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#241
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At least it's enjoyable, and working....
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#242
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Enjoyable is realitive..
As for working.. Wellll.. Like the current CoD alpha patch.. The current DCS P51 has some aspects disabled.. Most notably for me is the Force Feedback is disabled.. Hard as hell to fly with a wet noodel FFB stick.. But do I run to the DCS forums and whine about it? Nope! Becuase they clearly pointed out that the FFB is disabled in this beta version
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#243
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Fixed that post for yer...
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#244
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With regards to the DCS engine/landscape, I bought Flanker 2.0 (which I think Lock On/FC are based on) back in 2k and just remember how blown away I was running such a good looking sim -both aircraft models and landscape- on my Celeron 500MHz/196MB RAM/Voodoo 3 16MB rig. Also the manual that came with it, thick as a brick, was amazing. In conclusion, yes the Flanker/LockOn/FC/DCS engine has aged very gracefully and has always scaled well, I hope the same for CloD.
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#245
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#246
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Agreed 100%
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#247
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![]() SALUTE.. |
#248
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Last edited by addman; 05-12-2012 at 01:29 PM. |
#249
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Old times... Flanker 1.0 anyone?
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#250
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Been there done that.. See my post above!
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__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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