![]() |
#91
|
|||
|
|||
![]()
In my installation il-4's fuel gauge always shows 100% fuel load.
|
#92
|
|||
|
|||
![]()
Small update:
Changing the process affinity produced mixed results. Sometimes it does not crash (exception), but most of the times game crashes. I checked by using counter attack mission of hs129b. Nearly every time the flight nears the town to start its ground attack, the games crashes. Out of 10 attempts, only 1 or 2 times it does not crash. Rgs, FP
__________________
Intel Core i7 2600 @ default clocks MSI P67A-GD65A Motherboard Vertex2 SSD Raid1 1 Tb data disk 8GB DDR3-1600 MSI Geforce 680GTX @ default clocks Hotas Cougar X-Fi Music |
#93
|
|||
|
|||
![]()
Flying on Slovakia Summer Map.
Piloted SM79 alongside Cant 506 Two Bf109 set up as allied The 109's shot down the 506, then pretty much at the point where their attention switches to the SM79 they both froze in mid-air. The game did not freeze, just the two AI Bf109's -- left hanging in space. |
#94
|
|||
|
|||
![]()
Ki-45 Kai have inverted animation of ailerons.
|
#95
|
|||
|
|||
![]()
Will the waypoint possibilities - pair and line start - be extended also to QMB, please ?
|
#96
|
|||
|
|||
![]()
Suffering from the same CTDs as already mentioned by others I noticed something else:
With the new bomb fuse settings Stuka bombing has become impossible. SC500, SC250 and SC70 all have a minimum arming time of 5.6 seconds with instant detonator (oV). Historically Stuka dive usually was initiated from ~3000m with release altitude of ~500m. In 4.11 this doesn't give the bombs enough arming time. And I'm pretty sure they didn't use time delayed bombs on the Ju-87. Please have a look and thanks for your good work. ![]() |
#97
|
|||
|
|||
![]()
Are you certain? Russian fuel gauges aren't done in 100%. It's measured in litres and the fuel tank is often bigger than the gauge. So you only see the needle move after you've expended some of your fuel.
__________________
Find my missions and much more at Mission4Today.com |
#98
|
||||
|
||||
![]()
With one my mates we tried the mission in attachement.
I hosted via HyperLobby. We killed AI planes and got no CTD. Usually we play IL2 1946 4.09m + UP 2.01 + Zuti's 1.13 and use IL2 DCG 3.46 to manage the dynamic campaign and create the missions. In attachement is one of this missions. All seem works fine. But the AI behavior seems to be very flaccid... So may be the problem is in the QMB. It was my two cents. ![]() |
#99
|
|||
|
|||
![]()
Back on the "debugging", I have had one Crash To Desk, with the following log report :
Quote:
It happened in the middle of a QMB mission, with Spits MkIX 1942 against A6M2's 1940, on the map Crimea. All other settings were default, except no DCA. I tested again the same mission after the CTD, runned without an issue. By the way, the new IA seems to be quite nice ! I would like to use the occasion to thank the DT for the continuously deep work on the series, and the high standards they try to keep. EDIT : added several other error files from chrisgibon and AlbertMarcel (before the hotfix, probably the hotfix corrects this one as well). Last edited by C6_Krasno; 01-14-2012 at 05:07 PM. |
#100
|
|||
|
|||
![]()
Perfect.
![]() |
![]() |
|
|