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Cryostasis First-person shooter meets survival horror set on a frozen Soviet ice-breaker trapped in the ice on the North Pole.

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  #1  
Old 08-14-2009, 09:51 PM
gunhaver gunhaver is offline
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I need help. Whenever I add the content.cfg to the directory the game wont start. Any known solution to this? I really want to get in to this game but the frame-rate is unbearable on my above par system.
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  #2  
Old 08-14-2009, 11:44 PM
Xiaopang Xiaopang is offline
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i assume you mean config.cfg and i also assume the original cfg works. try the following: open the modified config.cfg and set "@p.hardware" to 0. that's the only option that should be able to screw up your game. please report back if this actually worked out. if it didn't the only idea i'd have would be to change each value back to the original one and try the game after each change until you find the culprit that prevents your game from starting. would also be nice if you posted what kind of graphics card you use. could you also be more specific what exactly happens when you start a game? do you see an error message? could you make a screenshot?

Last edited by Xiaopang; 08-14-2009 at 11:55 PM.
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  #3  
Old 08-15-2009, 12:20 AM
gunhaver gunhaver is offline
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Quote:
Originally Posted by Xiaopang View Post
i assume you mean config.cfg and i also assume the original cfg works. try the following: open the modified config.cfg and set "@p.hardware" to 0. that's the only option that should be able to screw up your game. please report back if this actually worked out. if it didn't the only idea i'd have would be to change each value back to the original one and try the game after each change until you find the culprit that prevents your game from starting. would also be nice if you posted what kind of graphics card you use. could you also be more specific what exactly happens when you start a game? do you see an error message? could you make a screenshot?
Well I went into config.cfg and as it turned out, the only problem was that the resolution was set too high for my monitor to handle. Great mod by the way! You should get a Nobel prize for this.
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  #4  
Old 08-15-2009, 08:55 AM
Xiaopang Xiaopang is offline
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Quote:
Originally Posted by gunhaver View Post
Well I went into config.cfg and as it turned out, the only problem was that the resolution was set too high for my monitor to handle. Great mod by the way! You should get a Nobel prize for this.
thank you, but a nobel prize for that little work would be too much. i'd settle for money instead lol

thanks for figuring the problem out. i totally forgot to change the resolution to a lower value before distribution. oh well, it's always the obvious that gets overlooked


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Originally Posted by shaq View Post
Are they specified per room on the level scripts? I haven't counted but there might be 30-40 rooms per level including echoes. lol It would take an afternoon to modify the whole game.
well, it's not that easy. the level scripts are nothing more than a conglomerate of procedure calls. those have to contain the enemy numbers and spawning positions. i had only glaced over that by the time i wrote that, so i still don't know



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Originally Posted by shaq View Post
Maybe you could make a water grenade weapon while you're at it? lol That's my idea for a new weapon. Maybe a water balloon would work better? lol

lol may be i could make nesterov use an icicle as a weapon? may be i could also use them regain his health by eating them? i like your weapon idea, but it wouldn't go well with the storyline of the game (ok, same goes for the watergun, but that's a bit more believable)

are you sure there are that many rooms per level? i think a level rather has less than 20 of them and only the fewest even have enemies in them.



Quote:
Originally Posted by shaq View Post
I think with 5 on up it required a 64 bit OS. I just downloaded Win 7 RC x64 so I could try it out. I think you can still get it until next week. It might take you that long to get 10 though. lol There aren't many places to dl it yet. I got it off a torrent and it took over a day to get it. Almost all the textures are high-res and it includes mods for all three now (HL2 and EP1 and EP2). Wait you mean you were waiting for episode 3 right? When that comes out it will be up to 12-13 and will be about 22GB. lol
yeah i meant ep 3. i just checked the whole thing out. the last official release was 9.5, which you can grab at filefront. 10 is still beta and will still see quite some changes before its final release. i won't get it yet, because according to a news site, the final version will feature an alyx-model that is closer to the hl2-original. the same news site also offered a http-download of the beta, so i have no urge to get it now (or hdd space lol). i guess i will wait till ep3 comes out and download cm then. it will see massive changes, because i think ep 3 will use new engine features and fakefactory always ported those to the older hl2 versions.


