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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-28-2012, 07:36 AM
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klem klem is offline
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Originally Posted by BlackSix View Post
No, these planes there were very few. Like the P-39. We are not able to make rare aircraft now. Not enough time and people.
Maybe we'll make Hurricane, but after the release.

And don't ask me about FW-190, please. I can't say.
It shouldn't take much to tweak the Hurricane MkI into MkIIb and MkIIc?
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  #2  
Old 06-28-2012, 07:39 AM
BlackSix BlackSix is offline
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Originally Posted by JG52Krupi View Post
Okay thanks B6, but from a purely buisness/fiscal perspective surely having a p-39/p-40 would boost the sales of the game in America?
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Originally Posted by klem View Post
It shouldn't take much to tweak the Hurricane MkI into MkIIb and MkIIc?
Yes.
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  #3  
Old 06-28-2012, 09:00 AM
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No, these planes there were very few. Like the P-39. We are not able to make rare aircraft now. Not enough time and people. Maybe we'll make Hurricane, but after the release.
Hello BlackSix.

Have you thought that you should make the SDK available, and anyone can make a plane? Of course, this does not mean that crappy home-made aircraft would be included in the game: the full control, and integration into the game can only happen through 1C/MG? Like the DCS Mig-21, for example?

The publisher would be happy, because it saves work, but the game is developing.
The third-party developer would be happy, because after the sales he will get money (various percentage after the modeling, animating, texturing, programming). I think, it will be not problem, if we can buy these exras in the DLC system.
The players would be happy, because their needs will be met - even if they pay for it. Other aircraft, aircraft variants, ground units, ships, anything (I'm just guessing, if we get driveable land vehicles, the ships will soon. right? ).

The DLC system is no problem if the large maps, with base planeset is also available for purchase directly from 1C (important for online play, the basic game have to contain a basic, all-purpose planeset. Do not be a disadvantage, who does not spend fortunes on the extras).

The point is, everything need to allow by 1C. Too much user-freedom ruin the game balance. But it should be possible, that the community can able to help in this long and difficult task.
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  #4  
Old 06-28-2012, 09:09 AM
5./JG27.Farber 5./JG27.Farber is offline
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Originally Posted by VO101_Tom View Post
The DLC system is no problem if the large maps, with base planeset is also available for purchase directly from 1C (important for online play, the basic game have to contain a basic, all-purpose planeset. Do not be a disadvantage, who does not spend fortunes on the extras).
This is a problem if you make a multiplayer campaign becuase you would have to check what aircraft everyone had.

I agree with much of what you are saying except the DLC part.

Aircraft added by modders that have met the approval of MG - very good!
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  #5  
Old 06-28-2012, 09:29 AM
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Originally Posted by 5./JG27.Farber View Post
This is a problem if you make a multiplayer campaign becuase you would have to check what aircraft everyone had.

I agree with much of what you are saying except the DLC part.

Aircraft added by modders that have met the approval of MG - very good!
The planeset of the online campaigns set by the admins. I dont care, if the AI planes become player-driveable, IF the basic package contain the best fighters of the both side). The most frequent requests on this board, bombers and rare aircrafts.

ps. I dont like the DLC in the common forms (pay to cheat), i aggree, it should not be introduced here.
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  #6  
Old 06-28-2012, 09:22 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by VO101_Tom View Post
Hello BlackSix.

Have you thought that you should make the SDK available, and anyone can make a plane? Of course, this does not mean that crappy home-made aircraft would be included in the game: the full control, and integration into the game can only happen through 1C/MG? Like the DCS Mig-21, for example?

The publisher would be happy, because it saves work, but the game is developing.
The third-party developer would be happy, because after the sales he will get money (various percentage after the modeling, animating, texturing, programming). I think, it will be not problem, if we can buy these exras in the DLC system.
The players would be happy, because their needs will be met - even if they pay for it. Other aircraft, aircraft variants, ground units, ships, anything (I'm just guessing, if we get driveable land vehicles, the ships will soon. right? ).

The DLC system is no problem if the large maps, with base planeset is also available for purchase directly from 1C (important for online play, the basic game have to contain a basic, all-purpose planeset. Do not be a disadvantage, who does not spend fortunes on the extras).

The point is, everything need to allow by 1C. Too much user-freedom ruin the game balance. But it should be possible, that the community can able to help in this long and difficult task.
I expect any prospective 3rd party would be put off by the constant stream of abusive and vindictive posts directed towards the developers.

In the developers place I would get the game engine working right first before releasing the SDK's. Otherwise if there were any issues with third party content there would be a large part of the vocal community here-abouts that would direct their anger and venom toward 1C and it's developers!

It would be a Loose-Loose situation.

Last edited by Skoshi Tiger; 06-28-2012 at 09:42 AM.
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  #7  
Old 06-28-2012, 09:40 AM
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Originally Posted by Skoshi Tiger View Post
In the developers place I would get the game engine working right first before releasing the SDK's.
Yes, I think it's so obvious that we're unnecessary to mention
First priority the flawless game engine. Everything else just after that.

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Originally Posted by Skoshi Tiger View Post
Otherwise if there were any issues with third party content there would be a large part of the vocal community hereabouts that would direct their anger and venom toward 1C and it's developers!
This is the question of supervision. If they pass through defective parts/planes, then they share the responsibility too.
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  #8  
Old 06-28-2012, 09:30 AM
BlackSix BlackSix is offline
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Originally Posted by VO101_Tom View Post
Hello BlackSix.

Have you thought that you should make the SDK available, and anyone can make a plane? Of course, this does not mean that crappy home-made aircraft would be included in the game: the full control, and integration into the game can only happen through 1C/MG? Like the DCS Mig-21, for example?
Thomas, the situation has not changed.

Quote:
Any progress on the SDK?

Yes, but very slow. People who can write the documentation are same people who improve the game. They are buried in other tasks and cannot yet put the game away and start writing prose.
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  #9  
Old 06-28-2012, 09:45 AM
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VO101_Tom VO101_Tom is offline
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Originally Posted by BlackSix View Post
Thomas, the situation has not changed.
Thanks.
Please correct me if i wrong, but previously only mentioned the map SDK, not the aircraft SDK. This means that it will be aircraft SDK too?
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  #10  
Old 06-28-2012, 10:00 AM
Opitz
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I just hope you will release alpha DEMO of next sequel, so everyone can test next next-gen sim from Maddox Games...

btw. it seems like last problem with DX9 support is bigger that you thought...

Last edited by Opitz; 06-28-2012 at 10:10 AM.
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