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| Performance threads All discussions about CoD performnce |
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#1
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Easy solution would be to slow this animation down like a hundred times in the Speedtree settings (something we cannot do ourselves unfortunately I think) or even turning the blasted animations off on them (wish there would be a setting that let you do that) Also, a lot of the flickering in mid distance is because of a funky animated LOD version of the trees, at least it seems like that for me after examinating things more closely. I think the trees go from fully detailed + animated, medium LOD + Animated, low LOD not animated, etc. The LOD + Animated version causes a lot of the shimmering in the trees further off in the distance. I have managed to severely lower the flickering by tweaking my Anti-Aliasing and setting all shadow related settings to the max I could in conf.ini (eg shadowmap size, target rendering quality) It is a lot less for me now and only noticeable flying relatively low over the ground in bright sunlight. TL;DR Unrealistically fast animation of the leaves on trees definetely seems to be the problem. Please give us an option to either slow the animations down seriously or shut em all off altogether. Last edited by W0ef; 04-29-2011 at 10:45 AM. |
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#2
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Explosion shadows also flicker, check out the black death track when the first bombs goes off and you'll see.
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#3
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I wonder if they will ever get this right. Not feeling warm and fuzzy right about now. Back to A-10C (it works!), and IL2 1946 UP Mods til they figure this Albatros out Intel Core i7-980X Extreme(12MB L2 Cache, 3.33GHz), 12GB DDR3 SDRAM,1333MHZ, 6x2GB, ATI Radeon HD5970, Sound Blaster X-Fi Titanium, 2TB Serial ATA 2 Hard Drive 7200 RPM, Windows 7 Home Premium, 64bit, 52" Panasonic Plasma, Logitech G930 wireless Surround Sound Headset, TrackIR5-ProClip, (TM WartHog H.O.T.A.S and CH Pedals on order!) |
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