticle when you shoot. Prepare for the chute, if you do.
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  #323  
Old 02-16-2012, 04:53 PM
jermin jermin is offline
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The slipball of Bf-109s from G6-Late up to K4 C3 won't be centered until their airspeed reached 640 km/h. Historically, the rudder trim tab of Bf-109s should be trimmed for coordinated cruise at 400 km/h.
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  #324  
Old 02-16-2012, 08:10 PM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by Aviar View Post
I've seen them on fire until the end of a mission and they never explode.
This isn't just the Do-335. A number of planes seem to burn forever without exploding or falling apart. In the past (although, admittedly not with the 4.11 patch), I've seen He-111, Ju-88 and G4M bombers burn for long periods of time.

I think that there's a bug in the programming, since fire either causes an explosion fairly quickly or else it goes on for minutes without damaging the plane.

Realistically, even if there isn't an explosion, a big fire should weaken the plane's structure to the point where it fails. While I believe that it's impossible for fire to spread in IL2, it should be possible to make fire damage the plane in the location where it's burning and adjacent parts, with damage increasing as the plane burns.
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  #325  
Old 02-17-2012, 02:59 AM
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FenbeiduO FenbeiduO is offline
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One thing:We can see in game,when a p-47,fw-190,il-2(some armored plane) get hit----->the effect like fireworks ----bullets were bounced out slowly.Could it be changed in update?
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  #326  
Old 02-17-2012, 02:16 PM
Pfeil Pfeil is offline
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Quote:
Originally Posted by Aviar View Post
Just wanted to report a small issue with the Do-335A-0.

I've seen them on fire until the end of a mission and they never explode. In the screenshot you will see one where the pilot has already ejected. I watched this one burn for a good 20 minutes until the mission was ended.

Aviar
This actually brings up an interesting question: is the AI aware of fire extinguishers?
The Do-335 has them for both engines, and I've used them to successfully put out fires.

There are a few other planes(TB3 for example) with engine fire extinguishers built in, but I don't know whether the AI uses them.
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  #327  
Old 02-17-2012, 06:38 PM
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Quote:
Originally Posted by Pfeil View Post
This actually brings up an interesting question: is the AI aware of fire extinguishers?
The Do-335 has them for both engines, and I've used them to successfully put out fires.

There are a few other planes(TB3 for example) with engine fire extinguishers built in, but I don't know whether the AI uses them.
I have to admit that was a very interesting question. You can actually see the extinguishers activate so if the AI did use them I assume we would see evidence of that. However, I haven't ever seen this action from an AI.

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  #328  
Old 02-17-2012, 07:22 PM
UWBurn UWBurn is offline
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Hello, first post here, even if i'm a long time Il-2 user.
Congrats for the patch, DT keeps giving new life to Il-2.

Even if it's not strictly related to 4.11 (was already the same in previous patches), the SM.79 damage model should be revised. Currently it's a flying tank, completly off for a plane largely made of wood and fabric. It's really hard shoot down a SM.79 using planes without cannons (i.e. Huricane) and also with 20mm one have to expend a lot of ammo on it. I took a look on the armour values in the fmd and some of them are in fact higher than B-29 ones! The SM.79 has been detailed very much and is very nicely crafted in every other aspect, is a shame the DM has been overlooked.
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  #329  
Old 02-17-2012, 08:09 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by UWBurn View Post
Hello, first post here, even if i'm a long time Il-2 user.
Congrats for the patch, DT keeps giving new life to Il-2.

Even if it's not strictly related to 4.11 (was already the same in previous patches), the SM.79 damage model should be revised. Currently it's a flying tank, completly off for a plane largely made of wood and fabric. It's really hard shoot down a SM.79 using planes without cannons (i.e. Huricane) and also with 20mm one have to expend a lot of ammo on it. I took a look on the armour values in the fmd and some of them are in fact higher than B-29 ones! The SM.79 has been detailed very much and is very nicely crafted in every other aspect, is a shame the DM has been overlooked.
This has been in question before and its all down to how you attack the SM.79 with mg's

Read this thread it contains the information you need

http://forum.1cpublishing.eu/showthread.php?t=10343


Last edited by KG26_Alpha; 02-17-2012 at 08:27 PM.
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  #330  
Old 02-18-2012, 08:50 AM
Lagarto Lagarto is offline
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Could you possibly provide a quick fix for the new lighting effects, namely restore the old ones? The new "changes to darkness of night" are terrible. I have to skip every third mission or so because it's too dark to fly. The sky is strangely dark with white clouds or the other way around. Clouds are occasionally solid brown, or white on top and coal black when you look at them from below. Quite distracting.
Yes, I know it's been reported before.
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