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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I can understand the frustration - TF 4.00 is just to good to miss.
![]() For all the unlucky pilots - there is also one in my squadron - who cannot play the game or suffer from the AI bug: just hold on, it surely won't take long until the TF 4.01 is released. I hope that we will hear something about it in the statusupdate this Friday. |
#2
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I hope you have some special knowledge
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#3
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Please remember this:
'All good things come to those who wait' 'Patience is a virtue' 'Keep the line straight' 'Steady the Buffs' Best Regards, MB_Avro |
#4
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In the meantime, as compensation for your inconvenience, we'd like to offer you free complimentary copies of our TF3.0 patch and the TF3.01 mini-patch. You can find links to download your free offer HERE. Regards Salmo Senior Team Fusion member
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE Last edited by salmo; 01-19-2014 at 06:57 AM. |
#5
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![]() I would like refund the weekend I spent about ten hours with patch 4.0 and ruin a campaign I have playing up to mission 20 for weeks, because of lawndarts, before someone realises a problem. Back to serious... I think it takes TF time to realise you have to test as much for offline as online. Hotfixes for both TF patches have been need because of things broken but not seen in offline game. So in the past, you don't test enough. That is clear. In patch 3 it was mission builder problem, and wings falling off bombers, in patch 4 lawndarts. Now I would be happy if the delay to fix lawndarts was because you are doing much testing. But no, that work is done you say. The delay is all the other stuff. So I wait for fixed lawndarts, so other stuff can be cram into the hotfix. Oh well. I am a patient one. But you should know, while I wait, you are losing players who are not so patient and go away forever. This cannot be what TF want. Or? So my advice... A) fix what is broken. Quickly. Like you done on 3.01 B) then bring other 'stuff' And do not smart talk to your fans even if they annoy you. It is not sympathetic and makes TF a bad image. . Last edited by planespotter; 01-19-2014 at 08:58 AM. |
#6
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the 3.0 patch was pretty good so just pretend you never met the 4
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#7
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#8
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And I am serious about this, btw.
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AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
#9
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From the mods thread. Mystic Puma's post with info and video on upcoming patch:
"TF 4.0 had AI elevators modeled with the modified high speed changes which were developed for more realism with player controlled aircraft. Because of the fact the AI were not able to cope with those changes and lawndarting became completely overdone, we have therefore reverted the TF 4.01 AI elevator control back to vanilla. This will see the Ai less likely to Lawndart."
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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