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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Do you really think complaining is going to make you get what you want faster? The developers will say "Man, did you hear? Somebody from the INTERNET wants more information and videos on our game! We'd better hurry! We wouldn't want someone on the internet to complain!" |
#2
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One of the problems I'm encountering when I discuss this game with other people, is that, as soon as they find out it is for a console, they immediately think it will be an arcade-style game. When I tell them that it will also have a simulation mode, they ask me what the simulation mode will be like. At this point the conversation ends because I really don't know much about the simulation mode.
As other posters in this thread have pointed out, the simulation mode is important to many people, yet very little is known about it. That is one of the reasons for my request for more information. So I could better explain this game to other people who are interested in it. If Anton viewed my request as a complaint, then he has my apology. |
#3
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I guess stalls and spins would be the most noticable difference. |
#4
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Nobody will do anything because of somebody from Internet complaining. But if most of community wants to here about MP (or Sim experience) in a first place, we can change priorities of community updates we are going to release. In that case, both are planned (MP details and Arcade/Realistic/Simulation differencers). If everyone is interested in MP, and only few in Simulation details - MP will go first. And, of course, what exactly will be in those updates depends on questions I read here. So your feedback is very welcome (if it is structured and readable ![]() |
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