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FM/DM threads Everything about FM/DM in CoD

View Poll Results: Are the incorrect British FM killing the enjoyment of the game?
Yes 107 55.15%
No 48 24.74%
Not bothered. 39 20.10%
Voters: 194. You may not vote on this poll

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  #1  
Old 08-18-2012, 10:53 AM
V.4_Pogi V.4_Pogi is offline
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Quote:
Originally Posted by Robo. View Post
Hey Pogi! This is not so much about tactics but about relative performance. Maybe you can take the Spitfire and show me how you defend against well flown 109 one day We've met on Repka 'mince meat' few times, you know what I mean mate... S!

*edit - I am very happy that in the 1.08 beta, they changed the neg-G behaviour. That on itself increased the chances to survive quite a bit. What it was before was quite terrible
It may not be appropriate for the flight model and this applies to both sides, but I do not think that would solve the problem so they can fly. I stress, my respect for the exception .
  #2  
Old 08-19-2012, 11:01 AM
V.4_Pogi V.4_Pogi is offline
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Quote:
Originally Posted by Robo. View Post
Hey Pogi! This is not so much about tactics but about relative performance. Maybe you can take the Spitfire and show me how you defend against well flown 109 one day We've met on Repka 'mince meat' few times, you know what I mean mate... S!
I took your advice Robo, yesterday I flew Spit Ia 100 octane, and I have to say that I really enjoyed! I got 16.80 kills and only died twice, due to collisions (more than once had to bail out, thanks to the Spit damage resistance). I do not feel that I would have been at a disadvantage. I have to admit it was just a dogfight server and not the ATAG, but you're recommending it.
  #3  
Old 08-19-2012, 09:12 PM
chantaje chantaje is offline
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please fix the G 50!!!! 484 km/h at 5,000 m historical max speed. in game i cant go faster than 410 leveled

Last edited by chantaje; 08-19-2012 at 09:17 PM.
  #4  
Old 08-21-2012, 12:27 PM
PotNoodles PotNoodles is offline
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I think if this game is going to stand out as been great, then it is going to have to get the FM correct. Seriously, if they are not going to get this right then how can it be classed as been great? I mean, you may aswell place an F16 jet in there and make up a FM for 109 to shoot it down. You cannot just make up your own FM if you are trying to make a sim.

Last edited by PotNoodles; 08-21-2012 at 12:34 PM.
  #5  
Old 08-22-2012, 01:12 PM
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FS~Lewis FS~Lewis is offline
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I mostly fly the Spit 2 at the moment....I'm trying to get a handle on it and that'll take me some time and its fun to learn....although It seems I struggle against the 109s and don't really stand a chance if the enemy pilot keeps 'E' and doesn't fight but extends away (or up) and then picks his time to attack...There is nothing a spit pilot can do as far as I can see to combat this tactic apart from turn a lot and stay close to home (which I tend to do) and hope I get spotted by a friendly when I'm in distress....If the 109 pilot is niave enough to turn fight then I may stand a chance....

So my only kills in a spit tend to be against new pilots, pilots that have not seen me or already damaged aircraft....

The other day I flew a 109 just to see what the weaknesses may have been..I managed to suss out the auto-prop pitch which takes a lot of workload off the pilot and I was good to go....in 2 sorties I killed 5 aircraft by ripping wings off them and p/king....In one scenario I was chased to France by 3 Spits that I outran and then turned to pick at by boom and zooming when I was clear....I took one of them out.....and when I was hit it was only minor hits....

Conclusion...To my mind the 109 far outclasses the Spit by quite a way...and in future if I want some one sided battle for fun I'll jump in a 109....The 109 is relatively easy to fly in this sim......I remember one Battlle of Britain RAF pilot explaining that the main difference between the two was that the spit was easy to fly "Any idiot could fly a spit"....

As for killing the game well it doesn't for me...I am dissapointed in how embarrassingly bad the Spit flys in the sim after all the books I have read about how good it was......Although it won't stop me trying to master the Spit as the underdog in this sim....For me it would be better if they were more evenly matched just so I get a more even battle irrelevant of how close they are to R/L Fms.....

Anyways......I still love the Game!

PS....THIS IS ONLY MY OPINION......Dont kill me!!
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  #6  
Old 08-20-2012, 02:03 PM
Zoom2136 Zoom2136 is offline
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Quote:
Originally Posted by addman View Post
Are you saying 490 km/h indicated or true airspeed? Because if you can get up to 490 km/h @ 4000m indicated then the FM is almost on the mark.
Yeah not a lot of folks here know the difference....
  #7  
Old 08-18-2012, 10:17 AM
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Robo. Robo. is offline
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Quote:
Originally Posted by CaptainDoggles View Post
Axis FM's need work too. Best level speed in the E3 I can get at altitude is ~490 km/h @ 4000m.

According to the Swiss and French tests it should make about 540 km/h at that altitude.
I believe the OP was more concerned about the relative LW to RAF performance rather than absolute performance (which is obviously also wrong, I agree).

From playability and 'fun' point of view, which I believe is what OP had in mind in the first place, there are serious issues for this performance gap that exists in game did not exist in so called real life. Hence the frustration of many red pilots. I fly both sides and I admit that unless I do silly stuff in my 109, the RAF can't touch me.
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  #8  
Old 08-18-2012, 12:29 PM
vranac vranac is offline
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Quote:
Originally Posted by Robo. View Post
I believe the OP was more concerned about the relative LW to RAF performance rather than absolute performance (which is obviously also wrong, I agree).

From playability and 'fun' point of view, which I believe is what OP had in mind in the first place, there are serious issues for this performance gap that exists in game did not exist in so called real life. Hence the frustration of many red pilots. I fly both sides and I admit that unless I do silly stuff in my 109, the RAF can't touch me.
+1

I also fly both sides, and I'll add that many times I encountered 109 in low stall (1000-2000 ft) I climb a bit to avoid collision, he went out of stall very low so no chance to dive and gain speed, and I couldn't catch up with properly trimmed plane ( some of them I cought on second stall ))
There is not a bigger mistake that 109 pilot can make,but I must add the sensitivity on rudder is still to big in my opinion and I asume that pilots with rudder on twist have a lot of trouble with it.

Climbing ability of 109 is also too strong right now, even if on the same alt and E with spit or even 2 or 3 of them, spits can only defend and count maybe on some lucky shot.
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  #9  
Old 08-18-2012, 11:01 AM
OSSI OSSI is offline
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Quote:
Originally Posted by Nitrous View Post
Thanks 1C for the improved stability from latest beta patch.
Please work hard on the British FM as its killing the enjoyment of the game for many allied pilots.

FM issues

Engine overheating
Loss of energy/momentum
Bad climb rates
Incorrect top speeds
Incorrect acceleration.
The Spitfire turns now better and dont lost energy as in real and you want turn better and want lost lower engery? Maybe we make the DM from bomber more worse too so 1 spit can shoot down 20 bomber in one time with his laserguns? The backgunner are now worse. In real a single fighter who attack a bomber formation wants to suicide.

Maybe you want a arcade sim? Oh we have one....!?!
  #10  
Old 08-18-2012, 11:16 AM
AbortedMan AbortedMan is offline
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Doesn't matter, man. As soon as (if) 1C puts any red plane on a competitive level with 109s, good ol' ATAG will limit them to 3 or 4 per mission. So you won't get to fly them anyway...just like they did with the IIa in the steam release version.

Tell me I'm wrong, go ahead.
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