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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-27-2012, 11:39 AM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Having icons(eye polution) and other cheats completly defeats the purpose of flying a sim like CoD for me. Hell might as well fire up the wonderwomen jet with an ez button lol.

I would not recomend these cheats for noobs as they become a crutch and never develop important skills, thats why those servers are popular, its a guilded cage, the players cant go to full real servers after they get bored cause they get pawned/frustrated.
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Old 03-27-2012, 11:58 AM
recoilfx recoilfx is offline
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MajorBorris, this is for more of the people who don't have the time to fly a few full sorties and just want to get into some quick dog fights.

I personally don't like labels, but I realize that I currently don't have kids or after-work commitments so if mxmadman wants to organize quick dog fights - it would actually be good for the community.

Though like I said before, having smaller maps and more defined front lines will solve the lack of engagements part.
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Old 03-27-2012, 12:01 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by 5./JG27.Farber View Post
I do! Not fun for you guys but Im not getting up in the middle of the night to fly with you guys



+1 Full Switch only


If you want to get in action quick just fly low over enemy airbases... Garanteed to work!


Yep, low and slow curiously looking around...I was a victim
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Old 03-27-2012, 12:22 PM
kevchenco kevchenco is offline
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repka server is great for a quick blast in a small arena and to practice dogfighting.
Hopefully when the game is more accessible to all machines more servers will appear. Currently majority of players are enthusiasts and prefer the full realism ( although the limited control feature( orthomatic or something has not really taken off)

I like the full realism and you do get better at spotting over time. The full view screen arrows really ruin and kind of suprise and im glad that full cockpit is still on all the servers
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  #5  
Old 03-27-2012, 07:27 PM
von Brühl von Brühl is offline
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Lost my interest at "Let's start dogfighting..."

too much airquake now.
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  #6  
Old 03-27-2012, 08:49 PM
mxmadman mxmadman is offline
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Originally Posted by von Brühl View Post
Lost my interest at "Let's start dogfighting..."

too much airquake now.
Do you always comment on things you didn't read and also don't interest you?.. seems pretty boring, but you are more than welcome to going back to, well, not dogfighting, if that's your choice.
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  #7  
Old 03-27-2012, 10:24 PM
ATAG_Bliss ATAG_Bliss is offline
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I think this is a good initiative, but it sounds like it was started because you seemed to not find anyone in the server? Granted I have flown online for more hours than I care to admit, even with 10 people in the server I can find a dogfight in usually less than 10 minutes.

The biggest thing with a server like ours is studying the brief/map/objectives. That gives you a good idea of where you will meet the certain types of planes that are in the air. I always check the netstats just to see what's flying. If there's 7 blemmys in the air, there's a good bet that they will be skimming the water trying to bomb all the objectives. Same thing goes for 110's/88's etc. So knowing where the objectives are also gives you a good idea of where flight paths may occur.

The other thing, even though you may not want to, is turn your resolution down a notch. The graphics engine has many LOD problems. If you want to spot contacts easier, the best way is to lower your resolution to a "this doesn't look so bad" state.

As to your thread, I think it's bound to happen, you given some flak. Many people buy a flight sim this complex to try and get just a touch of the feeling a RL WWII pilot would have had it. If quick dogfights are your game, there are many other WWII sims out there that cater to that specific thing. I just don't think the type of popularity you're hoping for is going to happen, at the very least, until some of the major glaring issues of the sim get fixed and the more casual gamers start buying it.

But it never hurts to try!
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  #8  
Old 04-11-2012, 10:41 PM
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Sokol1 Sokol1 is offline
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Quote:
1)Skies~Of~Valor
21/50 Users - Disabled Realism(meaning these things are allowed): Player Icons, External Views, Hud Icons, Map Icons, etc.


3c) Spit_vs_109_Mod
12/90 Users - Disabled Realism: None. This is the only populated "full realism" server, and it's tied for third most populated in Hyperlobby at this time
This numbers dont mean that people that regular play in "full realism" Spit_Vs_109 stop and go to arcade servers like Skiesofsomething.
These people just stop to play in Spit_Vs_109 and go to RoF, CloD... or stop with sims (due Clod "disaster" and go for another games (I know many that stop with IL-2 and now play daily... BF3!).

If CloD "arcade" servers dont make success, turn ATAG (the best server actually) in one these is solution?

Sokol1
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  #9  
Old 08-25-2012, 09:09 AM
MusseMus MusseMus is offline
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This is my first post, so please be gentle with me

I very much enjoy the ATAG server and although I find it very hard to spot the enemies without the object icons I do like the challenge.

However I do wish there was a way to identify friendly aircrafts so you know who I’m flying next to. Turning on object icons for friendly planes would, in my opinion (or fantasy ), enable a higher degree of cooperation.

I believe we could gain a lot in cooperation and feeling you fight for a team with little or no loss in realism (after all, flying clueless of friendly activities is a bit unrealistic...).

With that said, I’m not sure whether it’s technically possible to implement object icons for only friendly planes.

Please do not misunderstand me –I’m not looking for an arcade server and I really love the high realism on ATAG, this is merely a suggestion.

Cheers
Mattias
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  #10  
Old 08-25-2012, 11:19 AM
Bokononist Bokononist is offline
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Quote:
Originally Posted by MusseMus View Post
This is my first post, so please be gentle with me

I very much enjoy the ATAG server and although I find it very hard to spot the enemies without the object icons I do like the challenge.

However I do wish there was a way to identify friendly aircrafts so you know who I’m flying next to. Turning on object icons for friendly planes would, in my opinion (or fantasy ), enable a higher degree of cooperation.

I believe we could gain a lot in cooperation and feeling you fight for a team with little or no loss in realism (after all, flying clueless of friendly activities is a bit unrealistic...).

With that said, I’m not sure whether it’s technically possible to implement object icons for only friendly planes.

Please do not misunderstand me –I’m not looking for an arcade server and I really love the high realism on ATAG, this is merely a suggestion.

Cheers
Mattias
There are a few things you can do to help id planes from a distance. First and foremost, get on the ATAG Teamspeak channel. Friendlies will identify themselves, and will help you learn tactics as well. Also look out for flak, use the black flak as a rough guide, and the white flak is much more accurate. Opposite applies when you're over enemy territory of course, unharassed planes will be enemy in this case. Flying with a wingman also greatly improves your chances.
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