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#1
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Lets try to keep this thread entirely about "suggesting to devs" and not to go off topic. If not they may not see everything.
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#2
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Before i start, i have not looked through every page to see if anyone has mentioned what i would like to see added in the future.
1. CLAN/Squadron Similar to the COD Modern Warefare and World at War. It would be nice to have the option to have a tag next to your name. Example: (309th)Sherbanator 2. Paint Schemes It would be nice to be able to pick from a selection of paint schemes for your favourite aircrafts. I'm sure these have already been suggested. However if enough people ask for these, these might come true. Heres hoping!!! |
#3
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Great game, but there are some disappointing inaccuracies on show:
The Battle of Britain: The Spitfire IIb and the Hurricane II were NEVER used in the Battle of Britain. The Spitfires used were Mk.1, Mk.Ia and Mk.IIa (which all has 8 x .303 machine guns...no cannon) and the Hurricane I (which had 8 .303 machine guns) was used. Spitfire IIb and Hurricane Mk.II didn't apprear until AFTER the BoB. Given the resources available on the battle, there are no excuses for this! All RAF Battle of Britain fighters were painted green and brown on top...never grey. A Hurricane Mk.II would be in grey and green on top...not brown and green. The Macchi Mc.202 had a 3-bladed propeller...not a 4-bladed propeller. The aircraft you have listed as a P-51B is actually Mustang I - the RAF name for the P-51A (the A had an Allison engine, as opposed to the Merlin on the B/C/D, and 4 20mm cannon instead of 4 x .50cal machine guns on the B/C and 6 x .50cal machine guns on the D) If I notice any other errors I will post them up. |
#4
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Actually I take it back - we don't school people properly in the UK either. Most of my own countrymen seem to know sweet FA about it either. Last edited by Abbevilleboy; 09-22-2009 at 09:29 PM. Reason: Just remembered how thick Brits can be too |
#5
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![]() Quote:
Your paragraph should read like this: Quote:
The Mustang I had two .50 machine guns just under the spinner, firing through the propeller. Two more .50 in the wings along with four .30 machine guns making 8 machine guns in total. The early Mustang I planes also had a shorter carbouretta scoop above the engine. This IS NOT the plane in BoP. By the way the USAAF name for the Mustang I is the XP-51 used for USAAF evaluation before North American was allowed to sell the Mustang I to the RAF.
__________________
XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#6
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#7
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1. Would be nice to have the cockpit view for fighter aircraft in simulation mode permanently locked for all players if an option is selected. A bombing scope for bombers as well as gunner cameras for their gunners would add a bit more realism to an almost perfect simulation mode. Blood effects as well as flames in the cockpit while receiving a couple well placed shots and hearing yourself as well as teammates scream in pain over the radio would be a very authenticating experience.
2. There is a lots of glare inside of the cockpit view of fighter aircraft making it almost impossible to continuously track targets, and its even worst at night 3. The draw distance of enemy aircraft is far to close, it would be nice if one could make visual with the enemy sooner making it possible to better use the boom and zoom technique. 4. Would be a nice if one were to bail out of a plane, one's camera would change to that of the pilot in the parachute. So one would have to wait-out the spawn counter gently falling to earth that is until an enemy pilot says “hell to honor” and shoots down the little guy in the parachute. The camera would then fade to black after one gets riddled with bullets, if the parachutist screamed a bit would be some what funny. 5. The ability to land at a friendly airbase to resupply in simulation mode would better then just having to crash to resupply ammo. Optional takeoffs at mission start would also be a plus, but I kinda see why the developers took this option out. Since everyone would try and take off at the same time and cause a pileup. 6. I as well as many owners of the PS3 version are having problems using the rudder on the AV8R stick by Saitek. I understand that the “Thrustmaster” is the official stick for the game, but could this problem for the AV8R be patched? 8. The fact that no labels or ability to lock onto enemy planes in simulation mod is very authentic kudos! guys that part is solid dont change it. Overall this might well be the best aviation simulator on consoles. |
#8
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lol Blackdeath - overall IL-2 is easily the best aviation simulator on consoles, nothing else comes close
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#9
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well i dont want downing a chute to count as a kill more kinda like a deathcam
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#10
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If they won't put blood in the game I doubt they will let you gun down a floating body. |
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