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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
#11
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I too play over g and think its an amazing sim for console but I think the devs should have took an xbox controller plugged it into there pc and said how can I use this to play il2 effectively. I use xpadder and play il2 for pc all the time and have gotten quite good at it. I compete with all the guys using there fancy joysticks and trackir. Don't get me wrong if I had the extra bucks I go out and buy those goodies but since I travel quite a bit and play on a laptop I make do with my xbox controller.
Im really hoping that the dogfight mode is similar to the pc game where you select your airstrip, plane, loadout and then have the ability to taxi and join up with friends before taking off. Also hoping for objectives in the dogfight mode where you can have one group strictly for air support and one for ground targets. There is something about taking off, making it to and completing an objective, and then landing back at base. Gives you even more sense of accomplishment if you have made it back and landed after taking damage. |
#12
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I have a sweet PC with Il2 1946 and a load of mods installed, but unfortunately I didn't bring it to Uni so I'm stuck with a 512mb RAM laptop with no graphics card. It will run the original Il2 with maxed out settings though, and I'm playing that with a 360 controller.
It is actually really easy to play, and once I fiddled around with the layout I settled down with left stick controlling pitch and roll, camera on the D-pad, rudders on the triggers and the fire buttons on the bumpers. Flaps and throttle are also on the buttons. The other functions are split between the keyboard and the rest of the buttons on the controller, and I can fight using just the controller. Landing and trimming need the keyboard, because there aren't enough buttons to go around. The gamepad won't replace my HOTAS setup once I get my real computer back, but it is certainly usable. |
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