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  #91  
Old 01-14-2012, 11:25 AM
shc_04 shc_04 is offline
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In my installation il-4's fuel gauge always shows 100% fuel load.
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  #92  
Old 01-14-2012, 11:26 AM
Fall_Pink? Fall_Pink? is offline
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Small update:

Changing the process affinity produced mixed results. Sometimes it does not crash (exception), but most of the times game crashes. I checked by using counter attack mission of hs129b. Nearly every time the flight nears the town to start its ground attack, the games crashes. Out of 10 attempts, only 1 or 2 times it does not crash.

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FP
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  #93  
Old 01-14-2012, 11:42 AM
Asheshouse Asheshouse is offline
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Flying on Slovakia Summer Map.
Piloted SM79 alongside Cant 506
Two Bf109 set up as allied

The 109's shot down the 506, then pretty much at the point where their attention switches to the SM79 they both froze in mid-air. The game did not freeze, just the two AI Bf109's -- left hanging in space.
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  #94  
Old 01-14-2012, 11:52 AM
Stoupa Stoupa is offline
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Ki-45 Kai have inverted animation of ailerons.
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  #95  
Old 01-14-2012, 12:36 PM
Uzin Uzin is offline
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Will the waypoint possibilities - pair and line start - be extended also to QMB, please ?
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  #96  
Old 01-14-2012, 12:54 PM
talonite talonite is offline
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Suffering from the same CTDs as already mentioned by others I noticed something else:

With the new bomb fuse settings Stuka bombing has become impossible.

SC500, SC250 and SC70 all have a minimum arming time of 5.6 seconds with instant detonator (oV). Historically Stuka dive usually was initiated from ~3000m with release altitude of ~500m. In 4.11 this doesn't give the bombs enough arming time. And I'm pretty sure they didn't use time delayed bombs on the Ju-87.

Please have a look and thanks for your good work.
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  #97  
Old 01-14-2012, 02:05 PM
IceFire IceFire is offline
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Quote:
Originally Posted by shc_04 View Post
In my installation il-4's fuel gauge always shows 100% fuel load.
Are you certain? Russian fuel gauges aren't done in 100%. It's measured in litres and the fuel tank is often bigger than the gauge. So you only see the needle move after you've expended some of your fuel.
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  #98  
Old 01-14-2012, 02:05 PM
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idefix44 idefix44 is offline
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With one my mates we tried the mission in attachement.
I hosted via HyperLobby.
We killed AI planes and got no CTD.
Usually we play IL2 1946 4.09m + UP 2.01 + Zuti's 1.13 and use IL2 DCG 3.46 to manage the dynamic campaign and create the missions.
In attachement is one of this missions.
All seem works fine.
But the AI behavior seems to be very flaccid...

So may be the problem is in the QMB. It was my two cents.
Attached Files
File Type: zip Italy43.zip (14.1 KB, 1 views)
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  #99  
Old 01-14-2012, 02:25 PM
C6_Krasno C6_Krasno is offline
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Back on the "debugging", I have had one Crash To Desk, with the following log report :

Quote:
Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1
Function name=(N/A)
Library=C:\il2_4.11\bin\hotspot\jvm.dll

NOTE: We are unable to locate the function name symbol for the error
just occurred. Please refer to release documentation for possible
reason and solutions.



Current Java thread:
at com.maddox.il2.ai.air.Pilot.doFighterDefense(Nativ e Method)
at com.maddox.il2.ai.air.Pilot.fighterDefence(Pilot.j ava:1103)
at com.maddox.il2.ai.air.Pilot.setManeuverByTask(Pilo t.java:551)
at com.maddox.il2.ai.air.Pilot.setTaskAndManeuver(Pil ot.java:409)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:185)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModel Main.java:1023)
at com.maddox.il2.engine.Interpolators.tick(Interpola tors.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor. java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOu t(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOu t.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.ja va:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235)

