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| Warrior, Paladin, Mage Different classes in King's Bounty |
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#1
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It only seems to resurrect one type of monsters per fight tho, for example if you lose 50 knights and 50 griffins, you could for example get 15 knightsa and that's it. I don't know how the type is determined (the one with most hp or leadership perhaps?) Last edited by Tuplis; 10-06-2008 at 07:11 PM. |
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#2
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#3
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I had griffins in my army most of the time on my first playthrough and I can say for a fact that altho their class is 'neutral' (same as dragonflies) they do indeed get resurrected after the battle. Perhaps you are bugged.
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#4
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I would love if necromancy would work differently on undead - like I would normally expect - x% of dead enemy # in conjuction with y% of dead enemy HP (or leadership) is transformed after battle into one pre-set undead stack (based on necromancy level) - on basic you could choose from skells/zombies, on level 2 would be ghosts and vamps added on level 3 dark knights and necromancers ... + special artifact you could also select bone dragon. + the ammount of max Leadership of gained units will raise with your level
It would work like : with the same skill but on level 5 you would be able to raise one vampire and 0,6 of necromancer... but on 30 level 5 vampires or 3 necromancers... for the "regaining" of lost units - I would use other skill, (if there is spell called ressurection, than the skill name would be tricky to find) but still I would like to have it the other way around : instead of % - I would like to have Leadership of replenishable lost units. If it would be 2000 Leadership - you would be able to regain after each battle either 80 archers or one green dragon (where one should be able to choose if he would like to go for specific unit, strongest/weakest, or random)
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WOK pan? You sure mean WOG... Equilibrium? You sure mean Equlibris... |
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#5
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What isn't said though is something I find VERY usefull and just noticed like 2 hours ago: Never take the rage nor the mana upgrade! This is my first playthrough so I didn't know and I took the mana twice and the rage once, but now I regret it. Why? Rats-on-a-stick! Yessir and yes ladies! In the mines of Lucky James you can buy rats on a stick from the dwarven slaves. As many as you like (I already ate 5...). Why? Easy! It gives +2 mana and +2 rage PERMANENT for 50 leadership. So choosing between 7 mana or 200 leadership is already no choice since you get for 200 leadership +8 mana and +8 rage. If only I knew sooner Well you do now Greets! |
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#6
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sorry to bust your bubble but there are a limited number of rats available, I believe it is five or six
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#7
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__________________
WOK pan? You sure mean WOG... Equilibrium? You sure mean Equlibris... |
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#8
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Well, it's actually better else it would be too easy to choose and too easy to abuse. Anyway thanks for the heads up, I will now start my game up again and eat the last one then |
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#9
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Since this thread now seems to be more about which spells are useful
If you only use level 3 and up units, it's really nice to cast fear on those huge stacks of low level creatures. I don't think I would have survived that stack of 2000+ fireflies (when fighting that dragon at the Orc's castle) at level 11 without that spell. Well, not without losses anyway I've only just started using Inquisitors with Sacrifice, and even while playing on Impossible (mage, now lvl 12), it feels a bit like cheating So far, important components were: low level mage: mana spring & fireball, pain mirror in heavy fights low-mid level mage: fear & slow, sacrifice if I must, damage spells if I have the time |
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#10
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Sacrifice cheating? Then I guess I "cheat" a lot.
I have been using Ancient Vampire and Vampire to fill up one another and the rest of my army using Sacrifice most of the time. Rarely did I buy any units in game except like Dryad/Black Dragon. |
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