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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-03-2012, 06:49 AM
adonys adonys is offline
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..to now try and use the 4 - 5 months wait for the rewrite of the complete game gfx engine as an reason to believe that all subsequent patches will take that long is obviously not rational or reasonable. taking these type of extreme troll-like positions is what usually makes it impossible to include you in normal constructive exchanges here
the rewrite of the core did no take only 4-5 months, they've probably started it 9 months go, after the last fast patches from the 3 months after the launch.

But 9 months is also too short of a time if they for example rewritten it from the scratch for DX11 (and not only using DX11's API, but using DX11 features like tessellation, etc). I've said it after game's launch, and I still believe it now, 1 year after, specially as what happened from then until now fits this theory best:

what we've seen launched as IL2CoD was actually a concept code, based on IL21946's code, slowly developed over time for testing various new systems with the old already available engine, with the intention to rewrite everything on clean from a certain point. Yet, when the plug was pulled, they've found out they won't finish it (the new engine) in time for the launch date, so they've dropped the new engine code for the moment, and entered in a frenzy to patch the concept one in order to can launch it. After the launch and the 3 months of trying to save the sinking boat, they've got back focused on writing to finish the new engine's code, which by now reached a core-ready state.

Last edited by adonys; 03-03-2012 at 06:53 AM.
  #2  
Old 03-03-2012, 06:53 AM
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addman addman is offline
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Originally Posted by adonys View Post
the rewrite of the core did no take only 4-5 months, they've probably started it 9 months go, after the last fast patches from the 3 months after the launch.

But 9 months is also too short of a time if they for example rewritten it from the scratch for DX11 (and not only using DX11's API, but using DX11 features like tessellation, etc). I've said it after game's launch, and I still believe it now, 1 year after, specially as what happened from then until now fits this theory best:

what we've seen launched as IL2CoD was actually a concept code, based on IL21946's code, slowly developed over time for testing various new systems with the old already available engine, with the intention to rewrite everything on clean from a certain point. Yet, when the plug was pulled, they've found out they won'y finish it in time for the launch date, so they've dropped the new engine code for the moment, and entered in a frenzy to patch the concept one in order to can launch it. After the launch and the 3 months of trying to save the sinking boat, they've got back focused on writing to finish the new engine's code, which by now reached a core-ready state.
Wow! Do you work at MG or is this speculation? If it's the latter you'd better stop because of the new forum rules.
  #3  
Old 03-03-2012, 07:01 AM
David Hayward David Hayward is offline
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adonys, when were you hired by MG?
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Old 03-03-2012, 10:50 AM
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furbs furbs is offline
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furbsy furbsy, you'r having a relapse of tree'itis there

previous smaller patches were released fairly frequently during the mad "post initial sale of the game" period, in a desperate attempt to plug the holes in the ship and try and get the sim running at some halfway decent level of performance, to which they largely succeeded by about 4 months ago (except people like me on mid level pc's still have significant problems, but at least people with high end machines seem to be having fun online)

to now try and use the 4 - 5 months wait for the rewrite of the complete game gfx engine as an reason to believe that all subsequent patches will take that long is obviously not rational or reasonable. taking these type of extreme troll-like positions is what usually makes it impossible to include you in normal constructive exchanges here

Hold your horses there Zap my post was just to back up adonys belief that further patches would be on the same time line 3-5 months.

Trolling, give me a break im 39 not 12.
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Last edited by furbs; 03-03-2012 at 02:43 PM.
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