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Performance threads All discussions about CoD performnce |
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#11
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“Violent, irrational, intolerant, allied to racism and tribalism and bigotry, invested in ignorance and hostile to free inquiry, contemptuous of women and coercive toward children: organized religion ought to have a great deal on its conscience.” ― Christopher Hitchens |
#12
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#13
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Well, I'm back following my one week ban for telling one of the site administrators what I thought of him (wasn't a COD guy, and was unrelated to this game). It was definitely worth it, but from now on I suppose I will simply treat the individual in question as if he does not exist. Everybody wins.
![]() Thanks all for your responses and advice in the meantime--I have read and utilized most of it. The latest patch has definitely improved things for my humble computer. By reducing the texture quality to High or Medium and turning the Land Shaders down to low, I'm able to actually play missions over terra firma that are smooth enough to enjoy, although I still get some stutters. I think one thing that improved performance for me was to turn AA off completely in NVCP. I have it set to 8x in the game options--something I might reduce, although I don't see much difference between 8x and 1x or any lower setting on my computer. I'll have to test it more. The patch definitely makes the game possible to play and enjoy and really begin to appreciate all of the details at work. Breathlessly awaiting the next patch, hopefully with the most glaring bugs repaired and perhaps greater performance enhancements. Last edited by nodlew; 04-22-2011 at 01:14 PM. |
#14
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Stuttering and fps are two completly different animals. Optimization will help both problems but they are totally unrelated.
__________________
“Violent, irrational, intolerant, allied to racism and tribalism and bigotry, invested in ignorance and hostile to free inquiry, contemptuous of women and coercive toward children: organized religion ought to have a great deal on its conscience.” ― Christopher Hitchens |
#15
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If the video memory gets overloaded that will cause stutters for sure. You are unlikely to see the stuttering go away until the game textures are reduced in size or compressed so that the video memory in use is below 1Gb for the high end players and 500Mb for the mass market. Turning off all AA and AF will certainly help keep video memory use down but the main problem is almost certainly high resolution textures.
It would be interesting to see some results from Rivatuner of video memory in use at various settings. |
#16
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On mid and High it goes up to 1200-1400 immediately. But this test was befor the last Beta. I noticed the last beta reduces GPU load but i dont made a detailed test. Last edited by Reider; 04-23-2011 at 05:23 PM. |
#17
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An even easier tool to monitor GPU Memory use is the 'GPU Observer' gadget for Win7. If it helps you set up your game so that it's only using video memory within your limit, then post the results and settings.
If the game needs over 1Gb of video memory to play on anything but low settings then that will be something the developer needs to look at, as the cheapest cards over 1Gb are about $250 in the US now, and probably a lot more elsewhere. |
#18
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Thanks for the info guys. My 9800gt has only 512mb of vram--I did not consider that this might be the source of much of my trouble. Shows you what I know. Still, the card was a steal when I bought it and it has never failed me...until now. I will try GPU observer (half of my damn HD is taken up with Utilities now. What's one more?) as long as it's free.
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#19
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Thanks Gryphon, I am a GPU-Z kind of guy but I will definitively try this one!
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