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#11
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No price yet and I'm trying to make my christmas list ![]()
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#12
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My HMZ-T1 arrives monday and i'm ready to give some test run with it soon i get hand's on it. I have not still figuret out how to use CoD's native 3D rendering with 3DVision or what do i need to do to fly in 3D. I have not ben flying too much lately and my quick 3D test with H5360 was not so good, did not get native 3D rendering to work and there is no profile for it in the nVidia drivers...But i'm sure it will be quite good experience to fly with HMZ-T1 + TIR5 in Stereo3D
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#13
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Please let us know your experience!! I am looking at the headset with great interest!
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#14
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#15
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Damn i can't find the StereoMode line anymore in conf.ini. Is it removed for good or will it return? Can't find any info about this. I hope StereoMode will return and more modes are supported in the future...
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#16
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I was professionally interested in VR headsets about 15 years ago for visualisation.
What has killed the technology until now is the issue of eyestrain. Basically, if your binocular vision tells you an object is 10 feet away, then your eyes will hunt for focus at that distance, but most VR headsets are either at a fixed distance, or have optics that put it at infinity. Sorry to pour cold water, maybe they have tested it enough to know eyestrain no longer matters. Look forward to hearing how it goes. 56RAF_phoenix Quote:
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#17
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I think no one has complained eyestrain with this unit but it could be that it's too heavy to wear long time
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#18
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Well there is an options how to use TIR with these. If you have that led clip for it then it's all set, it will work fine. I have that reflective metal thing and i will just tape it front of the unit. One can also put that reflective tape to it and your ready to go. Then just place TIR unit front of you
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#19
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We're talking about OLEDs here. The resolution is fine. Sure 1080 would be better but be realistic. Do you have any clue how complex these optics are? Also you request completely silly things and TrackIR is NOT working as it only covers a laughable angle. Why buy an HMD if your head movements are not translated 1:1? You could stick with a projector / current gen displays. The most important things needed are: - full tracking support e.g. 1:1 - focal depth and eye tracking to prevent harming the eye and irritation / strain - extremely reduced weight for a strainless experience and to keep the HMD in place during rapid head and / or body movements I'm in the same boat as phoenix1963. I worked with these things and often try to give them a chance but the technology isn't there yet still. Additionally people / potential customers hold back development because they request the most silly things like FOV (every human has a unique FOV, you can't do this perfectly in hardware currently), resolution (the resolution alone has NOTHING to do with image quality) etc. |
#20
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I know TIR5 with these is not perfect but i know it will be a LOT better then standstill monitor front of me. Anyway i'm planning to do something like this in near future -----> http://www.arduino.cc/cgi-bin/yabb2/...num=1231185714
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