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#1
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I know what he means....and its true, did you have the hardware for the first il2 when it came out? If you did, you are lucky and maybe rich? hehe
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#2
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People have the hardware right now for a game even more intensive then cod. Its just horrible programming optimization that screws the game up, and even after that with building pop and such it doesnt even deliver.
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#3
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Last edited by Zoom2136; 05-08-2011 at 09:33 PM. |
#4
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__________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#5
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I thoroughly enjoying the detail and immersion thats been given to us in COD. The ongoing support by the developers is fantastic. Each patch is giving me better performance. I haven't had so much gaming fun and enjoyment since Pacific Fighters was released and I got into the IL2 series.
Other sims have a lot of merit like ROF and DCS:A10, but the enjoyment from something like A10 is completely different for me. A10 satisfies the procedure side of things and I'm happy if I can successfully get a LBG on target. ROF is fun and immersive. I love the WWI historic side of things, but since I've got COD the only time I've started up ROF has been to look for new patches. Maybe if COD should have been released like A10 as a pre-purchase and access as a beta there would less of these annoying arguments from the holier-than-thou pontificating crowd. Who knows or cares? COD is a really great sim with heaps of potential; I think it’s great just to be on the ride! |
#6
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__________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#7
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Exactly. It's not nor ever was intended to be a released finished single download product. It will be followed up with later theaters of the air campaigns as it is developed.
If you own a copy you can look at aircraft menus and see the years 1940 through 1952 and there are place holders for 8 engines and all that comes with having that many. Many many controls. As technology improves as it is already is improving exponentially the updates that will continue to follow even major ones with the newer / later years added it, probably require upgrades to my hardware. This is the nature of the beast. People ask for it and they got it. I am pretty sure I will follow their lead because I don't want to miss one episode. |
#8
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S!
Jagr, I know about the Allied bombing things etc. The Hurricane and Spitfire were armed with rifle caliber as well. At that time it was believed that they would be enough and you have to remember that He111 or Ju88 were developed against fighters of that time their plans were introduced..in 1930's with Gladiators etc. The rapid development of more modern planes caused them to be obsolete in speed/defense department when Spitfire/Hurricane came out. But you could not park behind one for ages and not expect to stay without being hit. In CoD you can, kind of gone from IL-2's extreme of sniper gunners to CoD's blind idiots behind the guns. In EAW you could engage bomber formations with proper tactics and survive, but if parked behind you were dead or damaged. In B17 II also applied, used head-on attacks to kill B17's with minimal damage on me. CoD has the potential and is being patched, hopefully a lot before US release, so the future looks not so bad. But until then I am off to other games like World Of Tanks etc. as they simply just run fine and are fun. CoD will be when ready. |
#9
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However, there are many people that are enjoying good performance with this sim (and yes, it's very much a sim) and are having a lot of fun with it too. Okay, the dodgy AI can get annoying smetimes and the lack of comms is an issue, but to me when I'm up there flying, I'm as immersed as I've ever been in a sim. Even over London, higher up, it's playable for me and I certainly don't have a monster rig. Just the other day I set up a mission where I had to take off and intercept 20 Dorniers bombing the city, complete with dozens of flak batteries defending the city, and although there were several moments where the game stuttered badly and the frames rates dropped well below 30, overall I had a lot of fun playing the mission. Now fair enough, it wasn't really an accurate depiction of a real bombing raid over London since the bomber formations were much larger normally, but still. In time hopefully that number will change from 20 to 100 bombers, plus escorts, via a combination of more efficient game code and better hardware. If the performance issues are sorted out, I think you will change your opinion. Just out of interest, what are your system specs and settings? Last edited by Rattlehead; 05-07-2011 at 10:00 AM. |
#10
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I really don't understand why people, which have issues with CoD, almost always have to promote another game??
Especially if those other games already had (and mostly needed) some time to ripen to their actual state. It is like comparing a prototype racecar to a Taxi. It will also have the same outcome should they race against in a few months. ![]()
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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