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			#1  
			
			
			
			
			
		 
		
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			Sorry i posted this in the patch thread already. But i think here is the right place where it belongs: 
		
		
		
		
		
		
		
		
	
	My Summary: SLI works and gives good performancegain with AFR2 enabled. SLI Produces INSANE unbearable visual tearing. Visual tearing appears WITH (AFR2) or WITHOUT (FORCE SINGLE) SLI being activated in a manual set up profile. In order to avoid visual tearing i have to deactivate SLI in the driver itself. The selected Vsync setting in driverprofile DOES affect Framerate. Thus i get over 100 frames and tearing with AFR2 on and Vsync OFF and 60 Frames with AFR2 on and VSync ON. Another thing i noted is that clod no longer stretches the picture the the monitorsize. When running 2560x1600 native desktopresolution i get black borders on all sides of the picture when i run the game in 1920x1200 resolution fullscreen set to ON. So i have to lower desktopresolution to match ingameresolution if i want to avoid playing on something that looks like a postage stamp. Single GPU performance is OK. Winger PS: Oh and the driver i am using is the newest 306.63  | 
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			#2  
			
			
			
			
			
		 
		
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 I think the problem is caused by the stopping of the engine at idle throttle.  | 
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			#3  
			
			
			
			
			
		 
		
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			First of all Luthier, and all the rest of U; thx a lot for all the effort !! 
		
		
		
		
		
		
		
		
	
	I know this has been a rather steep up-hill battle, don't give up on it just yet, U are getting there, slowly but surely I don't have much to add except I experience same issues as other players: Engine still cut out when going all the way to idle IMHO spit is too slow... The Blenheim now can climb in idle with flaps down - had to raise flaps to manage to flare and set her down. (U can leave it in 'cause I can make it back from BERLIN on one damaged engine this way The bomb bay doors don't seem to be working in Blenheim, but bombs can be dropped so no big deal. Now for my more important question, for me anyway: Game is supposedly supporting SLI only one card is really utilised... I've tried to add a pic here: [IMG]C:\Users\Einar\Pictures\CoD SLI usage.jpg[/IMG] What can i do to utilise both cards, force alternate frame rendering or something? S! Tintin  | 
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			#4  
			
			
			
			
			
		 
		
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			Rudder effectiveness should be more than sufficient at low speeds. 
		
		
		
		
		
		
		
		
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		Last edited by Elizabe55th; 10-06-2012 at 07:25 AM.  | 
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			#5  
			
			
			
			
			
		 
		
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			Tested in Black Death shadows off .Ok but usual screen hesitations low . 
		
		
		
		
		
		
		
		
	
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			#6  
			
			
			
			
			
		 
		
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			I was flying a single player mission in a 109 Shooting down Blens when I got a sound bug the machine gun sound seemed to get stuck on when I stopped firing the shooting sound continued on continuously and shaking plane until I despawned.
		 
		
		
		
		
		
		
			
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	System Specs: Intel Core 2 Duo E8600 @3.33 GHz 6 GB DDR2 400 MHz nVidia 285 GTX /1024 MB/Driver Ver:270.61 Win7 Pro 64 bit SP1  | 
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			#7  
			
			
			
			
			
		 
		
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			Grass is loading in patches! Very annoying. Take a look at the video below! 
		
		
		
		
		
		
		
		
	
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			#8  
			
			
			
			
			
		 
		
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			Latest RC 
		
		
		
		
		
		
			 
		
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	GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5  | 
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			#9  
			
			
			
			
			
		 
		
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			FMB: 
		
		
		
		
		
		
		
		
	
	The "Free Hunt" waypoint is useless, measn has no function anymore and of same meaning as "Normal Flight". The task attack of "attack fighter/bomber" last just 90 sec after it no AI in any mode is willing to keep staying aggressive. I doubt it will be a fix issue of interests b4 BoM, but at least it should have been noted several time .... at least for the protocoll.  | 
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			#10  
			
			
			
			
			
		 
		
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			Rudder effectiveness should be more than sufficient at low speeds. 
		
		
		
		
		
		
		
		
	
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