Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-10-2009, 08:43 PM
H Lecter H Lecter is offline
Approved Member
 
Join Date: Jul 2009
Location: Austria
Posts: 311
Default

Quote:
Originally Posted by skullblits View Post
I had a dream last nite about this, Then got more Idea from dragon rising,They have a command system,
you press one button and you get a list to use with the D-pad, Now i was thinking Why not Try this on Bop??You could Controll so much stuff with this, Flaps, wat guns to shoot, Many Many more It would add for the realism 10 fold, And truly Earn its place as a Sim.
I'd love it!

I suppose if we see this it's in a sequel. Anton, you could add it as 'extended sim' mode if you're afraid that some people might prefer a more 'accessible' experience.
Reply With Quote
  #2  
Old 09-10-2009, 09:00 PM
caphead caphead is offline
Approved Member
 
Join Date: Aug 2009
Posts: 61
Default i want to bitch about this game!

i just want to be able to fly a damn plane with one of the available ps3 controllers! full rudder on/off is real problem! no hat look is another! and not being able to map the axis on a reg controller is also a problem when you fly model aircraft as a hobby!

hope this gets fixed in a patch. as of right now im sitting here with a game and two sticks that i bought hoping to fly the right way. and there sitting here just waiting for any word of a fix! I dont know what the problem is, i do not see one EA logo on my game box! why cant we get a answer, or even some glimpse of hope that a fix is in the works for the control issues? adding a rudder sensitivity adjustment would be a good idea also! anyways

end of rant!
Reply With Quote
  #3  
Old 09-10-2009, 08:55 PM
Wissam24 Wissam24 is offline
Approved Member
 
Join Date: Sep 2009
Location: London
Posts: 283
Default

Hi - I've been lurking these forums for a bit since the game came out. I have a few suggestions and possible improvements. Apologies if these have already been said.

Firstly, why doesn't the Stuka howl when you dive? The howl was what made it what it was! And, while this would probably be hard to code, how about it's automatic dive brakes? Those would be incredible! The Stuka is an awesome plane form the Second World War, that deserves special treatment.

The Mustang really needs improving! It's awful compared to other planes, but in the war it was considered one of the better fighters.

You have said that some of the suggestions from people for planes wouldn't work because they do not fit into the campaigns. That's what DLC is for! Giving us planes that don't fit in, but we'd love to fly. I'd like to list planes here if I may that I think should be in the game, and these have probably been said hundreds of times. Needless to say, this is a personal list. And bear in mind the planes don't have to be GOOD, but their appeal is their looks, history, whatever.

Lancaster
Mosquito
B-25 Mitchell
F-4U Corsair
Westland Whirlwind
Handley Page Halifax
Do 335 Pfeil
XF5U Flying Pancake
B-29 (with or without Little Boy)
P-61
Do 217
Ta 154
BA349
Pe-2
Tu-2
and go on, why not, the Zero
Reply With Quote
  #4  
Old 09-17-2009, 08:02 PM
simfex simfex is offline
Approved Member
 
Join Date: Sep 2009
Posts: 28
Default

A game only can live for a long time when the support is good and when the game gets enough good stuff in the future. A Pacific theatre is a must for example. Also more aircraft of all the nations. Why not some missions over the Atlantic with planes like the Short Sunderland or FW 200 Condor, Also Avro Ansons, Lockheed Hudson and Faireys Firefly attacking some bridges with heavy flak, or more big ones like Lancaster, Wellington, Stirling,Liberators and so on. Naturally all the planes for multiplayer too. You only have to give us stuff for the future and the game will live in future. Dont forget a fly-by sight and give us more options for settings in MP games for example to disactivate the target markers in realistic mode for all players.Also it should be possible to have a mode in multiplayer where you only can use real planes for both sides. For exampel: Map is Great Britain,-Team A is only British planes and Team B only Luftwaffe or some Italians. No russian planes over Dover,or fighting Hurricanes VS Hurricanes.So silly I think. In an open mode this is ok for fun but not for ever.BRRRRRRR.