Dynamic libraries:
0x00400000 - 0x01EA3000 C:\il2_4.11\il2fb.exe
0x77730000 - 0x778B0000 C:\Windows\SysWOW64\ntdll.dll
0x75940000 - 0x75A50000 C:\Windows\syswow64\kernel32.dll
0x76140000 - 0x76186000 C:\Windows\syswow64\KERNELBASE.dll
0x74CC0000 - 0x74CF4000 C:\Program Files\AVAST Software\Avast\snxhk.dll
0x75130000 - 0x751D0000 C:\Windows\syswow64\ADVAPI32.dll
0x75EB0000 - 0x75F5C000 C:\Windows\syswow64\msvcrt.dll
0x75A60000 - 0x75A79000 C:\Windows\SysWOW64\sechost.dll
0x74ED0000 - 0x74FC0000 C:\Windows\syswow64\RPCRT4.dll
0x74E10000 - 0x74E70000 C:\Windows\syswow64\SspiCli.dll
0x74E00000 - 0x74E0C000 C:\Windows\syswow64\CRYPTBASE.dll
0x733D0000 - 0x733F5000 C:\Windows\system32\DINPUT.dll
0x75410000 - 0x75510000 C:\Windows\syswow64\USER32.dll
0x755B0000 - 0x75640000 C:\Windows\syswow64\GDI32.dll
0x77700000 - 0x7770A000 C:\Windows\syswow64\LPK.dll
0x75A80000 - 0x75B1D000 C:\Windows\syswow64\USP10.dll
0x70A20000 - 0x70A52000 C:\Windows\system32\WINMM.dll
0x750D0000 - 0x75130000 C:\Windows\syswow64\IMM32.dll
0x75000000 - 0x750CC000 C:\Windows\syswow64\MSCTF.dll
0x6F150000 - 0x6F19C000 C:\Windows\system32\apphelp.dll
0x729B0000 - 0x72BC8000 C:\Windows\AppPatch\AcGenral.DLL
0x74E70000 - 0x74EC7000 C:\Windows\syswow64\SHLWAPI.dll
0x709A0000 - 0x70A20000 C:\Windows\system32\UxTheme.dll
0x64000000 - 0x6400F000 C:\Windows\system32\samcli.dll
0x75670000 - 0x757CC000 C:\Windows\syswow64\ole32.dll
0x760B0000 - 0x7613F000 C:\Windows\syswow64\OLEAUT32.dll
0x73400000 - 0x73414000 C:\Windows\system32\MSACM32.dll
0x74CB0000 - 0x74CB9000 C:\Windows\system32\VERSION.dll
0x76190000 - 0x76DDA000 C:\Windows\syswow64\SHELL32.dll
0x733B0000 - 0x733B3000 C:\Windows\system32\sfc.dll
0x733C0000 - 0x733CD000 C:\Windows\system32\sfc_os.DLL
0x74980000 - 0x74997000 C:\Windows\system32\USERENV.dll
0x74970000 - 0x7497B000 C:\Windows\system32\profapi.dll
0x70AC0000 - 0x70AD3000 C:\Windows\system32\dwmapi.dll
0x75B30000 - 0x75CCD000 C:\Windows\syswow64\SETUPAPI.dll
0x76080000 - 0x760A7000 C:\Windows\syswow64\CFGMGR32.dll
0x75650000 - 0x75662000 C:\Windows\syswow64\DEVOBJ.dll
0x75F60000 - 0x76071000 C:\Windows\syswow64\urlmon.dll
0x751D0000 - 0x75388000 C:\Windows\syswow64\iertutil.dll
0x75820000 - 0x7593B000 C:\Windows\syswow64\WININET.dll
0x75B20000 - 0x75B23000 C:\Windows\syswow64\Normaliz.dll
0x71F20000 - 0x71F32000 C:\Windows\system32\MPR.dll
0x6D420000 - 0x6D4EF000 C:\il2_4.11\bin\hotspot\jvm.dll
0x6D220000 - 0x6D227000 C:\il2_4.11\bin\hpi.dll
0x6D3B0000 - 0x6D3BD000 C:\il2_4.11\bin\verify.dll
0x6D250000 - 0x6D266000 C:\il2_4.11\bin\java.dll
0x6D3C0000 - 0x6D3CD000 C:\il2_4.11\bin\zip.dll
0x6CB80000 - 0x6CB94000 C:\il2_4.11\DT.dll
0x10000000 - 0x1000A000 C:\il2_4.11\pathfind.dll
0x10010000 - 0x12EEA000 C:\il2_4.11\il2_corep4.dll
0x7C340000 - 0x7C396000 C:\il2_4.11\MSVCR71.dll
0x028B0000 - 0x028D3000 C:\il2_4.11\jgl.dll
0x04100000 - 0x0413A000 C:\il2_4.11\il2_usgs2.dll
0x75510000 - 0x75545000 C:\Windows\syswow64\WS2_32.dll
0x75A50000 - 0x75A56000 C:\Windows\syswow64\NSI.dll
0x13650000 - 0x136C1000 C:\il2_4.11\mg_snd_sse.dll
0x70A90000 - 0x70AC0000 C:\Windows\system32\dinput8.dll
0x6D080000 - 0x6D089000 C:\Windows\system32\HID.DLL
0x75E80000 - 0x75EAD000 C:\Windows\syswow64\WINTRUST.dll
0x75D60000 - 0x75E7D000 C:\Windows\syswow64\CRYPT32.dll
0x75640000 - 0x7564C000 C:\Windows\syswow64\MSASN1.dll
0x6D340000 - 0x6D348000 C:\il2_4.11\bin\net.dll
0x749B0000 - 0x749B7000 C:\Windows\system32\WSOCK32.dll
0x72680000 - 0x72690000 C:\Windows\system32\NLAapi.dll
0x72670000 - 0x72680000 C:\Windows\system32\napinsp.dll
0x72650000 - 0x72662000 C:\Windows\system32\pnrpnsp.dll
0x726A0000 - 0x726DC000 C:\Windows\System32\mswsock.dll
0x72600000 - 0x72644000 C:\Windows\system32\DNSAPI.dll
0x725F0000 - 0x725F8000 C:\Windows\System32\winrnr.dll
0x725C0000 - 0x725E7000 C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
0x74FC0000 - 0x74FC5000 C:\Windows\syswow64\PSAPI.DLL
0x72690000 - 0x72695000 C:\Windows\System32\wshtcpip.dll
0x70C10000 - 0x70CD8000 C:\Windows\system32\Opengl32.dll
0x70BE0000 - 0x70C02000 C:\Windows\system32\GLU32.dll
0x70AF0000 - 0x70BD7000 C:\Windows\system32\DDRAW.dll
0x70AE0000 - 0x70AE6000 C:\Windows\system32\DCIMAN32.dll
0x69500000 - 0x6A4D2000 C:\Windows\system32\nvoglv32.DLL
0x153A0000 - 0x153A6000 C:\Program Files (x86)\NaturalPoint\TrackIR5\NPClient.dll
0x685A0000 - 0x68612000 C:\Windows\system32\dsound.dll
0x73420000 - 0x73445000 C:\Windows\system32\POWRPROF.dll
0x75CD0000 - 0x75D53000 C:\Windows\syswow64\CLBCatQ.DLL
0x6C430000 - 0x6C469000 C:\Windows\System32\MMDevApi.dll
0x70880000 - 0x70975000 C:\Windows\System32\PROPSYS.dll
0x6B780000 - 0x6B7B6000 C:\Windows\system32\AUDIOSES.DLL
0x690C0000 - 0x690C7000 C:\Windows\system32\avrt.dll
0x74FD0000 - 0x74FFA000 C:\Windows\syswow64\imagehlp.dll
0x74500000 - 0x745EB000 C:\Windows\syswow64\dbghelp.dll

