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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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I'm surprised you weren't banned for using the word QUOTE "arse" UNQUOTE in the title. Anyways I couldnt agree more... When going back to IL-2 1946 it now nearly feels like arcade. Every plane is too stable, no significant headbobbing, no "real" damage model, nowhere as good immersion as in CloD
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#12
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CaptainDoggles, thanks for the MP sound bugs tip. Disabled forests and sound worked fine
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#13
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Maybe it should be on the DVD cover
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Furbs, Tree and Falstaff...The COD killers...
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#14
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I had a lot of fun in Bf-110 on the Syndicate this days. I usually go bomb some base when the AI is landing and then try to make it out from there, with one or two Spits chewing on my rudder.
Tons of fun. The server runs smooth now and there's always something going on. Big formations of bombers and interceptors going both ways and a lot of marauders penetrating at low level. Always something to do.
__________________
---------------------------------------- Asus Sabertooth Z77 i7 3770k@4.3GHz+ Noctua NH D14 cooler EVGA GTX 780 Superclocked+ACX cooler. 8GB G.Skill ripjaws DDR3-1600 Crucial M4 128GB SSD+Crucial M4 256GB SSD Seagate 750GB HDD CH Fighterstick+CH Pro pedals+Saitek X45 Win7 64bit Last edited by Jaws2002; 08-03-2011 at 07:45 AM. |
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#15
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Something like "Enjoy an emersive multiplayer sound experience in treeless environments"?
Cheers! Oh and my sound seams to work with trees as long as my ping rate doesn't get to high! |
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#16
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my sound is fine, but everytime im in the game for more than a hour, it starts stuttering and then goes silent. and the silence is only disturbed by stuttering or by flak
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#17
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already done that, sorry for the irritation.
So Long Uri |
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#18
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Quote:
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