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| Pilot's Lounge Members meetup |
| View Poll Results: Soo... | |||
| YES BAN THEM! |
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36 | 63.16% |
| Err.. its there server, use the suggestion box! |
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21 | 36.84% |
| Voters: 57. You may not vote on this poll | |||
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#1
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Quote:
Do I owe ATAG money now because I talked about how I don't like players not being motivated enough to participate in mission objectives on a forum? |
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#2
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Quote:
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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#3
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Quote:
http://forum.1cpublishing.eu/showpos...postcount=1758 |
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#4
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Quote:
Wolf's Channel Command mission (By me) is a very, very complicated mission with over 6500 lines of code and had 6000 objects for full emersion. Just to explain why it was pulled. The Online coding is not up to scratch to track all the AI, objects, scoring, supplies and other checks and balances that were going on that made it such an amazingly good mission (Self pat on back). The mission was fine online with 6 or so players but once you got to 16 or more, it was taking 3+ minutes to join and some could not join at all when 40 players were trying to get on. So the mission was pulled till a) Online coding is fixed b) I can remedy the situation of loading times. I chose “b”. So for the past 2 weeks I have spent about 100+ hours brining in new features and content for people that like bombing missions (Keller), but finding clever ways to reduce the load time and AI and remove 3000 lines of coding. I will pass to ATAG group to ask if they can give it one last go shortly. I am sure ATAG would love to have my mission up, but I understand that the slow loading times were not appropriate for such a popular server. My coding is complete and this week I am doing all the testing so Maybe Friday ATAG can have the mission. Your free to play my mission at about 9pm (Melbourne Australia) time each night this week. So from one point yes it was pulled and maybe it was “so complicated you cannot possibly understand". But hopefully you understand now and hopefully you get to play the mission soon also. Now where do I get these damn cookies people keep talking about?
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__________________ Win7, 64bit Ultra Asus P8P67Pro MB Intel i7-2600K Coursair 16GB (4x 4GB), DDR3-1600MHz Gainward Nvidia 580GTX 3GB DDR5 850-Watt Modular Power Supply WIN7 and COD on Gskill SSD 240GB 40" Panasonic LCD TrackIR5 + Thrustmaster Warthog stick, throttle & pedals |
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#5
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game, set, match!
Nice way to close this meaningless thread. ~S~ PS. Thanks hc_wolf for taking time to explain the complexity to the rest of us. |
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#6
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and reported...
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#7
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AbortedMan,
Are you taking the forum as your hostage More seriously, is it something which cannot be solved within you and ATAG really ? |
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#8
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Nope, just warning the others. If you look at my past posts about vulching/gameplay I seriously was trying to discuss things in a civil manner. Pretty surprised that Bliss got mad in the first place and started goin off about mission building when I wasn't even talking about him, or his mission.
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#9
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Thanks for the warning and welcome to my ignore list
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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#10
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You will be banned if you talk about a certain ATAG members handlebar mustache though.
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