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| Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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I just had my first flight on 100% realism. Everything on and had a ball flying the Bf109.
Managed to keep the prop and temp. Took some engine damage in the end by a tailgunner from a Wellington but made it back to base and belly landed and survived. But i shot down 2 Wellingtons. Jesus what a thrill It really gets busy when you constantly have to keep an eye on the instruments, trim and pitch. This experience opened a whole new world for me with WWII planes. This game fekkin rock. And i made it thanks to this brilliant thread and the A2A video
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I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. Last edited by Raggz; 03-30-2011 at 06:40 PM. |
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#2
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Here are some great columns that will teach you a lot about how airplane engines work.
They apply to non-boosted general aviation engines, but the principle is the important thing. (he also has 5 columns on turbos, see full index http://www.avweb.com/news/pelican/list.html ) Manifold pressure: http://www.avweb.com/news/pelican/182081-1.html Propellers: http://www.avweb.com/news/pelican/182082-1.html Fuel mixture: http://www.avweb.com/news/pelican/182084-1.html They are very well written and extremely informative. Keep in mind they are written for the general aviation community and their flat four 360 cid or flat six 540 cid engines - so he addresses the availability of instruments to them and some "old wive's tales" and misconceptions within that community related to those engines, but the fundamental principles shine through bright and clear. |
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