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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-29-2012, 08:11 PM
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philip.ed philip.ed is offline
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I would say yes and no to that. No dispute Arma is a highly detailed fps first and foremost. As to the player controlable aircraft maybe they can be used as a distraction for offline players from the core part of the game but if used in MP they can add a huge amount to the 'full battlefield' simulation.

When we were doing Arma2 missions in our squad one of the best was working a patrol down through enemy territory and lasing targets for one of us up in a Harrier. It was all on to keep him (and yourself) alive to complete the objective. The fact that the Harrier was 'light' in terms of realism didn't detract from the overall mission. As I see it 1C have the same in mind but the other way round.

That kind of gameplay is completely immersive and if 1C could combine their level of detail in air sims with ground support even if it wasn't as realistic as their aircraft they would have a real winner on their hands .
A big, fat +1. Well said!
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Old 02-29-2012, 08:37 PM
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Quote:
Originally Posted by =FI=Scott View Post
I would say yes and no to that. No dispute Arma is a highly detailed fps first and foremost. As to the player controlable aircraft maybe they can be used as a distraction for offline players from the core part of the game but if used in MP they can add a huge amount to the 'full battlefield' simulation.

When we were doing Arma2 missions in our squad one of the best was working a patrol down through enemy territory and lasing targets for one of us up in a Harrier. It was all on to keep him (and yourself) alive to complete the objective. The fact that the Harrier was 'light' in terms of realism didn't detract from the overall mission. As I see it 1C have the same in mind but the other way round.

That kind of gameplay is completely immersive and if 1C could combine their level of detail in air sims with ground support even if it wasn't as realistic as their aircraft they would have a real winner on their hands .

Did they most of the bugs squashed out of the game?
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A big, fat +1. Well said!
Agree!
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Old 02-29-2012, 08:40 PM
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As to the player controlable aircraft maybe they can be used as a distraction for offline players from the core part of the game but if used in MP they can add a huge amount to the 'full battlefield' simulation.
I think you and others missed by point?

Note I never said the vehicals in ARAM could not or do not add to the game!

What I did say is those vehical simulations are very Very VERY dumbed down simulations.

My point being that ARMA's main focus is on first person shooter (FPS) and all the ground, sea, and air vehicals are there only to add to the game as a whole, but are not done to the same level of detail as the FPS aspects of the game

The analogy being 1C is doing the same in CoD, only 1Cs main focus is on flight and all the other aspects will not be done to the same level of detail as the flight aspects
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Old 02-29-2012, 11:43 PM
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So basically we're getting an additional "tank sim" that's gonna go 20 fps on high-end rigs ?

I'm all in!
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Old 03-01-2012, 01:31 AM
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So basically we're getting an additional "tank sim" that's gonna go 20 fps on high-end rigs ?
No basically you didn't read the part about the fps increase
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Old 03-01-2012, 06:55 AM
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I'm hoping for the patch tomorrow but I bet something unexpected happened juuust when they were gonna upload it to Steam.
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Old 03-01-2012, 06:08 AM
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So basically we're getting an additional "tank sim" that's gonna go 20 fps on high-end rigs ?

I'm all in!
Theres nothing set in stone regarding ground vehicles, there as been no official announcement as to what role they will have in future releases.
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Old 03-01-2012, 06:15 AM
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We should know more tomorrow, the patch with luck. If not then at least a video showing the new FPS and some of the new patch features.

Im looking forward to new AI routines, new radio commands, a better FM, and of course no flippin crashes.
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Old 03-01-2012, 06:37 AM
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They will release a video in the coming days showing a new train model they have been working on with the ability to climb in and out of them and also to put in coal ect ect.
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Old 03-01-2012, 07:10 AM
Insuber Insuber is offline
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So basically we're getting an additional "tank sim" that's gonna go 20 fps on high-end rigs ?

I'm all in!
But ... let's imagine the possibilities for online wars with combined air-ground operations. Manned ground units supported by air cover and attack, etc. etc.
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