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IL-2 Sturmovik The famous combat flight simulator.

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  #121  
Old 03-29-2010, 07:28 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by philip.ed View Post
Rise of flight has better graphics than Il-2. That's the benchmark, IMO, that SoW needs to aim for.
I would say better some of graphics features, but not better the photographics look in most cases.
There is always a term of the right use for some of modern technologies. Should not be overdone, or shouldn't be in use totally, because it is wrong in terms of perception comparing to real things.
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  #122  
Old 03-29-2010, 07:32 AM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by Oleg Maddox View Post
I would say better some of graphics features, but not better the photographics look in most cases.
There is always a term of the right use for some of modern technologies. Should not be overdone, or shouldn't be in use totally, because it is wrong in terms of perception comparing to real things.

+1
IL2 is still the benchmark in flight sim graphic's
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  #123  
Old 03-29-2010, 08:41 AM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Hi Oleg. Ok, that is fair enough and understood, we are only trying to help So long as the most common trees mentioned in my previous post are present I will be happy. The English are a little defensive of our beloved Land, and we don't want to be flying past American/Foreign Trees! (Jk)

I'm sure you will do a great job though. One question, will the Speedtree grass tech be used, or some form of it? If you take a look at something like 'Napoleon:Total War' it looks marvellous. Maybe you are doing your own thing and can do even better, if so....Great! Of course the Frame rate balance must be made, understood.

Regarding Rise of Flight, yes certain things like bloom and HDR are very much overdone.....The community is trying to get them to rethink. Very talented bunch of people though, and it is much better than initial release at present. Still problems, especially online and there are damage model/Collision quirks too. I think they are on a very steep "learning curve" but they will get there.

Enjoying playing it while waiting for SOW though, the new QMB is good....It is great fun flying the Camel and I love the FM
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  #124  
Old 03-29-2010, 08:50 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by RCAF_FB_Orville View Post
Hi Oleg. Ok, that is fair enough and understood, we are only trying to help So long as the most common trees mentioned in my previous post are present I will be happy. The English are a little defensive of our beloved Land, and we don't want to be flying past American/Foreign Trees! (Jk)

I'm sure you will do a great job though. One question, will the Speedtree grass tech be used, or some form of it? If you take a look at something like 'Napoleon:Total War' it looks marvellous. Maybe you are doing your own thing and can do even better, if so....Great! Of course the Frame rate balance must be made, understood.

Regarding Rise of Flight, yes certain things like bloom and HDR are very much overdone.....The community is trying to get them to rethink. Very talented bunch of people though, and it is much better than initial release at present. Still problems, especially online and there are damage model/Collision quirks too. I think they are on a very steep "learning curve" but they will get there.

Enjoying playing it while waiting for SOW though, the new QMB is good....It is great fun flying the Camel and I love the FM
Grass is our own and is animated. It is done in terms of good look from the landed ariraft (or at take off).
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  #125  
Old 03-29-2010, 08:54 AM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Thanks for info Oleg, look forward to seeing it!

EDIT: Just found out about the attack in Moscow from this forum, very sorry to hear this and I did not mean to be flippant or disrespectful in any way, I did not know. Computer games do not mean anything in comparison, hope you they find those responsible and that you are all well.

Deepest Sympathy.

Last edited by RCAF_FB_Orville; 03-29-2010 at 09:28 AM.
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  #126  
Old 03-29-2010, 09:32 AM
dflion dflion is offline
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Thumbs up Trees look great

Good to see your replies Oleg. The trees look great and it is WIP. Keep the previews coming - we are looking forward to the final release and I am sure the community will continue to help you make BOB/SOW the best flight sim on the market.
Very sad to hear of the Terrorist attack in the Moscow Metro. I hope none of your staff were involved?
DFLion
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  #127  
Old 03-29-2010, 10:23 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by dflion View Post
Good to see your replies Oleg. The trees look great and it is WIP. Keep the previews coming - we are looking forward to the final release and I am sure the community will continue to help you make BOB/SOW the best flight sim on the market.
Very sad to hear of the Terrorist attack in the Moscow Metro. I hope none of your staff were involved?
DFLion
All members of our team are Ok. Thank you.
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  #128  
Old 03-29-2010, 10:52 AM
rollnloop rollnloop is offline
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Originally Posted by Oleg Maddox View Post
All members of our team are Ok. Thank you.
Glad to read it, take care.
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  #129  
Old 03-29-2010, 02:59 PM
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Urufu_Shinjiro Urufu_Shinjiro is offline
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Originally Posted by major_setback View Post
It is a game set in Britain. There will be little point in releasing a Med' sequel if all countries look the same. It should obviously look like England.
It doesn't yet.
And it is a good idea to let Oleg know that; just in case he can't see it. Or should we wait with that until after release?
Oleg is a photographer, a good one too, I'm pretty sure he can see it. Oh, not to mention the fact that these shots were very clearly labeled WORK IN PROGRESS....
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  #130  
Old 03-29-2010, 04:17 PM
Chivas Chivas is offline
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It all a balancing act, getting all the graphics, fm, dm, ai, and moving weather pattern detail working with useable frame rates.

Oleg how are your frame rates issues at the moment? I would imagine you have alot of fine tuning to do to see what details can be kept and what details have to be delayed for future releases.
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