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#161
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v2.0.2.0 (08/12/2014)
+ group victories accounted during dynamic campaigns + a completely new algorithm of distributing aircraft groups on start points when a mission starts + each side can use up to 8 aircraft groups (specified in ops file) + in carrier missions all carriers used to launch airplanes + a new way of placing the player on airfields (the settings file used) + a new way to create transfer missions (the settings file used) + a new group of mission types to model RAF Circus operations + new ground attack mission types - a free hunt and RAF Rhubarb operations + a static airplanes insignia error corrected + an algorithm of counting downed captured planes corrected + updated AllClasses_m.dat, AllPlaneDB_m.dat and AllWeapons_m.dat files + added data for ag_Dakar and g_Madagascar maps (by Сhameleon) + other errors corrected http://www.mediafire.com/download/o8...OD_2.0.2.0.zip The translation of the instruction of version 2.2 will appear at the end of December. |
#162
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v2.0.2.0 (08/12/2014)
+ group victories accounted during dynamic campaigns + a completely new algorithm of distributing aircraft groups on start points when a mission starts + each side can use up to 8 aircraft groups (specified in ops file) + in carrier missions all carriers used to launch airplanes + a new way of placing the player on airfields (the settings file used) + a new way to create transfer missions (the settings file used) + a new group of mission types to model RAF Circus operations + new ground attack mission types - a free hunt and RAF Rhubarb operations + a static airplanes insignia error corrected + an algorithm of counting downed captured planes corrected + updated AllClasses_m.dat, AllPlaneDB_m.dat and AllWeapons_m.dat files + added data for ag_Dakar and g_Madagascar maps (by ?hameleon) + other errors corrected http://www.mediafire.com/download/o8...OD_2.0.2.0.zip The translation of the instruction of version 2.2 will appear at the end of December. |
#163
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v2.0.3.0 (07/05/2015)
ATTENTION! The old hydroplane campaigns are not supported by the version 2.0.3.0 and could result in errors. + a mission could be bound to a key point, defined in a ops*.dat file + a completely reworked algorithm of using hydroplanes + hydroplanes are fully compatible with their relevant land versions + hydrodromes are defined in *AF.dat files, just like land airfields + new mission types to protect and attack hydrodromes + new codes for hydroplane groups + new types for hydroplanes + new RECON and PATROL aircraft types + a temporary airfield can be specified in *AF.dat files ('Test runway 1-5' objects in the full editor) + a generator setting to control intensity of AA artillery + automatic and historically accurate promotion of VVS regiments to the Guard regiments + when the player is transferred to a new unit, all his scores are kept + user's guide version 2.3 + updated AllClasses_m.dat, AllPlaneDB_m.dat and AllWeapons_m.dat files + some errors corrected http://www.mediafire.com/download/fo...OD_2.0.3.0.zip |
#164
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Wow! Thanks so much for continuing your excellent work on this project.
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#165
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Did anyone manage to test it in German campaign, particularly the end? I'd like to know will it be a cure for crash that doesn't let you finish the campaign (No matter what you do, whatever squadron are you into, what is your rank, it crashes at April 29 with "no MAP in mission file" and empty briefing window).
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#166
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Hi is there a way to get english manual? I've installed the 2.0.3.0 zip but can't see any difference in game after starting a new campaign. The only difference is the presence of a DGenMod subfolder in my 1946 installation.
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#167
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Hello, I don't know if thread is still active.
I use stock Il-2 '46 4.13.4 and for some campaigns use Asura's DGen 2.0.5.0 I'm searching some DGen campaigns that use the Tobruk map, but I'm unable to find anything, so I woul like to try to scratch for myself (I have only a very vague idea on it, so I will only "try"), but in DGen/MOD folder I haven't the correct files for tobruk map (tobrukAF, tobrukBR and tobrukTown): where I can found these files? or I have to make it? Thank you and bye! ![]() P.S. there are some news about Asura's DGen in next TD patch? |
#168
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DGen_MOD_1.0.1.0.zip has an English manual, it helps explain most of the features.
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#169
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Ru 2.05
https://yadi.sk/d/E8eglwBn3HPGoA |
#170
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Thank you for the links
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