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IL-2 Sturmovik The famous combat flight simulator.

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  #91  
Old 02-18-2011, 06:53 PM
Caveman Caveman is offline
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Originally Posted by ChrisDNT View Post
"I think if you have to start saying 'a little bit less Velvia', perhaps you're being too picky."

Perhaps.

A gamma slider within the game setup would definetely end this debate.

I remember having this option in Quake back in 1999.

Gamma slider seems like an obvious thing... Hope COD has one in time...
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  #92  
Old 02-18-2011, 06:53 PM
Il2Pongo Il2Pongo is offline
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Originally Posted by reflected View Post
The new screenshots are breathtaking, BUT!

1: Oleg, you're using the post 1941 font for the RAF planes' IDs! The font that was used in the BoB was a lot more square! It's available on simmerspaintshop.

2: 92 sqn did NOT have black and white undersides during the BoB only from December 1940, but those were Spit MKIIs with white spinners and white tailband.

Please do your homework better, the importance of historical accuracy is paramount!
Are you saying that you want the game to know that when you set you squadron to 92 that it must disallow some skin that has a questionable feature?

And that you must set the date in the QMB and have different fonts dynamically available based on those dates?

Do you think about what you say?
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  #93  
Old 02-18-2011, 07:00 PM
sallee sallee is offline
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Originally Posted by Il2Pongo View Post
Are you saying that you want the game to know that when you set you squadron to 92 that it must disallow some skin that has a questionable feature?

And that you must set the date in the QMB and have different fonts dynamically available based on those dates?

Do you think about what you say?
And, just to add, there weren't German vehicles driving through English cornfields either...Battle of France anyone?
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  #94  
Old 02-18-2011, 07:05 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by Il2Pongo View Post
Are you saying that you want the game to know that when you set you squadron to 92 that it must disallow some skin that has a questionable feature?

And that you must set the date in the QMB and have different fonts dynamically available based on those dates?

Do you think about what you say?
It's possible, in BoB2 (which is 5-6 years old incidentally) to have a historically accurate skin for pretty much every fighter (and now bomber) which fought in the BoB, so I think what reflected it asking is fair enough.
The system the team is using to apply decals is more efficient performance wise anyway.
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  #95  
Old 02-18-2011, 07:32 PM
The Kraken The Kraken is offline
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Originally Posted by philip.ed View Post
It's possible, in BoB2 (which is 5-6 years old incidentally) to have a historically accurate skin for pretty much every fighter (and now bomber) which fought in the BoB, so I think what reflected it asking is fair enough.
The multiskin feature didn't come with the release though, but only a few years afterwards (sounds familiar? )

Great pictures again by the way. Can't wait!
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  #96  
Old 02-18-2011, 07:34 PM
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philip.ed philip.ed is offline
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Good point Kraken!
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  #97  
Old 02-18-2011, 07:35 PM
Insuber Insuber is offline
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I like the pictures, they are inspiring.

Bravo Luthier and Oleg.
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  #98  
Old 02-18-2011, 07:42 PM
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Tacoma74 Tacoma74 is offline
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Very nice stuff. I really think that 109 should be behind those Spits though and not the other way around
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  #99  
Old 02-18-2011, 08:03 PM
reflected reflected is offline
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Quote:
Originally Posted by Il2Pongo View Post
Are you saying that you want the game to know that when you set you squadron to 92 that it must disallow some skin that has a questionable feature?

And that you must set the date in the QMB and have different fonts dynamically available based on those dates?

Do you think about what you say?
Nope, it's not what I'm saying. What I'm saying is that Oleg should:

1: REPLACE the RAF font by a correct one.

2: Get rid of the black and white underside 92 sqn skin (NOT BoB era stuff) and replace it with a correct one.

Is that too much to ask? Seriously I've been playing BoB2 for ages and it had all the skins accurately modeled. We're talking about a 10 year old game there, or even more. Oleg has put so much time into this sim, why ruin it with something that would be so easy to fix?
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  #100  
Old 02-18-2011, 08:04 PM
Biggs Biggs is offline
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Quote:
Originally Posted by Tacoma74 View Post
Very nice stuff. I really think that 109 should be behind those Spits though and not the other way around
Oleg told me that the 109 pilots tried and tried, but just couldnt manage to get behind the spits... Said they will continue to try QMBs until they can set up a favorable luffty photoshoot but this is going to be "very unlikely to be possible"

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