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| FM/DM threads Everything about FM/DM in CoD |
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#1
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Quote:
At the critical altitude of 4800 m the E-4/N has 1175 PS compared to 960 PS of the DB 601Aa, so the E-4/N is probably good for about 600 km/h at altitude.
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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200 Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415 Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org
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#2
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Ive had quite a few hours in the new patch and noticed the optimum turning speed is pretty realistic in both of the Spits.
Its about 270Km/h for maximum corner angle, if you can get the 109 to drop his speed below this low enough and the advantage clearly goes to the spit IIA down to a point but if he maintains his speed, even though you might be pulling harder and slower, he will turn faster, quite a bit faster if there's a big differential in speed! If the 109 pilot isnt just yanking on the stick and maintains his speed he will get you if you dont maintain 270km/h If I remember correctly the corner speed of the early 109 E3 is slightly higher by 10Km/h. Edit... yep just checked.. If your doing say 200Km/h and he maintains 235Km/h he has the turn advantage by 2 secs which is enough to get off a snap shot from the cannon!
Last edited by FS~Phat; 05-12-2012 at 09:06 AM. |
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#3
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all i can say to that topic....we are still far from accurate flight models on both sides....the 109 is still too slow, and the prop pitch de- increases too slow as well.
the spitsIa are too slow as well...and yeah all planes above 6k are crap right now with this engine. after the patch, i imediately went online, and have flown a couple of sorties, and i was of the impression, that the spits suddenly werent able to outturn me anymore.im a 109driver... but this was only,because the pilots i outturned, made obviously many mistakes during their turns.i think since the beta patch, using rudder correctly has more impact on airspeed now, than it had before the patch.if you dont use it correctly, you will lose speed more quickly. so my first few fights after the patch, were really easy for me.i had a bit alt advantage,dived on them,went into a tight turn,and shot em down during the first 180degrees.if i missed, i relaxed the pressure on the stick,and climbed again to come back again.but those poor pilots just continued to turn horizontal.so it was really easy to maintain energy advantage. then i had some fights with obviously good pilots, where i really had to struggle to keep the upper hand. but the interesting part is, that all the easy kills were spitIIa's.i think the problem now is, that red pilots who used to fly the spitIIa, arent used to focuse on maintaining energy yet.before the patch, it was really hard even against a average pilot in a spitIIa, but now, things are more even. during the last year, i had all kind of fights against spits.some were really easy, and one could tell after a few seconds, that the pilot isnt going to be a thread. and then there were fights, if the pilot had skills, where i really had to struggle, and had to fly disciplined, only boom and zoom tactics.as soon as i went into a turn,the spit gained on me. so against good pilots, a 109 is not at all far superior.it has its advantages and disadvantages. |
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#4
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Sry to say but SPit MkI or Mk II wasnt slowier then 109 E it was rather opposite. With 100 Octan fuel it was faster at low alts then 109. 109 had litlle adventage in higher alts.
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#5
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Quote:
If the red get 100 octane then the blues should get the E4/N and 100 octane aka the C-2 fuel. Happy now
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#6
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correct..
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#7
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Im glad you mentioned the landing SEE i thought my speed was to high coming in but as you say its like ice.
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#8
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Quote:
I bleed of airspeed using a turning approach with (Prop Pitch set to kill RPM if necessary) and touch down at around 85/90Mph, once that speedo is registering zilch I apply full rudder and tap the brakes to stop nose over - job done but it does feel like a friction problem combined with a throttle bug. If you pancake with wheels up it slides far too long!
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. Last edited by SEE; 05-13-2012 at 02:33 PM. |
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#9
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Keep the personal comments/insults out of the thread or it gets locked.
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#10
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Yeah he actually had less e than me at the start, one swoop and he was above me, and it was game over after that. Oh and as for running away, no chance - the 109 can catch a spit II like it's standing still!
I agree about teamwork and all that, but it shouldnt be so heavily weighted to the 109's. If a 109 pilot is good, he could play in ATAG all day without ever being in danger of getting shot down. All they need do is boom, zoom then run away -there is no counter for this for the allied pilots. |
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