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  #1  
Old 04-08-2016, 08:56 PM
Marabekm Marabekm is offline
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Quote:
Originally Posted by stovak View Post
Marabekm - The H2 and H6 top/dorsal-gunner canopy opens with the usual open-canopy key. Works for me.
Hmmmmm. Wonder what I am doing wrong then? I tried the Open/Close canopy key. Nothing.

Found it!!!!!

If I enable autopilot in the pilot position and the switch to top gun, can not open canopy. If I do not turn on autopilot and move to top gun, can open canopy just fine.

Last edited by Marabekm; 04-08-2016 at 09:26 PM.
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  #2  
Old 04-09-2016, 05:16 AM
stugumby stugumby is offline
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Default some things ive noticed

1. He-111, all versions, you can see through the left engine whenever you look back over your left shoulder and then back forward again.

2. Ju88A-17 only has 1 rear gunner enabled, left side, others have 2.
Also ventral gunner not usable on Ju88P-1

3. R-5 has had flares removed from load outs, this causes backwards compatability issues with older missions

4. I-16 type 24 now has historical 4 mg weapons, older missions that player might want the punch of the 2 20mm cannons may be have to be rebuilt as player now has 4 mg, much more difficult to kill half tracks etc while strafing, as well as destroying enemy aircraft in air and on ground.

5. D3a1 will not level bomb as a flight, they go into line astern and dive regardless of target icon being unlinked etc.

Last edited by stugumby; 04-09-2016 at 05:25 AM.
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  #3  
Old 05-20-2016, 01:57 AM
Tolwyn Tolwyn is offline
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Posts: 250
Default NTRK Object (Part) states

I would love to see TD address:

Capture the state of the bombsight clutch at the start of an NTRK recording. This is essential, cause if it's off, it stays incorrect and makes for watching the NTRK in the bombsight view impossible.



On a lesser note:

The STATUS (pulled or not) of the B24 engine feather designation plungers are not captured in NTRKs.

Last edited by Tolwyn; 05-20-2016 at 02:03 AM.
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  #4  
Old 05-24-2016, 09:05 PM
Treetop64's Avatar
Treetop64 Treetop64 is offline
What the heck...?
 
Join Date: Oct 2010
Location: Redwood City, California
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... moved.

Last edited by Treetop64; 05-24-2016 at 09:20 PM.
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  #5  
Old 05-31-2016, 08:26 PM
stugumby stugumby is offline
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Posts: 384
Default IL4 bomb load bug

If you select the bomb load of 1 fab 500/ 2 fab 250/ 1 fab 100 when the bombs drop you get the other bombs but instead of 1 you see 10 fab 100.

Last edited by stugumby; 05-31-2016 at 08:27 PM. Reason: typo
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  #6  
Old 08-01-2016, 05:44 PM
arnoritter arnoritter is offline
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Default 16 plane formation feature

The formation feature got somewhat reworked from 4.12 to 4.13, but i think it still does not work good enough.

Please fix these issues, the feature has a lot of potential but at the moment it's not reliable enough for long bomber missions.


Last edited by KG26_Alpha; 08-01-2016 at 05:55 PM.
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  #7  
Old 07-14-2016, 05:37 PM
dmitry_npi dmitry_npi is offline
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Join Date: Jul 2016
Posts: 1
Default Please improve AI, at least fix bugs

Dear Daidalos Team!

From patch to patch you are adding new planes and some "realistic" features.
I'm not a hardcore player, so I would like to complain about some "bugs" that kill joy))

1. Radio commanding. Let's assume I am leading a wing of fighters (1,2,3,4) and enemy fighters comes in. I approach and command "Wing, attack fighters!", and what happens next? Number 3 and 4 just fly away! They reply "Roger!" but they do some maneuvers and then fly away in random direction.
And I am left 2 by 4. My wingman follows me, as expected. I command him to attack on his own, and now we have the same situation: he confirms but doesn't seem as he really wants to attack the enemy. Meanwhile, all 4 enemies are on my tail. I shout "Wingman, cover me!", and he changes course.. but still no result. He can fly following me ignoring the enemy pursuing and shooting at me.

2. Bots have AWACS. When injured enemy crashes down far far away in his side, my bots immediately become aware of this, shouting "I've got one!". How do they know??
The same thing: if I managed to escape from battle, the enemy always know where I am and they fly towards me even if I am tens of miles away. How do the do this?

3. Attacking airfields. Airfields are usually guarded by AA guns. Suppose I'm leading the wing of IL-2's and I command them to "attack the AA guns". Hmm, what to begin with? Of course, they prefer... spotlights! While the AA guns shoot them at close range.

Is it possible to fix this?
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