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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 12-09-2013, 07:15 PM
MB_Avro_UK MB_Avro_UK is offline
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A good post, Les. We do need to sit back and see the wider picture.

Best Regards,
MB_Avro
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  #2  
Old 12-09-2013, 09:24 PM
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the ballistics seem to need some work, and the tracers need a serious downsizing they are massive...hey its alfa
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Old 12-10-2013, 11:07 AM
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Quote:
Originally Posted by David Hayward View Post
I LOL'd when I read this. Landing an aircraft in CoD is laughably easy compared to BoS.
this may be true I don't have BOS...but remember this was not the case with the original game. It was the community that wanted more simplified, and so we have aircraft on rails today in clod
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Old 12-10-2013, 12:47 PM
arthursmedley arthursmedley is offline
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Originally Posted by SlipBall View Post

this may be true I don't have BOS...but remember this was not the case with the original game. It was the community that wanted more simplified, and so we have aircraft on rails today in clod
Eh? When did the community ask for this, lol? SlipBall, if you read Luthier's farewell you'll see no one on the dev team ever read any of this stuff let alone the bug tracker! Only Luthier and BlackSix ever dealt in the English language.
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Old 12-10-2013, 01:31 PM
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Originally Posted by arthursmedley View Post
Eh? When did the community ask for this, lol? SlipBall, if you read Luthier's farewell you'll see no one on the dev team ever read any of this stuff let alone the bug tracker! Only Luthier and BlackSix ever dealt in the English language.

Arthur I might be wrong and I have to admit I was guessing the why. But I remember the complaints about the shaking, so I assumed that was it when most of the shaking was gone. Anyway it was more exciting to me the way it was in the beginning, although more of a challenge with the landings and gunnery.
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Last edited by SlipBall; 12-10-2013 at 01:36 PM.
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Old 12-10-2013, 01:55 PM
David Hayward David Hayward is offline
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Quote:
Originally Posted by SlipBall View Post
this may be true I don't have BOS...but remember this was not the case with the original game. It was the community that wanted more simplified, and so we have aircraft on rails today in clod
I don't recall any of that, and I've been reading this forum since before the game was released.
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Old 12-10-2013, 02:26 PM
kendo65 kendo65 is offline
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Slipball, as someone who was in from Day 1 I don't recognise the picture you keep painting of a near-perfect initial release that was ruined unnecessarily by the devs making pointless and unwanted changes.

The game at release had huge problems.

There were big complaints right from the start about FM.
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Last edited by kendo65; 12-10-2013 at 02:29 PM.
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Old 12-10-2013, 03:06 PM
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Quote:
Originally Posted by kendo65 View Post
Slipball, as someone who was in from Day 1 I don't recognise the picture you keep painting of a near-perfect initial release that was ruined unnecessarily by the devs making pointless and unwanted changes.

The game at release had huge problems.

There were big complaints right from the start about FM.
yeah, not sure where this perfect game on release stuff is coming from myself, lol.
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Old 12-10-2013, 03:40 PM
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well certainly neither one is trouble free, the earlier release I find more enjoyable...tons of bugs but still lots of immersion for my tastes
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Old 12-10-2013, 03:41 PM
vranac vranac is offline
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Quote:
Originally Posted by kendo65 View Post
Slipball, as someone who was in from Day 1 I don't recognise the picture you keep painting of a near-perfect initial release that was ruined unnecessarily by the devs making pointless and unwanted changes.

The game at release had huge problems.

There were big complaints right from the start about FM.
Of course it had problems for you, trying to run sim with two generations old gfx card. I concluded that from your sig.
If you had midrange card from 4xx or 5xx series you would see the difference.
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