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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 04-25-2011, 06:30 PM
Voidhunger Voidhunger is offline
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Originally Posted by JG14_Jagr View Post
Planes do fly with dead pilots.. A lot of times the first time an attacking pilot knew the pilot was dead was when the plane flew in to some terrain. If a plane is tripped properly it will fly as long as it has fuel and remains trimmed for flight..

I have not seen parts falling too slowly, some parts, like tail sections and the like have a signicant surface area and tend to fall more slowly due to a parachute effect.
Yes, planes fly with dead pilots, but without maneuvers and shooting at me.

Wings and other parts of the planes remain for a while in the position where they´re shot off and then very slowly "move" down at a regular speed , without any other movement (other direction).
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  #22  
Old 04-25-2011, 06:32 PM
JG14_Jagr JG14_Jagr is offline
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Originally Posted by Voidhunger View Post
Yes, planes fly with dead pilots, but without maneuvers and shooting at me.

Wings and other parts of the planes remain for a while in the position where they´re shot off and then very slowly "move" down at a regular speed , without any other movement (other direction).
Oh, misunderstood what you meant.. how do you know the pilot was dead then?
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  #23  
Old 04-25-2011, 07:01 PM
Voidhunger Voidhunger is offline
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Oh, misunderstood what you meant.. how do you know the pilot was dead then?
pilot was dead in external view.

Last edited by Voidhunger; 04-25-2011 at 07:04 PM.
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  #24  
Old 04-25-2011, 07:10 PM
JG14_Jagr JG14_Jagr is offline
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Ahh Ok.. you do realize that the little guy in there isn't really alive right? He's not real. Neither is the plane, the sky and the ground. Its all a bunch of numbers running in a giant equation.. and if a certain number comes up a certain animation is played.. So, if the "pilot" appears to be dead in external view, the problem or "Huge Bug" as you put it isn't that the pilot is a brain eating zombie, its that the wrong animation is being displayed..
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  #25  
Old 04-25-2011, 07:36 PM
kimosabi kimosabi is offline
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On a more humorous note, I LOLed hard yesterday on Syndicate. Climbed after lotsa dots at 2-3000m and when I got there I found trees.
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  #26  
Old 04-25-2011, 08:54 PM
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mazex mazex is offline
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Originally Posted by Voidhunger View Post
1. Planes fly even when the pilot is dead.
2. Plane parts fall down very slowly without being affected by wind and
physical laws.
3. Destroyed bombers with missing wings and tails hang in the air without
falling down.
4. Grass and fire are sometimes a few meters above the ground.
5. Bombers are parked through houses.
6. There is a large square with stripes on the ground and sea.
I remember a story of a glider pilot that died after his oxygen system failed at 30.000 feet or higher. The plane continued flying for hours and was found many many miles away... I also remember Closterman writing about flying next to fellow pilot that was dead or unconscious and he flew on a long time before crashing. Didn't Closterman try to push his wing up? Read it 25 years ago I really like the fact that planes with dead pilots don't plunge right into the ground immediately - even though they often do!
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  #27  
Old 04-25-2011, 09:23 PM
Voidhunger Voidhunger is offline
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Quote:
Originally Posted by JG14_Jagr View Post
Ahh Ok.. you do realize that the little guy in there isn't really alive right? He's not real. Neither is the plane, the sky and the ground. Its all a bunch of numbers running in a giant equation.. and if a certain number comes up a certain animation is played.. So, if the "pilot" appears to be dead in external view, the problem or "Huge Bug" as you put it isn't that the pilot is a brain eating zombie, its that the wrong animation is being displayed..
Animation is ok, I killed the pilot with bullets through the canopy. It´s a similar problem to the one when planes continued flying without wings, which has already been fixed.
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