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#1071
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So nice to see the same old vulching
![]() There were no less than three, possibly four 109's vulching a single base today, fun times. And they wonder why new fliers don't last long...
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#1072
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I don't think Dano was complaining - he only stated what there is a problem with that (which is true) and that some new chaps won't stay long because of that.
I am not bothered all that much, although it sort of spoils the game. You see Blue side being in majority most of the time (my experience at least, that's why I join red most of the time). Even with having bigger numbers than RAF you often find 4-6 Emils strafing the airfields at Hawkinge (most of the time), Limpne (very often) and Manston (sometimes). I understand that and it's OK, but there is quite a few pilots not doing anything else (alambash, -=A=- and other Russian guys etc). I quite like to see 110 pilots doing their job, but 109 is superior machine anyway and there is no need getting kills this way. That said I am ruthless killer and in my opinion, everything is a target, fair enough for me. It's that as well as game's not very smart way of giving credit for the kills and the fact that RAF needs to warm up engines and LW does not. Saying that, I really don't like being 'killed' on the ground by some horny noob 4 times in a row no matter where I spawn and I am really thinking about flying else or not flying at all when I see this happening. Just my opinion and no, I am not complaining - vulchers are great targets as they can't fight otherwise.
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Bobika. Last edited by JG52Uther; 11-26-2011 at 04:14 PM. |
#1073
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Teamspeak is a real boon here, since you can very quickly form a quick flight of three or four Spits and/or Hurricanes to wreak holy vengeance. Alternatively, you can decide to head across the Channel as a group at 12 Angels or so and..... Personally, I've been spawning at Manston/Ramsgate with one or two others, climbing to 15K or so, and monitoring the chat/radar window for enemy bomber formations coming over. Although they're usually AI (not always!), these bomber formations are usually escorted by human-flown 109's.....and the fun begins. ![]() The Channel map on the ATAG server is huge, so there is no obligation on anyone's part to be subjected to an "Airquake" scenario due to a lack of alternate airfields to spawn at. Every player is encouraged (as the air controllers did in 1940) to assess the air combat situation, then take whatever initiative you feel will give you best tactical advantage. Tally ho, mates!
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#1074
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Use the inland bases! There are players who unfortunately see vulching as the best way to have Stats that flatter to decieve. Vulching is allowed but unfortunately it becomes the only way for some and then problems arise.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. Last edited by SEE; 11-26-2011 at 05:10 PM. Reason: Reference in thread no longer applicable. |
#1075
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I've deleted a couple of posts. Think before you post please.
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#1076
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Yes, but you happily continue to let my post get trashed by people assuming things.
I was not being vulched, I'm quite capable of selecting an alternative base, maybe if people didn't automaticaly assume that it was a complaint rather than an observation and refrain from stating the bloody obvious it I'd have responded better.
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#1077
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Don't make assumptions.
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#1078
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There's been some improvements for the AAA at the close fields. Be warned
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#1079
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Oh crud...
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#1080
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Haha, I don't think so
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