Last edited by simfex; 09-19-2009 at 10:11 AM. Reason: completing
Reply With Quote
  #5  
Old 09-30-2009, 06:14 AM
Der Übermensch Der Übermensch is offline
Registered Member
 
Join Date: Sep 2009
Posts: 2
Default Necessary Fixes for Multiplayer

More than anything, there needs to be an option to force random teams.
I don't know how many times I enter a Strike Game to see 3 people all set to "Team A" and sitting in their B-17s. Or worse, when there are 7 people in a room and 5 of them are set to a certain team, and the host starts the game anyways.

I would also really really suggest that game rooms not close after a match. There are not enough games hosted at any one time, so it is hard enough to find one as it is... why not just keep the room together for instant rematch?

While we are on the subject, maybe allow join in progress?

And allow display of all games at once regardless of type. There is no option for this, only quick match, which is to specific, and custom match, which is still too specific. Why not just a simple list of all the games available?

I love this game, and when you get a match going, the multiplayer experience is awesome... but setting up the matches is the most frustrating of experiences, and the design seems to lack common sense... It needs to be fixed if players are to be retained in the long run.

Edit: O yeah, and ability to change planes upon re-spawning would be nice, although it probably shouldn't be an option in simulator.

Last edited by Der Übermensch; 09-30-2009 at 06:19 AM.
Reply With Quote
  #6  
Old 09-30-2009, 09:44 AM
TonyPilot TonyPilot is offline
Registered Member
 
Join Date: Sep 2009
Location: Italy
Posts: 13
Default Game vs reality!!!

Hi,
"Il-2 Sturmovik: Birds of Prey" is a great game ok. However, I think,
which like all the games that simulate the piloting of an aircraft,
in mode "simulation",are "overly" complicated to manage.
The "player" pilot has not available all the piloting gears,
to correct the altitude, pitch, roll etc..and the "real" panoramic view
to navigate and orienting itself, and overall, the experience
that has a "real"pilot.
Infact, if you see some video of IIWW dogfight with guncamera,you can observe
that the plane ora "more" stable respect the the planes in the "game" during the
combat. When you play you can see, especially in the sim mode,that the plane
is "to much" instable (too pitch and too roll) as if the plane was in the very
midst of a constant "turbulence".
Then I find it useless, in the game, overloaded difficulty
to piloting an airplane, because it is impossible in a console's game,
actually simulate the real piloting of an airplane.
So, I find that the mode "arcade" is the most suitable,
ultimately, to simulate reality.
Reply With Quote
  #7  
Old 09-30-2009, 04:04 PM
Kulis Kulis is offline
Registered Member
 
Join Date: Sep 2009
Posts: 2
Default

Just got my copy of IL-2 today for ps3 and im absolutely lovin`it, almost lost hope for seeing a good flight simulator on console. Only thing bothering me about birds of prey is the warning for stall. Pissess me off to see it every time i`ve really gotten in the game and suddenly i realise that i am playing a game, if devs find anything to patch in IL-2 i really hope that theyll make an option to turn warning messages off, it would really add to immersion, it might be off on simulation but the thing i loved about previous IL-2:s was the customisation of difficulty, if that could be implemented in to birds of pray on consoles, it would make it perfect. Thank you guys for an awesome game, GOTY for me
Reply With Quote
  #8  
Old 09-30-2009, 04:12 PM
Kulis Kulis is offline
Registered Member
 
Join Date: Sep 2009
Posts: 2
Default

Oh, also customisable control scheme would be awesome, i find the combination in simulation to be a lot better than in realistic. Customisation of controls and difficulty with the option to turn off the warning messages and you sirs have the perfect console flying simulation in your hands.
Reply With Quote
  #9  
Old 10-03-2009, 04:17 PM
Stuka28 Stuka28 is offline
Registered Member
 
Join Date: Oct 2009
Posts: 5
Default

The planes explode far too easily when trying to crash land. Please fix it. It may not be a "crash simulator" but it would be a lot of fun if we could crash land when the plane is damaged. Also, in the training mode, it would be good if you had a squadron with you.
Reply With Quote
  #10  
Old 10-04-2009, 12:01 AM
DannyBooze DannyBooze is offline
Approved Member
 
Join Date: Aug 2009
Location: seattle
Posts: 75
Default

i would like to see more american planes there is only two the p51 and the p51d, i would like to see some p38's sum p47's p39's p40's..... just more american planes would be nice
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:28 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.