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  #281  
Old 01-30-2012, 05:54 PM
II/JG54_Emil II/JG54_Emil is offline
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Quote:
Originally Posted by BBR91 View Post
Did that, all the 4.10m patches I found are the same, non were corrupt.
The thing is, some time ago I had the Ultr@ Pack installed (RC3 I think), and even though I properly uninstalled it and the game at that time, I think it may have left some files behind on the system drive or something, and these may be messing with my game. It's my only idea...
Nonsense!

You should look at your installation folder and delete everything there.
UP is certainly not installing any files anywhere on your system.

Basically you should have a stock game if you patch from 4.08m to 4.11 in the correct order, no matter if you uninstalled UP or not.

I suggest you download the Megapatch which is including 4.08m to 4.10.1m:
http://188.40.123.132/IL-2_MegaPatch4.10.1m_EN
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  #282  
Old 01-30-2012, 07:07 PM
Tolwyn Tolwyn is offline
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Default New Patrol Waypoints not showing up in COOP

Only the host seems to see the new Patrol Waypoint patterns. Even when other human flights are following the waypoints via instruments.
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  #283  
Old 01-30-2012, 07:10 PM
BBR91 BBR91 is offline
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Quote:
Originally Posted by II/JG54_Emil View Post
Nonsense!

You should look at your installation folder and delete everything there.
UP is certainly not installing any files anywhere on your system.

Basically you should have a stock game if you patch from 4.08m to 4.11 in the correct order, no matter if you uninstalled UP or not.

I suggest you download the Megapatch which is including 4.08m to 4.10.1m:
http://188.40.123.132/IL-2_MegaPatch4.10.1m_EN
Your link is dead. But nevertheless I solved the problem. It was a mistake on my part.

The problem was I had a beta 4.09 patch which was causing issues when 4.10 was applied.

Thank you everyone for your help!
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  #284  
Old 01-30-2012, 09:40 PM
Luno13 Luno13 is offline
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Quote:
Originally Posted by swiss View Post
Are you sure?
Ooops, that's what I get for not checking posts three pages back
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  #285  
Old 02-02-2012, 08:15 AM
Luno13 Luno13 is offline
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Online, I got my controls shot out in an Il-2. When I reviewed the track, the elevators, etc. moved (it's still my impulse to pull on the stick, even though nothing happens).

There is a bug with the spinner of the Bf-109Z:



The Ammo counters for the Ju87 have disappeared:



And a little hole:


Last edited by Luno13; 02-02-2012 at 08:26 AM.
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  #286  
Old 02-02-2012, 08:16 AM
Jure_502 Jure_502 is offline
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Not a ''big deal'' bug, but once I'm killed I can still move head if in cockpit.
These picture was taken after I died and I could still move head.

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  #287  
Old 02-02-2012, 03:23 PM
-=MadCat=- -=MadCat=- is offline
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Found 2 errors with the SM.79.

1) Gear indicator lights seem to be dependant to throttle 1, as soo ans you move it out of idle power, the lights go out, no matter if green or red lights lit. Plus, as they are lit, the textures behind them become translucent.

2) Going in and out of bomb sight view is bugged. It works the first time going in, after that the camera moves outside the aircraft and then floats into position. You can reset that by F2 view what will give you again 1 working "going in" bomb sight view, after that, same phenomenon.

Greetings,
-=MadCat=-
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  #288  
Old 02-02-2012, 03:47 PM
_1SMV_Gitano _1SMV_Gitano is offline
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Quote:
Originally Posted by -=MadCat=- View Post
Found 2 errors with the SM.79.

1) Gear indicator lights seem to be dependant to throttle 1, as soo ans you move it out of idle power, the lights go out, no matter if green or red lights lit. Plus, as they are lit, the textures behind them become translucent.

2) Going in and out of bomb sight view is bugged. It works the first time going in, after that the camera moves outside the aircraft and then floats into position. You can reset that by F2 view what will give you again 1 working "going in" bomb sight view, after that, same phenomenon.

Greetings,
-=MadCat=-
About first part of point 1, this is how they worked according to the manual. As for the rest, it will be investigated.

thx
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  #289  
Old 02-02-2012, 09:45 PM
mmaruda mmaruda is offline
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There is a major issue with track inconsistencies. I know it was reported at some point, but then people said it only happens when you use time compression during the mission. However, I have tested over 2 hours today in QMB and almost all tracks were inconsistent with what happened time compression or not.

To cut is short, in the mission I shoot the enemy down, in the track my flight is recorded ok, but the AI does stuff completely different and shoots me down. I think it has to do with the new AI, I know that the same issue appeared on a modded game with an AI mod, cannot remember which one though.

This really needs fixing ASAP - without proper tracks there's no movie making.
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  #290  
Old 02-03-2012, 05:30 AM
csThor csThor is offline
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It was said before that the old TRK format is unable to cope with the randomizer and only NTRK should be used.
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