Local Time = Sat Jan 14 16:00:28 2012
Elapsed Time = 120
#
# HotSpot Virtual Machine Error : EXCEPTION_ACCESS_VIOLATION
# Error ID : 4F530E43505002CC
# Please report this error at
# http://java.sun.com/cgi-bin/bugreport.cgi
#
# Java VM: Java HotSpot(TM) Client VM (1.3.1-b24 compiled mode)
#
I do not know if it comes from my machine or the game, but this is the first time I get this in IL2 if I remember correctly.

It happened in the middle of a QMB mission, with Spits MkIX 1942 against A6M2's 1940, on the map Crimea. All other settings were default, except no DCA.

I tested again the same mission after the CTD, runned without an issue. By the way, the new IA seems to be quite nice ! I would like to use the occasion to thank the DT for the continuously deep work on the series, and the high standards they try to keep.

EDIT : added several other error files from chrisgibon and AlbertMarcel (before the hotfix, probably the hotfix corrects this one as well).
Attached Files
File Type: txt hs_err_pid5160_Chrisgibon.txt (7.3 KB, 0 views)
File Type: zip hs_albertmarcel.zip (6.9 KB, 0 views)

Last edited by C6_Krasno; 01-14-2012 at 05:07 PM.
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  #100  
Old 01-14-2012, 03:20 PM
Tolwyn Tolwyn is offline
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Perfect. If you wouldn't mind updating the readme.

Quote:
Originally Posted by 6S.Maraz View Post
Recording indicator can be set in conf.ini
Put the following string under the [game] section:

RecordingIndicator=1

Maraz
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