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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Do you also want less-saturated colours (more grey-ish instead) | |||
| Yes |
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89 | 51.45% |
| No |
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84 | 48.55% |
| Voters: 173. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#1
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To me it looks like its overcast for the colours to be that dull,on a clear summers day colours will look brighter thats in direct sunlight.
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#2
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Yes. Guys thinking about the saturation : LISTEN!
Can we agree that perhaps this saturation should be a direct consequence of more advanced weather features? It has been stated over and over that the colours match quite well against a well-lit summerday landscape. However..... Local clouds, be it high altitude or low, or a lot of "dew" or vapour in the atmosphere would shield the light and create a darker, less saturated look. I believe that would be the best immersion! My eyes don't deceive me on a warm summer day. Everything is more colorful. When I first played CoD I was like, ouch.. that's a tad too bright for me. But the weather outside my home was rather dark and overcast. The next week the bad weather left and revealed sunny and bright green trees and grass. I was like, ok much better! A dark sky for overcast/poor weather would definately add to the immersion! |
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#3
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Quote:
Hit the nail on the head, this should change depending on if its suny or overcast, not be a fixed thing. |
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#4
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Colorful does not mean pastel.
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#5
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Quote:
What is lacking in this Sim so far is weather conditions with lots of clouds and generally less then ideal weather conditions, which usually are responsible for more desaturated color palettes. I hope these are properly added to the game once the dynamic weather system in the pipeline is implemented. P.S. Gnah, Strike beat me to it.
__________________
Cheers |
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#6
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#7
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I'm against it.
The world looked the same as today. Just because cameras back then weren't able to capture the true colors of the world around us, it doesn't mean the world looked less saturated. It all depends on the light, in the real world as in the game. COD has, in my opinion, the most advanced lighting engine in a sim. Once the new weather engine is released, we'll see more clouds in the skies and more clouds means less light getting to the ground and less bright colors of the terain. The terain textures look a bit more like early-mid summer not late summer, but desaturating everything is not the solution. After SDK is released, maybe we can get modified maps, with late summer/fall textures. That will get us a much better fix then just global desaturation of textures. |
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#8
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Oleg didn't make this video. A forum member called Biltongbru did. He has made some excellent videos with Il-2 (and now with CoD) and his attention to detail is amazing...he has even tried to source the best reproduction flight-gear available for the actors in his films (with a little bit of help
So the effects seen here were probably added after the video was captured...nothing to worry about, gents! Last edited by philip.ed; 04-14-2011 at 08:19 PM. |
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#9
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Of course, if the greens were less "teletubbiesques", this would help.
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#10
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Quote:
If I look outside on a bright sunny day my grass doesn't look like green plastic |
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