Quote:
Originally Posted by shaq View Post
I believe the number in the init.cfg is the total number at one time. So as new sparks/bullets/icicles/water appear the old ones have to disappear to keep it under the maximum value.
i thought that at first too, but i'm not so sure any more. i made some tests with the fluid bullet value. i raised it to 100.000 with interesting results. it eliminated the water gun's range and set it to zero. it also caused the gun to spill out a constant water stream, even if you don't use it. it poured out so much water that it covered the floor that i was walking on. in other words, it turned the gun into a fawcett lol. i made a screenshot:




the amount of water is hard to see, but it surpasses that of the gun in regular mode.


one thing's for sure. there is no limitation in the drivers. it wouldn't make any sense. the driver's task is to give programmers access to the hardware. it's up to them to decide how they want to use it. take furmark for example. simple graphics, yet highly straining benchmark. then take fluidmark which is the equivalent for physics. the les sources of a card you use (polygon count for example), the more you have for other tasks (physics) so any limitation would kill the hardware's efficiency by forcing a balance. this would also make the drivers incompatible to new hardware, or overclocked regular models.


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Originally Posted by shaq View Post
You mean the movie when you start a new game? I leave AF off and when I start a new game the movie starts and then I hit esc to skip it.
exactly, but before you see that movie there is a black screen with a hermann hesse citation. it seems that the american version has a bug that prevents this message from showing when you have AF turned off. in the european one, this bug doesn't seem to exist. there's also an epilogue, so if you missed those, you should check the beginning and the ending with AF turned on


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Originally Posted by shaq View Post
of the game. Is there a way for enemies to open doors? Just imagine you just shot two baddies and you take a breath and relax and then BOOM! the door opens just as you were getting ready to walk out. lol I'm pretty sure that is possible. Or even open up the door behind you as you are leaving. It would make the game much better and more intense. Right now it is kind of like Doom 3 where only a couple of enemies are on the screen at one time. Or like on the movie screen when the boss pops out, maybe they could just appear in front or behind you.
true, the enemy spawning is much like in doom 3. i doubt that they are programmed to open doors, because the spawning is always triggered when you are pretty close to them. you could try to run away and see if they follow you, but in the few cases where i wanted to track back, i found doors locked that just had granted me access, so there...

speaking of intense games, try dark messiah of might and magic. there the enemies not just charge at you, but also follow you throughout the levels, up ladders and so on. there is basically no save location. pretty refreshing and quite surprising if you don't know about that. assassin's creed is similar, but less intense.
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  #5  
Old 08-15-2009, 08:38 PM
shaq shaq is offline
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You did 100000 or 100.000? So the bullet value does affect the water cannon? I thought it did because I lowered it to 2500 and it seemed to shoot out less water so I put it back to 10000. That's kinda funny that it leaks out like that. I think the water cannon is overpowered so if it leaked a little that would be good. It would force you to find icicles. If you could make it leak while still being able to shoot it that is. Maybe less ammo per icicle would be a better idea though.

I thought the drivers might limit the amount of total particles at once. And drivers are easily updated. I haven't really seen any physx demos/games that can max out a 260 as most people say a 9600gt is fine for everything. And it could be the physx drivers that is doing it. Because why can't we do 1000000 particles or even 10000000 particles and have a physx benchmark? That fluidmark never seems to work for me as I always get a black screen.

I see the opening quote fine with AF off. Maybe it's when you have it on and then turn it off right before you start a new game?

They must open doors somehow because remember on that echo where he is shooting the rifle and he goes into the room and runs out of ammo? If nothing else it might be possible to leave some of the doors open in the game and the ai could go though them then? Dark Messiah or Ass. Creed aren't as creepy so you lose out on the atmosphere. And in Doom 3 they do chase you and open doors at least. There are scripts for that game to make any enemies spawn spontaneously so it might be possible in theis game too.
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  #6  
Old 04-14-2012, 08:07 AM
goldenamy70 goldenamy70 is offline
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it's too complicated to me. maybe my son can understand it.



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  #7  
Old 04-18-2012, 04:25 PM
bugmenot bugmenot is offline
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To the three guys above my post: You guys aren't too smart, are you? Why are you asking around in a dead forum while the guy who posted the stuff that you want supplied a link to his blog in his profile? Why don't you contact him directly? Why even ask again for a re-upload if no one reacted to the first request??

No wonder the game received such a bad reputation - most of those that played it are barely capable of moving around the web without hurting their head.
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