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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 10-24-2011, 02:35 AM
quptj7196lasjdf quptj7196lasjdf is offline
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Cannon armed Spits only made a very small and brief appearance with 19 Sqn during the BoB period, and then again briefly with 92 Sqn after the Battle in November.

The Spitfire featured in the XBOX Live demo and on the website is a MkVb - these did not become operational until Spring '41.


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  #2  
Old 10-24-2011, 02:42 PM
wilmamiller32 wilmamiller32 is offline
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Thanks so much for posting this! This is a great help.
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  #3  
Old 10-27-2011, 02:19 AM
Gin33a44 Gin33a44 is offline
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Accurate P-51 cockpit!!!

edit: this is the only update I will request for this game.


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  #4  
Old 12-29-2011, 05:01 AM
Dolly8663 Dolly8663 is offline
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Accurate P-51 cockpit!!!

edit: this is the only update I will request for this game.

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  #5  
Old 12-29-2011, 06:11 AM
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bobbysocks bobbysocks is offline
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dolly and roset...the devs dont watch this site very much any more because they have a new game coming out within the next several months. your comments are best directed to here:

http://forum.gaijinent.com/index.php...irds-of-steel/

but know its pretty late in the game for them to make many changes and hit the planed release date. if you check out that site and the game site

http://birdsofsteel.com/en/start/

you will probably be well pleased with what is coming out....very pleased.
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Old 12-29-2011, 06:50 AM
CrashLanding CrashLanding is offline
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Quote:
Originally Posted by bobbysocks View Post
but know its pretty late in the game for them to make many changes and hit the planed release date. if you check out that site and the game site
PLANED release date? You mean there's an actual release date now?
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  #7  
Old 12-29-2011, 05:24 PM
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bobbysocks bobbysocks is offline
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Quote:
Originally Posted by CrashLanding View Post
PLANED release date? You mean there's an actual release date now?
i am sure there is.... but that pearl of knowledge hasnt been bestowed to us mere mortals as of yet.
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  #8  
Old 01-02-2012, 10:38 AM
m-bachmann m-bachmann is offline
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Days ago, one of my firends blog that iOS has a fixed resolution for
iPhone and iPad while Android and other OSes have not. It makes very
different experience for application programmers and users. Apps for
iOS usually provide better user experience than apps for other OSes.
Because, iOS programmers have better chance to optimize UI for
devices.

It reminds me that PC has defacto(?) standard resolutions. Although,
you can use some wier resolution, but most people use 800x600,
1024x768, and recently 1280x720. Programmers have a chance to
optimize their application for these frequently used resolution,
although we don;t full-screen for most time.

For mobile devices, screen size and resolution are various today. If
there is an API that devices can suggest frequently used resolutions
(QVGA/WVGA/...), it can help app programmers to improve app UI. For a
device that does not provide frequently used resolution, it suggests
apps to use one of frequently used resolutions that the device can
rescale it well. For example, if the screen of a device is very
closed to WVGA, it can suggest applications to use WVGA, and rescale
and shift screen properly to get better user experience. All that app
programmers have to do is to optimize their UI for some (a few?)
frequently used resolutions to get better output. It also encourages
vendors to produce devices with frequently used resolutions.

I don't know UI well. It is just an idea that I got suddenly. I post
it here for finding some one who really knows this issue.
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  #9  
Old 10-20-2012, 03:34 PM
Mi7ch3a2el
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haha ,awesome!humor...



Last edited by Mi7ch3a2el; 10-20-2012 at 03:41 PM.
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  #10  
Old 05-23-2014, 08:03 AM
darlasxm54
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these did not become operational until Spring '41.
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